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Krishnamoorthy, Lakshmi; Merchant, Zahira – Pedagogical Research, 2023
Persuasion is inherent to the instructional process. Instructions delivered through online programs do not always generate expected and consistent learning outcomes, and hence persuasion in online instructional design is even more critical. Through this mixed-method study, we aim to identify the most widely used persuasive design techniques, the…
Descriptors: Persuasive Discourse, Instructional Design, Electronic Learning, Learner Engagement
Noroozi, Omid; Hatami, Javad; Bayat, Arash; van Ginkel, Stan; Biemans, Harm J. A.; Mulder, Martin – Interactive Learning Environments, 2020
Whilst the importance of online peer feedback and writing argumentative essays for students in higher education is unquestionable, there is a need for further research into whether and the extent to which female and male students differ with regard to their argumentative feedback, essay writing, and content learning in online settings. The current…
Descriptors: Persuasive Discourse, Essays, Peer Evaluation, Feedback (Response)
Awada, Ghada M.; Diab, Nuwar Mawlawi – Computer Assisted Language Learning, 2023
This study set out to examine which peer review, face-to-face given orally or online given in writing, is more effective in improving the overall argumentative writing achievement of English as a foreign language (EFL) university learners. The study utilized an experimental design and reported on one experiment including online peer review (OLPR)…
Descriptors: Peer Evaluation, Feedback (Response), English (Second Language), College Students
Ahmed Aly Abd El-Rahman Mohammed – Online Submission, 2024
The aim of the current study is to investigate how secondary stage students develop their EFL fluency through being exposed to an electronic program based on the inquiry-based learning context. The researcher used two social media means: Telegram and Skype. The participants were 15 secondary stage students in a governmental school for girls in…
Descriptors: Secondary School Students, Language Fluency, English (Second Language), Second Language Learning
Lin Lu – ProQuest LLC, 2021
Online learning is one of the fastest growing trends in education. A practical problem faced by instructional designers and online instructors is how to design an interactive learning activity that benefits content mastery without adding technological barriers. The online discussion forum provides quick solutions because it is usually ready for…
Descriptors: Role Theory, Self Management, Asynchronous Communication, Persuasive Discourse
Liu, Qing-Tang; Liu, Bo-Wei; Lin, Yu-Ren – International Journal of Science Education, 2019
The present study investigated the influence of two factors, namely, argumentation approach and students' prior knowledge on the learning of scientific concept and argumentation in descriptive and theoretical scientific concept-based topics. Four 7th grade science classes totalling 138 students participated and were assigned to four groups…
Descriptors: Prior Learning, Cooperative Learning, Electronic Learning, Persuasive Discourse
Wang, Simon; Zhao, Addison; Newton, Sarah D.; Song, Shiyu; Morassini, Marissa Lyn; Brown, Scott W.; Lawless, Kimberley A. – AERA Online Paper Repository, 2017
What makes a leader in an online learning environment? This question is approached from three angles in this study: online activity, language quality, and social background. This study examines the simulation data of the 2015 GlobalEd 2 Project, which consists of 337 7th and 8th grade students representing 18 countries. The three dimensions were…
Descriptors: Leaders, Electronic Learning, Online Courses, Grade 7
Harney, Owen M.; Hogan, Michael J.; Broome, Benjamin; Hall, Tony; Ryan, Cormac – International Journal of Computer-Supported Collaborative Learning, 2015
This paper investigates the effects of task-level versus process-level prompts on levels of perceived and objective consensus, perceived efficacy, and argumentation style in the context of a computer-supported collaborative learning session using Interactive Management (IM), a computer facilitated thought and action mapping methodology. Four…
Descriptors: Undergraduate Students, Cooperative Learning, Prompting, Persuasive Discourse
Xu, Zhichang – TESL-EJ, 2017
The internationalization of higher education has brought students from different countries into direct contact with one another. One of the scenarios is intercultural communication among international students in an online environment mediated through institutional e-learning systems, for example, Moodle and Blackboard. In this paper, I analyze…
Descriptors: Intercultural Communication, English (Second Language), Second Language Learning, Writing Skills
Beckmann, Jennifer; Weber, Peter – Interactive Technology and Smart Education, 2016
Purpose: The purpose of this study is to introduce a virtual collaborative learning setting called "Net Economy", which we established as part of an international learning network of currently six universities, and present our approach to continuously improve the course in each cycle. Design/ Methodology/Approach: Using the community of…
Descriptors: Electronic Learning, Cooperative Learning, College Students, Foreign Countries
Sanganyado, Edmond; Nkomo, Simbarashe – Education Sciences, 2018
The purpose of this study was to develop e-learning activities that could facilitate the integration of sustainability concepts and practices in engineering and chemical education. Using an online learning management system (LMS), undergraduate students in an applied chemistry program at a public university in Zimbabwe participated in an online…
Descriptors: Foreign Countries, Sustainability, Engineering Education, Science Education
Jin, Li; Jeong, Allan – Instructional Science: An International Journal of the Learning Sciences, 2013
The purpose of this study was to examine the learning process exhibited in restrained online debates in terms of to what extent each of Bloom's six levels of cognitive learning were exhibited among four types of message (argument, critique, evidence, and explanation). Thirty-three graduate students enrolled in an online entry-level course in…
Descriptors: Persuasive Discourse, Computer Mediated Communication, Electronic Learning, Distance Education
Yengin, Ilker; Lazarevic, Bojan – Research in Higher Education Journal, 2014
This paper proposes and explains the design of a prototype learning tool named the DiaCog. The DiaCog visualizes dialog interactions within an online dialog game by using dynamically created cognitive maps. As a purposefully designed tool for enhancing learning effectiveness the DiaCog might be applicable to dialogs at discussion boards within a…
Descriptors: Educational Games, Dialogs (Language), Interaction, Cognitive Mapping
Fukawa-Connelly, Tim; Silverman, Jason – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2015
This paper explores student interactions from the Virtual Math Teams-With-GeoGebra Project, a computer-supported collaborative learning environment that allows individuals to interact, collaborate, and discuss user-created dynamic mathematics objects. Previous studies of virtual math teams have focused on the coconstruction of a joint problem…
Descriptors: Mathematics Skills, Mathematical Logic, Persuasive Discourse, Asynchronous Communication
Beckmann, Jennifer; Weber, Peter – International Association for Development of the Information Society, 2015
The paper introduces a virtual collaborative learning setting called "Net Economy," which we established as part of an international learning network of currently seven universities. Using the Community of Inquiry framework as guidance and Canonical Action Research (CAR) as the chosen research design, the discussion forum of the online…
Descriptors: Electronic Learning, Cooperative Learning, College Students, Foreign Countries
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