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Showing 1 to 15 of 29 results Save | Export
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Wan, Pengfei; Wang, Xiaoming; Lin, Yaguang; Pang, Guangyao – IEEE Transactions on Learning Technologies, 2021
Learners' autonomous learning is at the heart of modern education, and the convenient network brings new opportunities for it. We notice that learners mainly use the combination of online and offline learning methods to complete the entire autonomous learning process, but most of the existing models cannot effectively describe the complex process…
Descriptors: Independent Study, Personal Autonomy, Learning Processes, Electronic Learning
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Jesús López-Belmonte; José-Antonio Marín-Marín; Adrián Segura-Robles; Antonio-José Moreno-Guerrero – SAGE Open, 2023
Flipped learning has emerged as a method that can facilitate practical learning supported by technology. This study analyzes the impact of the flipped approach on students' learning of prevention guidelines and socio-health regulations related to the COVID-19 pandemic. A total of 585 Spanish secondary education students participated, and three…
Descriptors: Secondary School Students, Foreign Countries, Self Management, Interpersonal Competence
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Widyanti, Ari; Hasudungan, Syalom; Park, Jaehyun – Knowledge Management & E-Learning, 2020
e-Learning has been widely used in educational settings especially in developing countries like Indonesia. The purpose of this study was to investigate e-learning readiness among Indonesian university students and to compare students' perceptions of their workload (including mental demand, physical demand, temporal demand, performance, effort,…
Descriptors: Foreign Countries, Learning Readiness, Electronic Learning, College Students
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Meital Amzalag; Dorin Kadusi; Shimon Peretz – Journal of Educational Computing Research, 2024
Abundant research has tried to understand how games can be designed and used effectively to improve the learning process and to examine the correlations between digital learning games and student motivation, engagement, and knowledge retention. The current study examined the correlation between learning through digital game-based learning (DGBL)…
Descriptors: Learner Engagement, Academic Achievement, Game Based Learning, Electronic Learning
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Amin, Hina; Mirza, Munawar Sultana – Asian Association of Open Universities Journal, 2020
Purpose: This paper intended to explore the knowledge and use of the digital verbs and tools by the students and teachers for conceptual understanding in the virtual and conventional learning environment. The study also explored the use of such digital tools for lower- and higher-order thinking. Design/methodology/approach: A survey research…
Descriptors: Taxonomy, Educational Technology, Technology Uses in Education, Verbs
De Simone, Giuseppe Cosimo – International Association for Development of the Information Society, 2016
Mobile learning, if considered in its most enthusiastic versions, promises to transform the world of learning. It seems that mobile devices will lead to overcome the narrow limits of the classroom to achieve ubiquitous learning. But if we analyze critically the promise of the everywhere, anytime, suspending judgment on its feasibility, interesting…
Descriptors: Electronic Learning, Learning Processes, Technology Uses in Education, Educational Development
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Kinash, Shelley; Knight, Diana; McLean, Matthew – Educational Technology & Society, 2015
University lectures are increasingly recorded or reproduced and made available to students online. This paper aggregates and critically reviews the associated literature, thematically organised in response to four questions. In response to the first question--does student attendance decrease when online content is made available--research…
Descriptors: Online Courses, Learning Processes, Teaching Methods, Constructivism (Learning)
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Lan, Yu-Ju; Fang, Shin-Yi; Legault, Jennifer; Li, Ping – Educational Technology Research and Development, 2015
In an increasingly multilingual world, it is important to examine methods that may lead to more efficient second language learning, as well as to analyze the mechanisms by which successful learning occurs. The purpose of the current study was to investigate how different learning contexts can impact the learning of Mandarin Chinese as a second…
Descriptors: Second Language Learning, Language Acquisition, Mandarin Chinese, Vocabulary Development
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Afacan, Yasemin – Innovations in Education and Teaching International, 2016
This study explores how blended learning can contribute to interior design students' learning outcomes, their engagement with non-studio courses and affect their learning achievements. Within the framework of the study, a blended learning experience was carried out in "IAED 342 Building Performance" module at Bilkent University, Turkey.…
Descriptors: Foreign Countries, Instructional Effectiveness, Blended Learning, Interior Design
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Chen, Chih-Hung; Hwang, Gwo-Jen – Educational Technology & Society, 2017
Previous research has illustrated the importance of acquiring knowledge from authentic contexts; however, without full engagement, students' learning performance might not be as good as expected. In this study, a Team Competition-based Ubiquitous Gaming approach was proposed for improving students' learning effectiveness in authentic learning…
Descriptors: Teamwork, Competition, Educational Games, Learning Activities
Keovilay, Sisavath – ProQuest LLC, 2015
This phenomenological research study explored the lived experiences of culinary arts students learning general education online while enrolled in a face-to-face (f2f) culinary arts class. This research used Interpretative Phenomenological Analysis (IPA) to analyze how culinary arts students, in a not-for-profit Florida University, made sense of…
Descriptors: Cooking Instruction, Foods Instruction, General Education, Online Courses
Wintrup, Julie; Wakefield, Kelly; Davis, Hugh – Higher Education Academy, 2015
This study sets out to answer the question: how can we know what learning is taking place in MOOCs? From this starting point, the study then looks to identify MOOCs' potential for future use in HE? Using a specially-adapted version of the HEA's UK Engagement Survey (UKES) 2014, the research team at the University of Southampton asked participants…
Descriptors: Foreign Countries, Online Courses, Learner Engagement, National Surveys
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Figaredo, Daniel Domínguez; Miravalles, Paz Trillo – Open Praxis, 2014
As a result of the increasing use of mobile devices in education, new approaches to define the learning competences in the field of digitally mediated learning have emerged. This paper examines these approaches, using data obtained from empirical research with a group of Spanish university students. The analysis is focused on the experiences of…
Descriptors: Comparative Analysis, Nonformal Education, Conventional Instruction, Handheld Devices
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Carroll, Noel – European Journal of Higher Education, 2013
E-learning has become one of the biggest phenomena of educational literature in recent years. Although the potential promise of e-learning is often expected within the process of learning, much of the emphasis is in fact on the electronic issues to facilitate learning, with little regard for its consequences on the learning process. Surprising,…
Descriptors: Foreign Countries, Electronic Learning, Commercialization, Educational Technology
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Daniels, Lia M.; Stupnisky, Robert H. – Internet and Higher Education, 2012
This commentary investigates the extent to which the control-value theory of emotions (Pekrun, 2006) is applicable in online learning environments. Four empirical studies in this special issue of "The Internet and Higher Education" explicitly used the control-value theory as their theoretical framework and several others have components of the…
Descriptors: Electronic Learning, Online Courses, Web Based Instruction, Psychological Patterns
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