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Yelland, Nicola – Computing Teacher, 1993
Argues that young children learn LOGO programing language more effectively through guided discovery using games and techniques that encourage exploration of the software. Specific examples of games, drawings and accomplishments of Australian children are included. (EA)
Descriptors: Computer Graphics, Computer Software, Discovery Learning, Educational Games
McCurry, Niki; McCurry, Alan – Computing Teacher, 1992
Discusses the dynamics and outcomes of an unplanned classroom activity that developed from the integration of the use of spreadsheets with the study of the characteristics of previously collected seashells, specifically their color, size, shape, texture, and any other obvious differences. (JJK)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Data Collection, Discovery Learning
Torgerson, Shirley – Computing Teacher, 1984
Discusses classroom organization and management techniques for using Logo in an elementary school classroom, including computer placement, daily scheduling, utilization of resource charts for questions on computer use, and student use of diskettes for keeping track of their computer accomplishments. A rationale for choosing Logo is also provided.…
Descriptors: Class Activities, Class Organization, Classroom Environment, Classroom Techniques