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Lúcia Pombo – Education & Training, 2023
Purpose: This paper provides a general review related to a wider project, aimed at developing a mobile game-based app on Education for Sustainable Development within a smart learning city environment. It aims to address guidelines for a new action-oriented transformative pedagogy that is essential for the development of key competencies for…
Descriptors: Game Based Learning, Electronic Learning, Educational Technology, Telecommunications
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Tirado-Morueta, Ramón; Berlanga-Fernández, Inmaculada; Vales-Villamarín, Helena; Guzmán Franco, Mª Dolores; Duarte-Hueros, Ana; Aguaded-Gómez, José Ignacio – Education and Information Technologies, 2020
The number of one-to-one mobile programs in elementary schools as a resource to substitute the textbook has become popular worldwide. However, findings of studies that seek to enable understanding of how the daily use of these mobile devices affects student's engagement in the classroom are heterogeneous. The authors utilized and adapted a…
Descriptors: Elementary School Students, Children, Learner Engagement, Handheld Devices
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Karunanayaka, Shironica P.; Naidu, Som – Distance Education, 2021
Authentic assessment activities are those that afford learners opportunities to practice finding solutions to real-world issues and challenges, so that upon graduation they are able to apply these skills to issues and challenges they will face in their workplaces. When learners are able to do this successfully, they are judged as job ready.…
Descriptors: Performance Based Assessment, Authentic Learning, Electronic Learning, Online Courses
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Winn, Pam; Gentry, James; Nguyen, An – School Leadership Review, 2020
This qualitative study examined graduate/post-graduate student perceptions regarding the use of a cohort model and Project-Based Learning (PBL) in a completely online principal certification preparation classes. As part of a TEA funded grant, two districts (a cohort of 17 students) completed 24-semester hours of principal certification courses.…
Descriptors: Graduate Students, Student Attitudes, Problem Based Learning, Online Courses