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Showing 1 to 15 of 127 results Save | Export
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Maculeta E. Omiles; Eufrecina Jean D. Ramirez – Journal of Practical Studies in Education, 2025
This study proposed a framework for Virtual Peer Learning by testing Peer Learning Model to engineering students at a university in Manila during the second semester of school year 2021-2022. Guided Peer Discussions method was applied using Virtual Think-Pair-Share and Virtual Gallery Walk as teaching strategies. Convergent-parallel mixed method…
Descriptors: Engineering Education, Universities, College Students, Educational Strategies
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Imran Mehboob Shaikh; Geoffrey Harvey Tanakinjal; Hanudin Amin; Kamaruzaman Noordin; Junaid Shaikh – On the Horizon, 2025
Purpose: The purpose of this paper is to investigate the factors that influence business students' adoption of e-learning systems by merging innovation diffusion theory (IDT) and the teaching for professional competence model (TPCM). Design/methodology/approach: Snowball sampling was used to conduct the survey. In addition, 217 responses were…
Descriptors: Electronic Learning, Student Attitudes, College Students, Higher Education
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Rikke Maagaard Gregersen – Digital Experiences in Mathematics Education, 2024
The study advances the instrumental approach to mathematics education (Drijvers et al., 2013; Trouche, 2003), aiming to elucidate the interplay between students' reasoning competency, conceptual knowledge and tool utilisation in dynamic digital geometry and algebra environments. The dynamic properties of these environments pose a nuanced…
Descriptors: Grade 7, Mathematics Education, Electronic Learning, Technology Uses in Education
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Rekalde-Rodríguez, Itziar; Gil-Molina, Pilar; Cruz Iglesias, Esther – International Journal of Sustainability in Higher Education, 2023
Purpose: The purpose of this paper is to examine the design of choreographies or learning environments which the students participating in "Ocean i"[superscript 3] pass through during their participation in the project, which requires constant review and interpretation, in times of COVID-19. To this end, it is proposed to: define the…
Descriptors: Instructional Design, Electronic Learning, Educational Development, Sustainable Development
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Davidson, Julie; Prahalad, Vishnu; Harwood, Andrew – Journal of Geography in Higher Education, 2021
There are increasing pressures within the higher education sector to incorporate digital pedagogies into teaching and learning, a trend amplified by recent extensive recourse to online delivery within the sector. This trend carries with it both opportunities and challenges in effectively fostering those graduate competences that a converging…
Descriptors: Electronic Learning, Blended Learning, Problem Based Learning, Experiential Learning
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Gagan Bajaj; Ciraj Ali Mohammed; Soumendra Sahoo; Abhijit Datta; Dinesh Badyal; Tejinder Singh – Innovations in Education and Teaching International, 2024
Educators worldwide are seeking innovative teaching strategies for engaging remote learners. This study explores the impact of an online role-play on students' perceptions regarding Interprofessional education (IPE) and the usage of online role-play as a pedagogic approach. An online role-play for introducing fundamentals of IPE was organised as…
Descriptors: Graduate Students, Medical Students, Role Playing, Foreign Countries
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Julia Addison; Ellen Mangnus; Dianne J. Cunanan; George S. Downward; Lianne de Jong; Judith van de Kamp; Camilla Alay Llamas; Renzo R. Guinto; Joyce L. Browne – Journal of Higher Education Outreach and Engagement, 2025
The delivery of planetary health education continues to grow across many disciplines, institutions, and geographical regions. To equip students with the transformative competencies needed to become agents of change in the planetary health field, educators must adopt innovative educational approaches. The course Planetary Health and Climate…
Descriptors: Global Approach, Health Education, Educational Innovation, International Education
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Basel Hammoda; Samuel Foli – Knowledge Management & E-Learning, 2024
Digital technologies are the main driver of the future economy, with technology jobs and those requiring digital skills on the rise. In educational settings, there is an accelerated propagation of digital learning environments, which was amplified by the online shift following COVID-19. To equip learners with the necessary digital skills, there…
Descriptors: Digital Literacy, Educational Technology, Electronic Learning, Educational Environment
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Sistermans, Ilse Johanna – Asia Pacific Education Review, 2020
In the current competitive and globalized economy, employers and professional organizations call for higher education institutions to deliver graduates with relevant competencies and skills. In response, a growing number of higher educational institutions is introducing competency-based education. This is particularly true for health science…
Descriptors: Competency Based Education, Case Method (Teaching Technique), Problem Based Learning, Health Sciences
Okinda, Robert; Waters, Melinda; Petterd, Robin; Smith, Clint – Commonwealth of Learning, 2023
This report -- commissioned by the Commonwealth of Learning (COL) -- provides an overview of research into good practice in blended learning in technical and vocational education and training (TVET) and the competencies teachers need to teach in digital learning environments. It provides background for the development of digital competency…
Descriptors: Vocational Education, Blended Learning, Teacher Competencies, Educational Technology
Region 12 Comprehensive Center, 2021
The Region 12 Comprehensive Center supports the Kansas State Department of Education (KSDE) with implementation and scaling of the Kansans Can Redesign Initiative. Schools engaged in redesign are guided by four core principles--personalized learning, student success skills, family/business/community partnerships, and real-world application--to…
Descriptors: School Districts, State Standards, Individualized Instruction, Educational Improvement
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Zhang, Jiahui; West, Richard E. – TechTrends: Linking Research and Practice to Improve Learning, 2020
This paper explores current understanding of microlearning as an effective model for professional development. From a theoretical perspective, the authors explore the rationale for microlearning by considering literature on competency-based education (CBE) and microcredentialing. Existing research specifically focused on microlearning is then…
Descriptors: Professional Development, Instructional Design, Competency Based Education, Credentials
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ElAtia, Samira; Ipperciel, Donald; Zaiane, Osmar; Bakhshinategh, Behdad; Thibaudeau, Patrick – International Journal of Information and Learning Technology, 2021
Purpose: In this paper, the challenging and thorny issue of assessing graduate attributes (GAs) is addressed. An interdisciplinary team at The University of Alberta -- developed a formative model of assessment centered on students and instructor interaction with course content. Design/methodology/approach: The paper starts by laying the…
Descriptors: Foreign Countries, College Graduates, Student Characteristics, Formative Evaluation
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Carsten Lecon – Athens Journal of Education, 2024
In this paper, we describe a teaching scenario using a virtual environment (known also in the context of the 'metaverse'). This is motivated by the challenges that arise during the pandemic. More and more teaching scenarios are transferred to online learning settings, which allow learning at any time and at any time. One of the possibilities are…
Descriptors: Electronic Learning, Virtual Classrooms, Computer Simulation, Artificial Intelligence
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Chandan, Kirpa; Kealey, Carmel; Timpson, Patrick; Murphy, Brian – Higher Education, Skills and Work-based Learning, 2022
Purpose: This study investigates a blended learning model which incorporates online learning for a competency-focused, work-based learning (WBL) programme within allied healthcare. The case-study is centred on hearing aid audiology. Design/methodology/approach: The study evaluated the feedback received through a tripartite group of stakeholders…
Descriptors: Blended Learning, Electronic Learning, Competency Based Education, Work Experience Programs
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