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Zi-Gang Ge; Qing Li – Education and Information Technologies, 2025
The present study explores the impact of different levels of competition involved in gamified learning on adult e-learners' intrinsic motivation, learning engagement, and language learning performance. One hundred and twenty participants were evenly and randomly assigned to two groups. A gamified learning procedure with a higher level of…
Descriptors: Gamification, Adult Students, Adult Learning, Electronic Learning
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Fa Zhang; Yuyan Xia; Yu Wang; Jinglu Liu; Jie Xia; Chin-Chih Chen – Education and Information Technologies, 2025
Open universities can improve learning outcomes and overall satisfaction among adult learners by addressing and enhancing online learning motivation. By applying latent profile analysis (N = 494) and adult learner interviews (n = 16), this mixed methods study aimed to better understand adult learners' motivation profiles in online learning…
Descriptors: Adult Students, Adult Learning, Electronic Learning, Learning Motivation
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Jiahui Du; Khe Foon Hew; Long Zhang – Education and Information Technologies, 2025
Self-regulated learning (SRL) is a prerequisite for successful learning. However, studies have reported that many students struggle with self-regulation in online learning, indicating the need to provide students with additional support for SRL. This study adopted a design-based research methodology to iteratively design, implement, and evaluate…
Descriptors: Independent Study, Artificial Intelligence, Electronic Learning, Graduate Students
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Jinhee Kim; Rita Detrick; Seongryeong Yu; Yukyeong Song; Linda Bol; Na Li – Education and Information Technologies, 2025
Supporting learners in achieving high-level socially shared regulation of learning (SSRL) in the online collaborative learning (OCL) context presents challenges that the utilization of artificial intelligence (AI) technologies may help solve. However, the effective uses of AI to support multifaceted areas (cognition, metacognition, and motivation)…
Descriptors: Artificial Intelligence, Technology Uses in Education, Electronic Learning, Cooperative Learning
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Ruben Till Wittrin; Benny Platte; Christian Roschke; Marc Ritter; Maximilian Eibl; Carolin Isabel Steiner; Volker Tolkmitt – IEEE Transactions on Learning Technologies, 2024
Virtual environments open up far-reaching possibilities with respect to knowledge impartation. Nevertheless, they have the potential to negatively influence learning behavior. As a possible positive determinant, especially in the digital context, the moment "game" can be listed. Accordingly, previous studies prove an overall positive…
Descriptors: Game Based Learning, Learning Motivation, Academic Achievement, Electronic Learning
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Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
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Hasan Ozgur Kapici – Instructional Science: An International Journal of the Learning Sciences, 2025
Enhancing students' conceptual understanding and improving their inquiry skills and motivation for learning science are the goals of science instruction in learning environments. The current study investigated how different inquiry-based learning environments (regular classroom and computer-based environments) affect middle school students'…
Descriptors: Middle School Students, Grade 7, In Person Learning, Electronic Learning
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Lesley Calderwood; Isabel Witteveen; Joanne Ingram; Gillian Hendry – Psychology Teaching Review, 2025
Research has shown the negative impact of statistics anxiety on subsequent academic performance. Given that statistics competence is a core component of psychology at degree level across the UK, there is a clear need to explore alternative approaches to the teaching of such courses, such as via online delivery. The current paper reports on a study…
Descriptors: Foreign Countries, Undergraduate Students, Psychology, Higher Education
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Pitambar Paudel – MEXTESOL Journal, 2025
Motivation plays a pivotal role in students' academic success and overall performance in the learning process. However, the abrupt shift from face-to-face instruction to online learning, due to the Covid-19 pandemic, affected EFL students' motivation. To address this issue, this study aimed to explore the factors that affected students' motivation…
Descriptors: Second Language Learning, English (Second Language), Learning Motivation, Electronic Learning
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W. Alex Foxworthy; William McCarter – Inquiry: The Journal of the Virginia Community Colleges, 2025
Self-directed learning enables students to take charge of their educational journey by selecting their own paths, thereby fostering intrinsic motivation. Traditional educational models often rely on extrinsic motivators like grades and rewards, whereas self-directed approaches emphasize personal satisfaction and curiosity. Review of existing…
Descriptors: Independent Study, Motivation, Student Satisfaction, Personality Traits
Juanita Sharpe – ProQuest LLC, 2024
The current study delved into the problematic achievement gap between African-American graduates students and other groups, specifically in the online learning environment. African-American graduate students' lower achievement is problematic due to its lost opportunity costs and social subjugation of an entire group of Americans. The study's…
Descriptors: African American Students, College Students, Learning Motivation, Learner Engagement
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Juiching Chiang – Education and Information Technologies, 2025
The purpose of this study was to implement an effective online learning environment based on self-determination theory (SDT) and to develop eighteen main elements of the conceptual environment. The significant difference between SDT and other motivation theories is that SDT emphasizes on how to internalize motivation, and it explores the…
Descriptors: Self Determination, Electronic Learning, Need Gratification, Personal Autonomy
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Zixi Li; Chaoran Wang; Curtis J. Bonk – Online Learning, 2024
As generative AI tools are increasingly popular in today's teaching and learning process, challenges and opportunities occur at the same time. Self-directed learning has been regarded as a powerful learning ability that supports learners in informal learning contexts and its importance rises in salience when incorporating AI into learning. This…
Descriptors: Artificial Intelligence, Technology Uses in Education, Independent Study, Electronic Learning
Shalieka Tiffia Burris – ProQuest LLC, 2024
This study examined adult learners' satisfaction, motivation, and engagement in online academic writing courses. Utilizing a mixed method, causal-comparative design, the study investigated the experiences of adult learners, who have distinctive characteristics from traditional learners. The findings revealed that adult learners are highly…
Descriptors: Adult Learning, Online Courses, Academic Language, Writing Instruction
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Ran Bao; Sile Liang – International Journal of Distance Education Technologies, 2024
Scholars have long delved into the realm of MOOCs. However, with the proliferation of diverse platforms hosting course videos, it was realized that learning experiences may vary across these platforms. Hence, this research explores the forums within two distinct online learning platforms: the formal MOOC and the informal video-sharing platform.…
Descriptors: MOOCs, Video Technology, Learning Motivation, Behavior
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