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Zi-Gang Ge; Qing Li – Education and Information Technologies, 2025
The present study explores the impact of different levels of competition involved in gamified learning on adult e-learners' intrinsic motivation, learning engagement, and language learning performance. One hundred and twenty participants were evenly and randomly assigned to two groups. A gamified learning procedure with a higher level of…
Descriptors: Gamification, Adult Students, Adult Learning, Electronic Learning
Moneera Abdulaziz Alsubaihi – ProQuest LLC, 2024
Societies are increasingly aware of the need to connect and communicate globally. Thus, navigating diverse cultural contexts becomes critical, which necessitates intercultural competence--the skill of effective communication and understanding across cultures. As the digital age reshapes our interactions, online learning platforms have emerged as…
Descriptors: Electronic Learning, Language Acquisition, Learning Activities, Intercultural Communication
Wang Zihan; Thosporn Sangsawang – Turkish Online Journal of Educational Technology - TOJET, 2025
The purposes of this research were to: 1) develop and determine the efficiency of the digital learning according to blended learning on Chinese languages for beginner level in primary school, 2) compare the students' learning achievement test after using the digital learning according to blended learning on Chinese languages for beginner level in…
Descriptors: Chinese, Elementary School Students, Second Language Learning, Blended Learning
Ibrahim Halil Topal – The EUROCALL Review, 2024
Vocabulary is an essential component in language learning. In addition to its relationship with other language skills, such as pronunciation (form), reading (meaning), and grammar (use), vocabulary is required for language proficiency. In parallel, language learners must be equipped with specific amounts of vocabulary to comprehend texts of…
Descriptors: Vocabulary Development, Educational Technology, Technology Uses in Education, Computer Oriented Programs
Eva Fidia Lestari; Masagus Firdaus; Hanni Yukamana – Journal of English Teaching, 2024
The pandemic has affected many aspects of our lives including education and that has caused the Government to provide alternative teaching methods and make recommendations for online learning. Since smartphones and laptops using the internet are the only tools for learning, students are increasingly playing online games and being exposed to…
Descriptors: Grade 7, Computer Games, Video Games, Game Based Learning
Wuri Prima Kusumastuti – ProQuest LLC, 2024
The field of autonomous language learning in second language acquisition has experienced significant growth since its introduction by Holec in the 1980s. Several studies have explored how to promote learning autonomy in various spaces, including online learning environments. However, research related to autonomous language learning in online…
Descriptors: Personal Autonomy, Social Media, Second Language Learning, Language Acquisition
Aletha Stahl; Tatjana Babic Williams; Lan Jin; Jane Koch – Foreign Language Annals, 2024
Intercultural competence (IC) has been identified as a crucial outcome of world language education. The purpose of the study is to compare possible differences in IC development between face-to-face and asynchronous virtual modes of delivery that were taken as emergency measures early in the COVID-19 pandemic for a beginning Italian course with…
Descriptors: Electronic Learning, In Person Learning, Comparative Analysis, Multicultural Education
Diane Neubauer – ProQuest LLC, 2022
This study investigated classroom interaction in three novice-level Chinese language classrooms at middle and high schools in the US in the spring of 2021. Due to school responses to the COVID-19 pandemic, the participating teachers had shifted from teaching in a face-to-face, in-person classroom to fully online and partially online, hybrid…
Descriptors: Blended Learning, Electronic Learning, Novices, Comprehension
Comparison of Learning Content Representations to Improve L2 Vocabulary Acquisition Using M-Learning
Jorge Rodríguez-Arce; Esteban Vázquez-Cano; Juan Pablo Cobá Juárez-Pegueros; Salvador González-García – SAGE Open, 2023
Previous works reveal that there is potential in the use of mobile devices as a useful tool to help learn new vocabulary and it allows the learning materials can be displayed with different Learning Content Representation (LCR) types. Nevertheless, there are no conclusive results about which LCR type is better to improve L2 vocabulary acquisition…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Vocabulary Development
Goundar, Munil Shiva; Kumar, Bimal Aklesh – Education and Information Technologies, 2022
Higher education institutes are continuously exploiting technology to improve the delivery of courses. This paper reviews the use of mobile learning applications in higher education institutes to; i) identify publication trends, ii) types of mobile learning applications used, and iii) categorize the research papers published. The applied method is…
Descriptors: Electronic Learning, Technology Uses in Education, Higher Education, Computer Oriented Programs
Shelly Xueting Ye; Jia Shi – Educational Studies, 2025
Copying words by writing and typing are two effective methods in traditional learning, but their merits for learning L2 words have seldom been compared. Because of technological advances and the growing popularity of utilising smart mobile products to acquire L2 vocabulary, this study investigated the effectiveness of writing and typing techniques…
Descriptors: Second Language Learning, Language Acquisition, Handheld Devices, Electronic Learning
Jesse Gleason; Resha Cardone; Andrew Bartlett – Language Learning & Technology, 2024
In the aftermath of the COVID-19 pandemic, we continue to take stock of student learning. Although the "crisis-context" (Gacs et al., 2020) move to fully online instruction may be over, a complete understanding of how student outcomes have been impacted remains. The present study focuses on how students' Spanish language proficiency, as…
Descriptors: COVID-19, Pandemics, Language Tests, Spanish
Esen Nur Günerhan; Sevval Karsavuranoglu-Atasoy; Eda Gürlen – International Journal of Contemporary Educational Research, 2025
This study explores high school students' perspectives on digital competence and English language skills in the context of e-Twinning projects. With the increasing integration of technology into education, digital competence has become a vital skill for students, especially in language learning environments. E-Twinning, as a European initiative…
Descriptors: High School Students, Digital Literacy, English (Second Language), Second Language Learning
Sedigheh Karimpour; Ehsan Namaziandost; Hossein Kargar Behbahani – Journal of Educational Computing Research, 2025
As an integral part of dynamic assessment, computerized dynamic assessment (CDA) offers learners computer-assisted automated mediation. Accordingly, the possible efficacy of corrective feedback seems to be enhanced with new technologies, such as artificial intelligence tools, that offer automatic corrective feedback. Using technology-enhanced…
Descriptors: Computer Assisted Testing, Feedback (Response), Language Acquisition, Electronic Learning
Ainsa, Patricia; Rudich, Susan; Fiting, Jessica – Education, 2023
Because of the pandemic and its restrictions on children, a professor and two graduate students employed in early childhood intervention investigated teachers and families in three states to determine if learning and development are affected by inability to physically attend school. The authors also explored if and how academic and…
Descriptors: Early Childhood Teachers, Young Children, Family (Sociological Unit), Pandemics

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