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Jennifer M. Varrichio – ProQuest LLC, 2022
The purpose of this study was to gather expert instructional designers' descriptions of their decision-making processes and procedures while designing and developing formative game-based activities for online courses in workplace environments. The question addressed by the study is "How do instructional designers describe their…
Descriptors: Game Based Learning, Electronic Learning, Workplace Learning, Instructional Design
Laura Lohman – Educational Technology & Society, 2024
What do you do when employees want sustained, in-person, dialogic learning opportunities, but the realities of their work prevent participation in such learning events? Microlearning can offer an important solution to this conundrum but also requires careful navigation between design recommendations, learner preferences, learning objectives tied…
Descriptors: Teaching Methods, Instructional Design, Workplace Learning, Inclusion
Frazier-Aich, Lorraine; Beaudry, Justin; MacDonald, Madeleine; Giacumo, Lisa A. – TechTrends: Linking Research and Practice to Improve Learning, 2023
The COVID-19 pandemic made being socially distant an essential practice to upskill employees. As employers incorporate measures to keep employees socially distant from one another, they also need to consider technology to make this practice possible. Our project with a large state-wide, multi-campus food bank (FB) in the pacific northwest occurred…
Descriptors: Instructional Design, Workplace Learning, COVID-19, Pandemics
Kim, Kevin Gonyop; Oertel, Catharine; Dobricki, Martin; Olsen, Jennifer K.; Coppi, Alessia E.; Cattaneo, Alberto; Dillenbourg, Pierre – British Journal of Educational Technology, 2020
Immersive virtual reality (IVR) offers possibilities of creating a learner-centric environment that can provide more presence and engagement for students leading to an enhanced learning experience compared to conventional classroom practices. However, the potential of IVR in vocational education and training (VET) has not yet been explored…
Descriptors: Computer Simulation, Electronic Learning, Vocational Education, Apprenticeships
Yang An; Yushi Duan; Yuchen Zhang – International Journal of Information and Communication Technology Education, 2024
Higher education informatization (HEI) is an interdisciplinary field that examines the use and integration of information and communication technologies (ICTs) in higher education. This paper provides a bibliometric and visual analysis of the research trends, patterns, and topics in this field. Using the Web of Science database, the authors…
Descriptors: Bibliometrics, Educational Research, Higher Education, Information Technology
Kaizer, Betânia Mafra; Sanches da Silva, Carlos Eduardo; Zerbini, Thaís; Paiva, Anderson Paulo – European Journal of Training and Development, 2020
Purpose: The purpose of this study is a bibliometric and descriptive review of the literature on instruction planning of training offered in the e-learning modality in work corporations to identify methodologies and experiences that will serve as a model for professionals working in planning e-learning training in the corporate context.…
Descriptors: Foreign Countries, Electronic Learning, Workplace Learning, Instructional Design
Kaizer, Betânia Mafra; Silva, Carlos Eduardo Sanches; de Pavia, Anderson Paulo; Zerbini, Thaís – European Journal of Training and Development, 2020
Purpose: The main purpose of this work is a bibliometric and descriptive review of the literature on instruction planning of training offered in the e-learning modality in work corporations to identify methodologies and experiences that will serve as a model for professionals working in planning e-learning training in the corporate context.…
Descriptors: Foreign Countries, Electronic Learning, Workplace Learning, Instructional Design
Singleton, Krista Kirby – ProQuest LLC, 2019
The purpose of this study was to conduct an evaluation on a workplace training program using the Community of Inquiry (COI) model as a guide for course construction. Given that online and blended learning programs have gained popularity in the past two decades, companies have struggled with how to prepare trainers in the areas of online teaching…
Descriptors: Communities of Practice, Inquiry, Models, Workplace Learning
Beinicke, Andrea; Kyndt, Eva – Studies in Continuing Education, 2020
The present study aimed at contributing to the science-practice gap regarding the application of evidence-based actions for maximising training effectiveness in corporate practice. Training and development professionals employed at companies from diverse branches of industry and among the best employers in Germany were assessed cross-sectionally…
Descriptors: Evidence Based Practice, Electronic Learning, Workplace Learning, Transfer of Training
Corbeil, Joseph Rene, Ed.; Khan, Badrul H., Ed.; Corbeil, Maria Elena, Ed. – Routledge, Taylor & Francis Group, 2021
"Microlearning in the Digital Age" explores the design and implementation of bite-sized learning and training in technology-enabled environments. Grounded in research-based best practices and a robust, eight-dimensional framework, this book applies the latest developments in mobile learning, social media, and instructional/multimedia…
Descriptors: Technology Uses in Education, Minicourses, Electronic Learning, Instructional Design
Eaglen Bertrando, Sharen Linn – ProQuest LLC, 2017
The purpose of this collective case study was to explore digital badging in educational institutions as support for K-12 practitioners struggling to integrate technology into pedagogical practices. The researcher conducted a mixed-method study that captured perceptions about digital badges and follow-up interviews with selected badge users to…
Descriptors: Workplace Learning, Recognition (Achievement), Evaluation Methods, Information Storage
Kriegel, Jessica – ProQuest LLC, 2013
In today's global and high-tech economy, the primary contributing factor to sustainable competitive advantage is the strategic development of employees, an organization's only unique asset. However, with four generations actively present in the workforce and the proliferation of web-based learning as a key method for developing…
Descriptors: Generational Differences, Cognitive Style, Preferences, Cohort Analysis
Adams, Jean – International Journal on E-Learning, 2013
Although e-learning has improved in quality, reach and learning impact over the past decade, it can be argued that it has not yet lived up to its potential to transform workplace learning. In the drive to increase effectiveness, interest has grown in blended learning, an instructional strategy that combines the use of web-technologies with more…
Descriptors: Blended Learning, Teaching Methods, Outcomes of Education, Comparative Analysis
Miao, Yongwu; Hoppe, Heinz Ulrich – Learning, Media and Technology, 2011
Learning design is currently slanted to reflect a course-based approach to learning. This article explores whether the concept of learning design could be applied to support the informal aspects of work-based learning (WBL). It also discusses the characteristics of WBL and presents a WBL-specific learning design that highlights the key features…
Descriptors: Workplace Learning, Design Requirements, Business, Communities of Practice
Ravenscroft, A.; Schmidt, A.; Cook, J.; Bradley, C. – Journal of Computer Assisted Learning, 2012
This paper presents an original approach to designing social media that support informal learning in the digital workplace. It adapts design-based research to take into account the embeddedness of interactions within digitally mediated work-based contexts. The approach is demonstrated through the design, implementation, and evaluation of software…
Descriptors: Informal Education, Formative Evaluation, Methods, Organizational Development
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