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Cochrane, Thomas – Melbourne Centre for the Study of Higher Education, 2020
Mobile devices, particularly smartphones, have become an integral part of daily lives, and we take them with us almost everywhere we go. In most cases these are examples of informal learning and how we now choose to find and utilise online information and create and share rich media. How then can we use these devices to learn in "formal"…
Descriptors: Curriculum Development, Authentic Learning, Electronic Learning, Handheld Devices
Jie Fang; Fong Peng Chew; Mohd Shahril Nizam Shaharom – Knowledge Management & E-Learning, 2024
Although Chinese has become one of the most influential second/foreign languages in the world, teaching Chinese as a foreign/second language (CSL/CFL) abroad faces great challenges. M-learning and mobile-assisted language learning (MALL) display great advantages to facilitate second language learning, including CSL/CFL. However, most research was…
Descriptors: Electronic Learning, Study Abroad, Second Language Instruction, Barriers
Catriona Warren; Caroline McGarry; Valerie Brett – Adult Learner: The Irish Journal of Adult and Community Education, 2024
This practice-based case study explores how digital education practices within an inclusive, supportive environment can help to transform the practice and meet the specific needs of adult literacy education practitioners in their specific contexts. In an effort to contribute to discourse in relation to what works in various programmes and…
Descriptors: Educational Technology, Technology Uses in Education, Adult Education, Electronic Learning
Gonzalo Alfonso Beltrán Alvarado; Adriana Patricia Huertas Bustos – Electronic Journal of e-Learning, 2024
The main objective of this study was the design and validation of a mobile learning environment (ML) based on Augmented Reality (AR) visualization with the purpose of developing skilled trades in the field of carpentry in indigenous populations. A pedagogical model focused on lifelong learning was used, in order to promote the acquisition of…
Descriptors: Indigenous Populations, Physical Environment, Simulated Environment, Synthesis
Cochrane, Thomas – Melbourne Centre for the Study of Higher Education, 2020
Authentic online collaboration focuses upon exploring (often complex) real world problems or practice, and highlights the importance of designing learning experiences that involve interdisciplinary collaboration. Most professions involve some form of teamwork and collaboration across a variety of discipline and cultural boundaries; therefore, this…
Descriptors: Authentic Learning, Cooperative Learning, Interdisciplinary Approach, Educational Environment
Forbes, Dianne; Gedera, Dilani; Brown, Cheryl; Hartnett, Maggie; Datt, Ashwini – Distance Education, 2023
Online strategies designed to enable practical learning were in use prior to the pandemic. Nevertheless, in response to the rapid shift to online delivery during lockdowns, face-to-face practical learning was often postponed and replaced with traditional transmissive and theory-focused modes. This paper reports undergraduate and postgraduate…
Descriptors: Distance Education, Electronic Learning, Blended Learning, Active Learning
Mullins, Ricky; Hall, Cassidy – Social Education, 2021
In a world marked by virtual learning amidst COVID-19, we are inundated with videos, images, memes, and new technology platforms, yet students and parents are hungry for authentic learning experiences. Even with all that is now available, there is a struggle to find opportunities for students to engage in problem-based, real world exploration. In…
Descriptors: Video Technology, Authentic Learning, Technology Uses in Education, Social Studies
Anne Yates; Louise Starkey; Ben Egerton; Florian Flueggen – Technology, Pedagogy and Education, 2021
The COVID-19 pandemic resulted in New Zealand schools closing and teaching occurring through digital media. This article reports research which applied Kearney et al.'s framework as a lens to examine student experience of digital learning at home during COVID-19. This framework provides three characteristics that influence learners' experience…
Descriptors: High School Students, Student Experience, Electronic Learning, COVID-19
Swanson, Joan Ann – Technology, Knowledge and Learning, 2020
With the increase of mobilized and relatively inexpensive technologies, educators are challenged to consider new innovations for learning situations. This case study evaluates the use of mobile learning in a college course for instructional purposes. The study describes the specific manner in which mobile technology was utilized and then details…
Descriptors: Instructional Effectiveness, Handheld Devices, Technology Uses in Education, Higher Education
Deep, Anurag; Murthy, Sahana; Bhat, Jayadeva – Research and Practice in Technology Enhanced Learning, 2020
Bioscientists such as geneticists and molecular biologists regularly demonstrate the integration of domain concepts and science inquiry practices/skills while explaining a natural phenomenon. The complexity of these concepts and skills becomes manifold at the tertiary undergraduate level and are known to be challenging for learners. They learn…
Descriptors: Technology Uses in Education, Electronic Learning, Scaffolding (Teaching Technique), Genetics
Cheng, Shu-Chen; Hwang, Gwo-Jen; Chen, Chih-Hung – British Journal of Educational Technology, 2019
Several previous studies have emphasized the importance of situating students in authentic learning or problem-solving contexts to enhance their learning performances. However, some challenges of situated learning have been stated, such as the lack of effective learning support or concrete objective design to improve students' learning engagement,…
Descriptors: Active Learning, Experiential Learning, Authentic Learning, Electronic Learning
Ostrow, Korinn S.; Heffernan, Neil T.; Williams, Joseph Jay – Teachers College Record, 2017
Background/Context: Large-scale randomized controlled experiments conducted in authentic learning environments are commonly high stakes, carrying extensive costs and requiring lengthy commitments for all-or-nothing results amidst many potential obstacles. Educational technologies harbor an untapped potential to provide researchers with access to…
Descriptors: Educational Technology, Authentic Learning, Technology Uses in Education, Cooperation
Ostrow, Korinn; Heffernan, Neil; Williams, Joseph Jay – Grantee Submission, 2017
Background/Context: Large-scale randomized controlled experiments conducted in authentic learning environments are commonly high stakes, carrying extensive costs and requiring lengthy commitments for all-or-nothing results amidst many potential obstacles. Educational technologies harbor an untapped potential to provide researchers with access to…
Descriptors: Educational Technology, Authentic Learning, Technology Uses in Education, Cooperation
Ostrow, Korinn S.; Selent, Doug; Wang, Yan; Van Inwegen, Eric G.; Heffernan, Neil T.; Williams, Joseph Jay – Grantee Submission, 2016
Researchers invested in K-12 education struggle not just to enhance pedagogy, curriculum, and student engagement, but also to harness the power of technology in ways that will optimize learning. Online learning platforms offer a powerful environment for educational research at scale. The present work details the creation of an automated system…
Descriptors: Learning Analytics, Technology Uses in Education, Randomized Controlled Trials, Automation
Kacetl, Jaroslav; Klímová, Blanka – Education Sciences, 2019
At present, hardly any younger person can imagine life without mobile technologies. They use them on a daily basis, including in language learning. Such learning supported with mobile devices is called mobile learning, which seems beneficial especially thanks to the unique features of mobile applications (e.g., interactivity, ubiquity, and…
Descriptors: Foreign Countries, Technology Uses in Education, Handheld Devices, Computer Oriented Programs