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Rinalyn G. Magtibay – Journal of Pedagogical Research, 2024
This study aims to develop an SSI-based electronic learning material [e-LM] that will respond to the current educational landscape. Socio-scientific issues are utilized in the e-LM recognizing it can be useful in resolving societal issues and assisting learners in developing scientific habits of mind. A Mixed-method research design was employed in…
Descriptors: Social Problems, Electronic Learning, Lifelong Learning, Ethics
Wen, Bo – ProQuest LLC, 2022
This dissertation investigates an overarching research question: how can recognition-type incentives, such as gamification and peer gifting, motivate users' knowledge seeking and contributions in e-learning and online Q&A (question and answer) communities? To address this question, I conducted three studies. In Chapter 2, I examine how social…
Descriptors: Gamification, Recognition (Achievement), Incentives, Learning Motivation
Wang, Jingyun; Shimada, Atsushi; Oi, Misato; Ogata, Hiroaki; Tabata, Yoshiyuki – Interactive Learning Environments, 2023
This study presents an ontology-based visualization support system for e-book learners which promotes both meaningful receptive learning and meaningful discovery learning. To examine the system effectiveness, two learning modes are used: (a) reception comparison mode, where at the outset learners are shown complete versions of expert-generated…
Descriptors: Visualization, Electronic Publishing, Books, Electronic Learning
Zhang, Ling; Carter, Richard Allen; Qian, Xueqin; Yang, Sohyun; Rujimora, James; Wen, Shuman – British Journal of Educational Technology, 2022
This paper aimed to provide a holistic view of research that investigated online learning in higher education around the globe during COVID-19 utilizing a bibliometric analysis. The researchers used co-citation analysis and text mining afforded by VOSviewer to document and analyze research patterns and topics reported in peer-reviewed documents…
Descriptors: Bibliometrics, Citation Analysis, Electronic Learning, Higher Education
Hilal Karabulut; Hasan Gökçe; Ishak Afsin Kariper – Innovations in Education and Teaching International, 2025
The main purpose of this study is to reveal the opinions of science teacher candidates regarding the implementation of Discovery Learning-Based STEM Education in distance education with Applied Activities. The study was designed as a case study. Participants were first given basic chemistry education and introduced to the concepts of STEM,…
Descriptors: Foreign Countries, Preservice Teacher Education, Preservice Teachers, Grade 3
Syawaludin, Ahmad; Prasetyo, Zuhdan Kun; Jabar, Cepi Safruddin Abdul; Retnawati, Heri – Journal of Turkish Science Education, 2022
This study aims to investigate the effect of the Project-based Learning (PjBL) learning model and class differences based on online learning settings (synchronous, asynchronous, and mixed) on the analytical abilities of the Discovery Learning (DL), Interactive Demonstration (ID), and Inquiry Lessons (IL) models after adjusting for IQ of…
Descriptors: Active Learning, Student Projects, Electronic Learning, Thinking Skills
Natalie Sarah Evans – ProQuest LLC, 2021
The current study examined the impact of experiencing either a guided play or direct instruction learning environment on causal learning, curiosity, and divergent thinking. Forty-three children (age 4- to 6-years) participated in an online experiment in which they completed a causal learning task in either guided play or direct instruction…
Descriptors: Preschool Children, Elementary School Students, Play, Game Based Learning
Mowafi, Yaser; Abumuhfouz, Ismail – Journal of Educational Computing Research, 2021
Mobile learning techniques have brought the potential of scaffolding information in real-world context that allows learners to interact more actively with their learning content. In this study, we present an interactive learning approach that allows learners to interact with their learning content in real-world context. With learning environment…
Descriptors: Interaction, Handheld Devices, Electronic Learning, Skill Development
Lee, John S. Y.; Yeung, Chak Yan – Innovations in Education and Teaching International, 2022
This article evaluates the effect of discovery-based learning (DBL) in an undergraduate course in literature. The DBL method asked students in an introductory course on the Bible to discover facts about authorship and genres of various books through guided reading, followed by expository comments. The control method, in contrast, directly…
Descriptors: Discovery Learning, Undergraduate Study, Undergraduate Students, Literature Appreciation
Leech, Kathryn A.; Wheat, Drew; Rowe, Meredith; Blatt, Joe; Dede, Chris – Applied Developmental Science, 2023
Parent-child engagement in constrained (e.g., learning alphabet letters or sounds) and unconstrained (e.g., storytelling, defining words) literacy activities are central components of the home literacy environment. Unconstrained activities are particularly important for children's oral language and support school readiness. Yet, many parents do…
Descriptors: Preschool Children, Educational Media, Electronic Learning, Parent Student Relationship
Chusni, Muhammad Minan; Saputro, Sulistyo; Rahardjo, Sentot Budi; Suranto – European Journal of Educational Research, 2021
This study aimed to analyze the critical thinking skills of students in learning of environmental change material using e-learning madrasah. This study used explanatory sequential design by mixed-methods experiment. The data were collected by interviewing, observing, and essay testing that have indicators modified from critical thinking skills by…
Descriptors: Critical Thinking, Thinking Skills, Discovery Learning, Electronic Learning
Lewin, Cathy; Smith, Andrew; Morris, Stephen; Craig, Elaine – Education Endowment Foundation, 2019
The Education Endowment Foundation (EEF) review of the impact of digital technology on learning, "The Impact of Digital Technology on Learning: A Summary for the Education Endowment Foundation. Full Report" (Higgins et al., 2012) (ED612174), found positive benefits but noted that how technology is used (the pedagogy) is key and that…
Descriptors: Technology Uses in Education, Educational Improvement, Influence of Technology, Foreign Countries
Subekti, Marfilinda Atma Sari; Prahmana, Rully Charitas Indra – Mathematics Teaching Research Journal, 2021
The pandemic period forces the teaching and learning process to be carried out online. However, most of the teaching materials are still in the form of those used in pre-pandemics and, therefore, are irrelevant to use. Therefore, educators need alternative teaching materials suitable to support online learning in a pandemic. For this reason, this…
Descriptors: Material Development, Interaction, Electronic Publishing, Worksheets
El Guemmat, Kamal; Ouahabi, Sara – Turkish Online Journal of Distance Education, 2019
Exploratory learning depends on several e-learning technologies to enable students to direct their learning. However, the educational search engines of e-learning platforms are inspired by exploratory learning approach. Thus, their search is characterized by learning and investigation. The purpose of this paper is to explore what is considered to…
Descriptors: Information Retrieval, Discovery Learning, Electronic Learning, Search Engines
Johnston, Elizabeth; Olivas, Gerald; Steele, Patricia; Smith, Cassandra; Bailey, Liston – Journal of Educational Technology Systems, 2018
New virtual reality (VR) applications for education appear frequently in the marketplace but rarely contain explicit pedagogies. The research objective of this study was to identify and categorize principles and practices of pedagogy that are evident but not articulated in selected VR applications for education. Analysis of public content for the…
Descriptors: Computer Simulation, Electronic Learning, Educational Principles, Content Analysis
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