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Xueli Liu; Xin Shao – Interactive Learning Environments, 2024
Individuals can learn the art of playing a musical instrument not only in the classroom but also remotely. The main purpose of the paper is to identify the possibilities of an educational online piano course for Chinese students. In the work, it was determined which of the online applications are the most popular in the world for learning. The…
Descriptors: Electronic Learning, Music Education, Foreign Countries, Computer Oriented Programs
Dwi Maryono; Sajidan; Muhammad Akhyar; Sarwanto; Bayu Tri Wicaksono; Nurcahya Pradana Taufik Prakisya – Discover Education, 2025
This study investigates the integration of adaptive e-learning and gamification through a platform called NgodingSeru.com to improve problem-solving skills in programming among vocational high school students. The adaptive system offers personalized learning by adjusting task difficulty to student's proficiency levels, while gamification elements…
Descriptors: Career and Technical Education Schools, High Schools, High School Students, Electronic Learning
Peng Tan; Xiangshi Ren; Zixue Cheng; Yi Ji – Education and Information Technologies, 2024
In the Digital Heritage Education (DHE) classroom, students use digital tools to assist in understanding intangible cultural heritage (ICH), which comprises intricate knowledge. However, students may still encounter obstacles when trying to produce creative designs. To address this issue, we propose a framework that adopts a human-engaged…
Descriptors: Electronic Learning, Cultural Background, Heritage Education, Educational Technology
Rania A. M. Abdulmunem – Technology, Pedagogy and Education, 2024
The study aimed to assess the effectiveness of digital participatory training based on virtual classrooms in developing teaching skills among pre-service teachers. A quasi-experimental approach was employed using a teaching skills checklist as the measurement tool. The sample included 46 students from the Child Education Department, intentionally…
Descriptors: Teaching Methods, Skill Development, Virtual Classrooms, Educational Technology
Atalay Biresaw; Berhanu Bogale – Education and Information Technologies, 2024
When students are provided with detailed and immediate feedback on their performance in an online test, they may get some pedagogical benefits from the exercise. This study examined the effects of elaborative feedback on students' reading comprehension skills: inference, reading for gist, and detail reading. The study followed a pre-test post-test…
Descriptors: Web Based Instruction, Feedback (Response), Reading Skills, Skill Development
Mjellma Carabregu-Vokshi; Gokcen Ogruk-Maz; Sinan Yildirim; But Dedaj; Adelina Zeqiri – Education and Information Technologies, 2024
Crucial for organizations' business performance, 21st-century digital skills have gained prominence. The Covid-19 pandemic's impact on individuals, education, and higher education institutions led to a shift from traditional face-to-face to remote synchronous learning. Students experienced diverse information and communication technologies (ICTs),…
Descriptors: 21st Century Skills, COVID-19, Pandemics, Technological Literacy
Cândida Silva, Editor; Susana Silva, Editor; Dulce Mota, Editor; Paula Peres, Editor – Lecture Notes in Educational Technology, 2024
This book showcases research and project results on technology, smart learning, and sustainability education and analyzes smart learning solutions for lifelong learning. It discusses their impact and potential for transfer and scaling and reviews how real solutions perform in the real world. Sustainable societies are built on twenty-first-century…
Descriptors: Technology Uses in Education, Lifelong Learning, Sustainable Development, Skill Development
Wahid Yunianto; Adi Nur Cahyono; Theodosia Prodromou; Shereen El-Bedewy; Zsolt Lavicza – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2025
Creativity and problem-solving are 21st-century skills that we need to develop in our students. Research on computational thinking (CT) integration in school subjects and STEAM activities has shown a positive effect on students' problem-solving skills and creativity. Our study extends our previous work from the integration of CT in a mathematics…
Descriptors: Computation, Thinking Skills, STEM Education, Creativity
European Union, 2025
The Digital Education Accelerator supported 21 digital education solutions over three years, providing structured guidance, expert mentorship, testing, showcasing, and validation opportunities. As part of the European Digital Education Hub, the programme aimed to foster innovation by helping teams refine their solutions, scale their impact, and…
Descriptors: Educational Innovation, Preschool Education, Elementary Secondary Education, Career and Technical Education
Sara Kupzyk; Lindsey Aberle; Maria Juarez; Madison Schaller – Contemporary School Psychology, 2024
Family-school partnerships are valuable and are associated with improvements in students' academic success. However, teachers often do not receive sufficient training to confidently collaborate with families. Furthermore, parents report feeling unsure of how to support learning at home and dissatisfaction with the special education process. The…
Descriptors: Special Education, Distance Education, Behavior Modification, Skill Development
I. Putu Ade Andre Payadnya; I. Made Wena; Putu Suarniti Noviantari; I. Made Putra Kurniawan Palgunadi; Ayu Dewi Chandra Pradnyanita – Mathematics Teaching Research Journal, 2023
Students' higher-order thinking skills (HOTS) in Indonesia are still low and have not experienced significant development. To enhance HOTS, modern technology-based learning media are needed to support realistic mathematics learning. Innovative learning media can enhance realistic learning and students' thinking abilities. Therefore, the authors…
Descriptors: Thinking Skills, Foreign Countries, Electronic Learning, Mathematics Education
Ievers, Michael; Cummins, Brian; Ballentine, Mark – Teacher Education Advancement Network Journal, 2022
Recommendations of the European Parliament and of the Council (2006) defined Transversal Skills as those considered necessary for personal fulfilment, active citizenship, social inclusion, and employment. This study employed empirical qualitative and quantitative methodologies to investigate and understand the perceived impact of COVID-19…
Descriptors: COVID-19, Pandemics, Skill Development, Electronic Learning
Sherina Dimo; Harly Israel Bandojo; Kristia Estilo; Joeven Abalayan; Michael Achas; Joseph Lobo – Journal of Educators Online, 2024
The present study intends to investigate the determinants influencing students' behavioral intention and use of Google Classroom as an instrument for enhancing the learning experience in the domain of physical education. This investigation employed the Technology Acceptance Model (TAM) as a conceptual framework. The results revealed that perceived…
Descriptors: Student Behavior, Intention, Computer Software, Physical Education
Gulnoza Yakubova; Briella Baer Chen; Monerah N. Al-Dubayan; Stuti Gupta – Journal of Special Education Technology, 2024
The purpose of this study was to examine the effects of an online multi-component intervention (video modeling, virtual manipulatives, digital games, self-monitoring and least to most prompting techniques) on the acquisition of several mathematical skills of two autistic elementary school students. We used a multiple probe design of a single-case…
Descriptors: Mathematics Instruction, Educational Technology, Autism Spectrum Disorders, Manipulative Materials
Djordje M. Kadijevich; Nikoleta Gutvajn; Danijela Ljubojevic – Interactive Learning Environments, 2024
The outbreak of COVID-19 pandemic in March 2020 influenced all aspects of school life. Teaching and learning moved only online, with different software solutions emerging for teachers to make the most of them. These educational platforms provided more than just a traditional teaching which is focused on the transmission and access to information.…
Descriptors: 21st Century Skills, COVID-19, Pandemics, Educational Change