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Showing 1 to 15 of 71 results Save | Export
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Al-Abdullatif, Ahlam Mohammed – Cogent Education, 2020
This study aimed to investigate the impact of a flipped classroom on the self-regulated learning (SRL) and academic achievement of seventh-grade junior high school students. A quantitative approach was used to compare the traditional and flipped classroom approaches. The data were obtained using the Motivated Strategies for Learning Questionnaire…
Descriptors: Self Management, Academic Achievement, Flipped Classroom, Electronic Learning
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Kapici, Hasan Ozgur; Akcay, Hakan – World Journal on Educational Technology: Current Issues, 2018
Learning in laboratories for students is not only crucial for conceptual understanding, but also contributes to gaining scientific reasoning skills. Following fast developments in technology, online laboratory environments have been improved considerably and nowadays form an attractive alternative for hands-on laboratories. The study was done in…
Descriptors: Science Laboratories, Preservice Teacher Education, Preservice Teachers, Student Attitudes
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Aghajani, Mojtaba; Adloo, Mahsa – International Journal of Instruction, 2018
The widespread of mobile devices bring a huge potential to e-leaning in terms of pervasiveness, ubiquity, personalization, and flexibility. In this study, a total of 70 university ESP learners were involved. Telegram, as the treatment in this study was compared to a conventional method; face-to-face in the cooperative writing activities. First of…
Descriptors: Cooperative Learning, Writing Skills, Online Courses, Student Attitudes
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Liu, Chiung-Lin – Interactive Learning Environments, 2017
This study used OpenTTD, a video game that supports in-depth experiential learning, to evaluate undergraduate students' opinions regarding supply chain and logistics management learning. The 101 undergraduate participants were assigned to either an experimental group or a control group. From the post-test questionnaires, the analytical results…
Descriptors: Undergraduate Students, Control Groups, Experimental Groups, Questionnaires
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Tuul, Suvdmaa; Banzragch, Otgontugs; Saizmaa, Tsogzolmaa – International Review of Research in Open and Distributed Learning, 2016
This paper reviews the e-learning course development in selected universities of Mongolia and attempts to classify the e-learning programs that are in practice at the tertiary education level in the country. The given paper uses both secondary and primary sources. The authors determined what factors influence e-learning type classification and how…
Descriptors: Foreign Countries, Electronic Learning, Higher Education, Teaching Methods
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Lin, Xiaofan; Hu, Xiaoyong; Hu, Qintai; Liu, Zhichun – British Journal of Educational Technology, 2016
Analysing the structure of a social network can help us understand the key factors influencing interaction and collaboration in a virtual learning community (VLC). Here, we describe the mechanisms used in social network analysis (SNA) to analyse the social network structure of a VLC for teachers and discuss the relationship between face-to-face…
Descriptors: Virtual Classrooms, Social Networks, Cooperation, Network Analysis
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Getuno, Daniel M.; Kiboss, Joel K.; Changeiywo, Johnson M.; Ogola, Leo B. – Journal of Education and Practice, 2015
Research has shown that students exhibit negative attitudes towards Electronics especially when they are taught using the conventional method. This is in addition to poor instructional methods that do not promote individualization of instruction or make learning interesting. The purpose of this study was to design an e-learning module in…
Descriptors: Learning Modules, Student Attitudes, Electronics, Electronic Learning
Kurilovas, Eugenijus; Juskeviciene, Anita; Bireniene, Virginija – International Association for Development of the Information Society, 2015
The paper aims to present current research on mobile learning activities in Lithuania while implementing flagship EU-funded CCL project on application of tablet computers in education. In the paper, the quality of modern mobile learning activities based on learning personalisation, problem solving, collaboration, and flipped class methods is…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Learning, Telecommunications
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Hummel, Hans; Geerts, Walter; Slootmaker, Aad; Kuipers, Derek; Westera, Wim – Interactive Learning Environments, 2015
Serious games are seen to hold potential to facilitate workplace learning in a more dynamic and flexible way. This article describes an empirical study into the feasibility of an online collaboration game that facilitates teachers-in-training to deal with classroom management dilemmas. A script to support these students in carrying out such…
Descriptors: Foreign Countries, Educational Games, Educational Technology, Electronic Learning
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Yagci, Mustafa – Turkish Online Journal of Educational Technology - TOJET, 2016
High-level thinking and problem solving skill is one requirement of computer programming that most of the students experience problems with. Individual differences such as motivation, attitude towards programming, thinking style of the student, and complexity of the programming language have influence on students' success on programming. Thus,…
Descriptors: Blended Learning, Programming Languages, Success, Student Motivation
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Afacan, Yasemin – Innovations in Education and Teaching International, 2016
This study explores how blended learning can contribute to interior design students' learning outcomes, their engagement with non-studio courses and affect their learning achievements. Within the framework of the study, a blended learning experience was carried out in "IAED 342 Building Performance" module at Bilkent University, Turkey.…
Descriptors: Foreign Countries, Instructional Effectiveness, Blended Learning, Interior Design
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Wongwatkit, Charoenchai; Srisawasdi, Niwat; Hwang, Gwo-Jen; Panjaburee, Patcharin – Interactive Learning Environments, 2017
The advancement of computer and communication technologies has enabled students to learn across various real-world contexts with supports from the learning system. In the meantime, researchers have emphasized the necessity of providing personalized learning guidance or support by considering individual students' status and needs in order to…
Descriptors: Electronic Learning, Web Based Instruction, Educational Diagnosis, Formative Evaluation
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Ike, Eucharia; Okechukwu, Ibeh Bartholomew – Journal of Adult and Continuing Education, 2015
We investigated methodological lessons in randomly selected adult secondary schools to construct a case for international partnership while examining education development in Nigeria. Standard database and web-based searches were conducted for publications between 1985 and 2012 on learning systems. This paper presents its absence and finds a heavy…
Descriptors: Adult Students, Secondary Schools, International Cooperation, Educational Development
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Wong, Lily; Fong, Michelle – Journal of Information Technology Education: Research, 2014
Rapid developments in education technology have provided educators and students new options in a constantly changing, competitive teaching and learning environment. As the number of online teaching resources continue to increase, research into student attitudes toward traditional and online methods of delivery is important in order to determine…
Descriptors: Student Attitudes, Delivery Systems, Electronic Learning, Online Courses
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Chen, Chih-Hung; Hwang, Gwo-Jen – Educational Technology & Society, 2017
Previous research has illustrated the importance of acquiring knowledge from authentic contexts; however, without full engagement, students' learning performance might not be as good as expected. In this study, a Team Competition-based Ubiquitous Gaming approach was proposed for improving students' learning effectiveness in authentic learning…
Descriptors: Teamwork, Competition, Educational Games, Learning Activities
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