Descriptor
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Classroom Computer Learning | 7 |
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Journal Articles | 7 |
Reports - Descriptive | 5 |
Computer Programs | 3 |
Book/Product Reviews | 1 |
Guides - Classroom - Teacher | 1 |
Non-Print Media | 1 |
Reports - Evaluative | 1 |
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Audience
Practitioners | 6 |
Teachers | 3 |
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Fleisher, Paul – Classroom Computer Learning, 1985
Presents various exercises and programs to demonstrate how low-resolution graphics (for Apple microcomputers) can be utilized in the mathematics classroom. (JN)
Descriptors: Computer Graphics, Computer Software, Elementary Education, Elementary School Mathematics
Fleisher, Paul – Classroom Computer Learning, 1985
Discusses high resolution (hi-res) graphics programing on the Apple microcomputer, emphasizing its use in the mathematics classroom. Sample programs to plot dots and diagonals as well as programs for creating more complex visuals and patterns are included. (JN)
Descriptors: Computer Graphics, Computer Software, Elementary Education, Elementary School Mathematics
Westley, Joan E. – Classroom Computer Learning, 1985
Computer lessons have become an integral part of many 1985 mathematics textbooks. Various issues related to the emphasis of computer lessons in these books are discussed. A comparative analysis (in chart format) of 10 textbooks is included. Type of lessons, supplementary computer material, and correlated software are among the areas considered.…
Descriptors: Computer Science Education, Computer Software, Elementary Education, Elementary School Mathematics
Papert, Seymour – Classroom Computer Learning, 1984
Seymour Papert, creator of LOGO, explains how he came to create this important problem-solving language and how he intended it to be used to foster learning among children. What children can do with turtle geometry (indicated to be a natural approach to mathematics) is one topic considered. (Author/JN)
Descriptors: Cognitive Development, Cognitive Processes, Elementary Education, Elementary School Mathematics
Ary, Temple S. – Classroom Computer Learning, 1987
Three examples are given in which students create their own Logo software to explore the topics of number patterns and operations, fractions, and decimal parts in measurement. (MNS)
Descriptors: Computer Software, Decimal Fractions, Discovery Learning, Elementary Education
O'Brien, Thomas C. – Classroom Computer Learning, 1983
Discusses two computer programs ("Billiard Ball" and "Taxman") that foster the development of higher-level thinking skills in children. Indicates that children develop such skills as planning ahead, analyzing, and using models/diagrams in the first program. Includes list of 26 programs with price, source, hardware needed, and…
Descriptors: Cognitive Processes, Computer Programs, Elementary Education, Elementary School Mathematics
Classroom Computer Learning, 1988
Provides reviews of four educational software packages which deal with problem solving, mathematics, history, and reading comprehension. Includes information about appropriate hardware, grade level, the publisher and purchasing. Contains comments about the strengths and weaknesses of each program. (TW)
Descriptors: Computer Assisted Instruction, Computer Software Reviews, Computer Uses in Education, Courseware