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Uysal, Murat Pasa – Turkish Online Journal of Distance Education, 2012
Developments in computer and information technologies continue to give opportunities for designing advanced E-learning systems while entailing objective and technical evaluation methodologies. Design and development of E-learning systems require time-consuming and labor-intensive processes; therefore any decision about these systems and their…
Descriptors: Educational Technology, Information Technology, Computer System Design, Decision Support Systems
Hsu, Hsiao-hui; Chang, Yu-ying – Online Submission, 2013
The increasing online access to courses, programs, and information has shifted the control and responsibility of learning process from instructors to learners. Learners' perceptions of and attitudes toward e-learning constitute a critical factor to the success of such system. The purpose of this study is to take TAM (technology acceptance model)…
Descriptors: Foreign Countries, Open Source Technology, Integrated Learning Systems, Computer Software Evaluation
Cavus, Nadire – Online Submission, 2009
A learning management system (LMS) provides the platform for web-based learning environment by enabling the management, delivery, tracking of learning, testing, communication, registration process and scheduling. There are many LMS systems on the market that can be obtained for free or through payment. It has now become an important task to choose…
Descriptors: Electronic Learning, Management Systems, Web Based Instruction, Computer Software Evaluation
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Fernandez-Lopez, Alvaro; Rodriguez-Fortiz, Maria Jose; Rodriguez-Almendros, Maria Luisa; Martinez-Segura, Maria Jose – Computers & Education, 2013
Students with special education have difficulties to develop cognitive abilities and acquire new knowledge. They could also need to improve their behavior, communication and relationships with their environment. The development of customizable and adaptable applications tailored to them provides many benefits as it helps mold the learning process…
Descriptors: Foreign Countries, Electronic Learning, Educational Needs, Student Needs
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Yu, Hong Qing; Pedrinaci, C.; Dietze, S.; Domingue, J. – IEEE Transactions on Learning Technologies, 2012
Multimedia educational resources play an important role in education, particularly for distance learning environments. With the rapid growth of the multimedia web, large numbers of educational video resources are increasingly being created by several different organizations. It is crucial to explore, share, reuse, and link these educational…
Descriptors: Foreign Countries, Electronic Learning, Distance Education, Internet
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Samuel, Roy David; Kim, Chanmin; Johnson, Tristan E. – Journal of Educational Computing Research, 2011
The transition from classroom instruction to e-learning raises pedagogical challenges for university instructors. A controlled integration of e-learning tools into classroom instruction may offer learners tangible benefits and improved effectiveness. This design-based research (DBR) study engaged students in e-learning activities integrated into…
Descriptors: Student Attitudes, Self Efficacy, Negative Attitudes, Computers
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Lin, Tung-Cheng; Chen, Ching-Jen – International Journal of Distance Education Technologies, 2012
Many e-learning studies have evaluated learning attitudes and behaviors, based on TAM. However, a successful e-learning system (ELS) should take both system and information quality into account by applying ISM developed by Delone and McLean. In addition, the acceptance for information system depends on the perceived usefulness and ease of use…
Descriptors: Foreign Countries, Electronic Learning, User Satisfaction (Information), Intention
Whitton, Nicola, Ed.; Moseley, Alex, Ed. – Routledge, Taylor & Francis Group, 2012
"Using Games to Enhance Learning and Teaching" provides educators with easy and practical ways of using games to support student engagement and learning. Despite growing interest in digital game-based learning and teaching, until now most teachers have lacked the resources or technical knowledge to create games that meet their needs. The only…
Descriptors: Learner Engagement, Electronic Learning, Educational Games, Theory Practice Relationship
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Christ, Oliver; Weber, Christoph; Sato, Toshihiko – Behaviour & Information Technology, 2012
In this study, the electronic revision and recapitulation tools 2.0 (EREP 2.0) were used to foster creative moments while creating aided recalls (ARs) (pictures electronic notes etc.). Creative and critical thinking is associated with vital skills which enable students to deal with often complex knowledge domains through an informal way of…
Descriptors: Foreign Countries, Comprehension, Creativity, Classification
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Gandole, Yogendra Babarao – Journal of Educational Technology, 2011
The roles of teachers and students are changing, and there are undoubtedly ways of learning not yet discovered. However, the computer and software technology may provide a significant role to identify the problems, to present solutions and life-long learning. It is clear that the computer based educational technology has reached the point where…
Descriptors: Electronics, Laboratory Experiments, Computer Software, Computer Simulation
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Ajayi, A. O.; Olajubu, E. A.; Bello, S. A.; Soriyan, H. A.; Obamuyide, A. V. – Journal of Information Technology Education, 2011
This study presents a cost effective, reliable, and convenient mobile web-based system to facilitate the dissemination of course information to students, to support interaction that goes beyond the classroom. The system employed the Really Simple Syndication (RSS) technology and was developed using Rapid Application Development (RAD) methodology.…
Descriptors: Foreign Countries, Higher Education, Electronic Learning, Integrated Learning Systems
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Ertem, Ihsan Seyit – International Journal of Progressive Education, 2011
With dramatic changes and recent advances in multimedia, digital technologies through computers propose new ways for introducing kids to the literacy. Literacy educators have stated that traditional printed books are not sufficient and electronic books have the potential to change reading skills. As a valuable tool in educational settings new and…
Descriptors: Reading Comprehension, Computer Storage Devices, Educational Technology, Literacy
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Liu, Yan; Wang, Xinheng; Zhao, Liqiang – International Journal of Distance Education Technologies, 2011
In this paper, a video streaming system for education based on a wireless mesh network is proposed. A wireless mesh network is a self-organizing, self-managing and reliable intelligent network, which allows educators to deploy a network quickly. Video streaming plays an important role in this system for multimedia data transmission. This new…
Descriptors: Handheld Devices, Electronic Learning, Video Technology, Synchronous Communication
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Tam, Vincent – Interactive Technology and Smart Education, 2012
Purpose: Learning Chinese is unquestionably very important and popular worldwide with the fast economic growth of China. To most foreigners and also local students, one of the major challenges in learning Chinese is to write Chinese characters in correct stroke sequences that are considered as significant in the Chinese culture. However, due to…
Descriptors: Foreign Countries, Intelligent Tutoring Systems, Computer System Design, Computer Software
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Anwar, Mohd; Greer, Jim – International Journal of Artificial Intelligence in Education, 2012
An e-learning discussion forum, an essential component of today's e-learning systems, offers a platform for social learning activities. However, as learners participate in the discussion forum, privacy emerges as a major concern. Privacy concerns in social learning activities originate from one learner's inability to convey a desired presentation…
Descriptors: Foreign Countries, Electronic Learning, Socialization, Learning Activities
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