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Showing 1 to 15 of 53 results Save | Export
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Christian X. Navarro-Cota; Ana I. Molina; Miguel A. Redondo; Carmen Lacave – IEEE Transactions on Education, 2024
Contribution: This article describes the process used to create a questionnaire to evaluate the usability of mobile learning applications (CECAM). The questionnaire includes specific questions to assess user interface usability and pedagogical usability. Background: Nowadays, mobile applications are expanding rapidly and are commonly used in…
Descriptors: Usability, Questionnaires, Electronic Learning, Computer Oriented Programs
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Joyline Makani; George Fremprong; Nyasha Patience Mandeya; Michelle McPherson; Timi Idris – International Journal of Inclusive Education, 2024
COVID-19 pandemic led to temporary closures of public schools and increased need for technology to support students' access to learning capabilities. The situation created enormous burdens for all education stakeholders with teachers struggling on how to package learning materials that are easily accessible to students at home, and parents…
Descriptors: Electronic Learning, Learning Experience, COVID-19, Pandemics
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Margaliot, Adva; Gorev, Dvora; Vaisman, Tami – Journal of Digital Learning in Teacher Education, 2018
This study examined student teachers' attitudes toward online collaborative learning (OCL) as related to their satisfaction, learning experience, contribution to personal knowledge, and future teaching. One hundred and four students participated in a program that retrains university graduates to become K-12 teachers. The study combines both…
Descriptors: Electronic Learning, Cooperative Learning, Learning Experience, Student Satisfaction
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Liu, Chiung-Lin – Interactive Learning Environments, 2017
This study used OpenTTD, a video game that supports in-depth experiential learning, to evaluate undergraduate students' opinions regarding supply chain and logistics management learning. The 101 undergraduate participants were assigned to either an experimental group or a control group. From the post-test questionnaires, the analytical results…
Descriptors: Undergraduate Students, Control Groups, Experimental Groups, Questionnaires
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Junjie, Zhou – Australasian Journal of Educational Technology, 2017
The purpose of this paper was to investigate what factors influence learners' continuance intention in massive open online courses (MOOCs) for online collaborative learning. An extended expectation confirmation model (ECM) was adopted as the theoretical foundation. A total of 435 valid samples were collected in mainland China and structural…
Descriptors: Online Courses, Cooperative Learning, Foreign Countries, Academic Persistence
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Li, Nai; Marsh, Vicky; Rienties, Bart; Whitelock, Denise – Assessment & Evaluation in Higher Education, 2017
A vast body of research has indicated the importance of distinguishing new vs. continuing students' learning experiences in blended and online environments. Continuing learners may have developed learning and coping mechanisms for "surviving" in such learning environments, while new learners might still need to adjust their learning…
Descriptors: Foreign Countries, Open Universities, Blended Learning, Electronic Learning
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Lee, Kyungmee; Ardeshiri, Minoo; Cummins, Jim – Technology, Pedagogy and Education, 2016
The aim of this article is to introduce a computer-assisted multiliteracies programme (CaMP) as an alternative approach to English as a Foreign Language (EFL) instruction in order to overcome the educational limitations that are inherent in most EFL settings. In a number of monolingual societies with a dominant language other than English,…
Descriptors: Computer Assisted Instruction, Multiple Literacies, Second Language Instruction, Electronic Learning
Meishar-Tal, Hagit; Ronen, Miky – International Association for Development of the Information Society, 2016
This paper describes a workshop held as part of preparations for a large scale implementation of a mobile game designed to support learning of the topic "my hometown". The study reveals teachers' attitudes towards the incorporation of smartphones in teaching and learning in school and whether these attitudes changed after experiencing…
Descriptors: Computer Games, Teacher Attitudes, Electronic Learning, Learning Experience
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Meishar-Tal, Hagit; Ronen, Miky – International Journal of Mobile and Blended Learning, 2017
This paper describes a workshop held as part of preparations for a large scale implementation of a mobile game designed to support learning of the topic "my hometown." The study reveals teachers' attitudes towards the incorporation of smartphones in teaching and learning in school and whether these attitudes changed after experiencing…
Descriptors: Teacher Attitudes, Learning Experience, Electronic Learning, Handheld Devices
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Rodríguez-Ardura, Inma; Meseguer-Artola, Antoni – Interactive Learning Environments, 2016
User retention is a major goal for higher education institutions running their teaching and learning programmes online. This is the first investigation into how the senses of presence and flow, together with perceptions about two central elements of the virtual education environment (didactic resource quality and instructor attitude), facilitate…
Descriptors: Electronic Learning, Learning Motivation, Academic Persistence, Intention
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Wang, Jenny – Turkish Online Journal of Distance Education, 2017
The proposed interactive online group within the cloud computing technologies as a main contribution of this paper provides easy and simple access to the cloud-based Software as a Service (SaaS) system and delivers effective educational tools for students and teacher on after-class group writing assignment activities. Therefore, this study…
Descriptors: Electronic Learning, Internet, Computer Software, Information Storage
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Afolabi, Folashade – International Review of Research in Open and Distributed Learning, 2017
This study investigated the first year University undergraduates' experiences in the use of open educational resources (OER) in online learning and their in-course achievement. The design selected for the study was survey and quasi-experimental. A total number of 106 University undergraduates participated in the study after a preliminary study was…
Descriptors: Foreign Countries, Undergraduate Students, Learning Experience, Resource Units
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Cho, Moon-Heum; Tobias, Scott – International Review of Research in Open and Distributed Learning, 2016
Online discussion is a commonly used means to promote student understanding of a topic and to facilitate social interaction among students or between students and instructor; however, its effects on student learning in online learning environments have rarely been investigated. The purpose of this study was to examine the role of online discussion…
Descriptors: Online Courses, Computer Mediated Communication, Learning Experience, Communities of Practice
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del Barrio-García, Salvador; Arquero, José L.; Romero-Frías, Esteban – Educational Technology & Society, 2015
As long as students use Web 2.0 tools extensively for social purposes, there is an opportunity to improve students' engagement in Higher Education by using these tools for academic purposes under a Personal Learning Environment approach (PLE 2.0). The success of these attempts depends upon the reactions and acceptance of users towards e-learning…
Descriptors: Foreign Countries, Learning Experience, Electronic Learning, Satisfaction
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Bojare, Inara; Skrinda, Astrida – Journal of Teacher Education for Sustainability, 2016
The present study is aimed at creating a holistic fractal model (HFM) of autonomous learning for English acquisition in a blended environment of e-studies in adult non-formal education on the basis of the theories and paradigms of philosophy, psychology and education for sustainable development to promote the development of adult learners'…
Descriptors: Blended Learning, Holistic Approach, Models, Adult Education
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