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Ahmed Hosny Saleh Metwally; Ronghuai Huang; Paula Toledo Palomino; Ahmed Mohamed Fahmy Yousef – Education and Information Technologies, 2024
Gamifying online homework activities and learning assignments is an effective approach to facilitate students' engagement and enjoyment. While incorporating game elements to gamify homework and learning assignments promoted positive psychological and learning outcomes, the mere use of these elements brings several flaws associated with the gameful…
Descriptors: Gamification, Homework, Instructional Effectiveness, Motivation
Kroeger, Lori A.; Brown, Rhonda Douglas; O'Brien, Beth A. – Early Education and Development, 2012
Research Findings: This article describes major theories and research on math cognition across the fields of neuroscience, cognitive psychology, and education and connects these literatures to intervention practices. Commercially available math intervention programs were identified and evaluated using the following questions: (a) Did neuroscience…
Descriptors: Intervention, Educational Theories, Computer Assisted Instruction, Cognitive Psychology
Brunner, Cornelia – 1990
This report discusses the design of the Macintosh version of INQUIRE, a software package developed to support the processes and activities of inquiry learning and teaching. It is noted that the design challenge was to encourage students to consider information from a variety of perspectives, to make and articulate conceptual connections between…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Courseware, Elementary Education
Chadwick, Clifton – Educational Technology, 2002
Questions the use of computers in children's education, focusing on the depth of processing involved in the management of information received through mass media and the relation between the person and the environment and the effects of mediated experience. Suggests we need to question when we should use computers for which goals and objectives.…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Educational Objectives, Elementary Education

Pillay, Hitendra – Journal of Research on Technology in Education, 2002
This exploratory study investigated the influence of two recreational computer games on children's subsequent performance on computer-based instructional tasks. Examined speed, correct solutions, and cognitive processes; and suggests that the extent of recreational game influence depends on how closely the game type matches the design of the tasks…
Descriptors: Academic Achievement, Cognitive Processes, Computer Assisted Instruction, Computer Games

Seidman, Robert H. – Journal of Educational Technology Systems, 1990
Discussion of the use of computer programing languages to facilitate cognitive skill transfer focuses on logical reasoning. Conditional logic principles are examined, and a study is described that examined the effects of learning the LOGO Programing Language on fifth graders' conditional reasoning abilities. (35 references) (LRW)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Correlation, Elementary Education

Geva, Esther; Cohen, Rina – Instructional Science, 1987
Examines spatial concepts required by young children for the understanding and manipulation of turn commands in Logo, and reviews the literature on children's Logo learning and the psychological-cognitive development of spatial concepts. Geometric concepts, alternative frames of reference, and the use of Turtle graphics are also discussed. (39…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Elementary Education, Geometric Concepts

Singh, Jagjit Kaur – Journal of Research on Computing in Education, 1992
Presents a review of literature on programing in Logo, including prerequisites of programing, cognitive effects of programing, stages of programing, and levels of programing expertise. An analysis of the literature establishes the need for operationalizing problem solving with Logo, and a research strategy to meet this need is suggested. (32…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Elementary Education, Literature Reviews

Clements, Douglas H. – Journal of Educational Psychology, 1986
This study assessed the effects of learning logo computer programing and computer-assisted instruction (CAI) on specific cognitive skills, metacognitive skills, creativity, and achievement. The programing group scored significantly higher on measures of operational competence, two of three measures of metacognitive skills, and a measure of…
Descriptors: Analysis of Variance, Cognitive Processes, Computer Assisted Instruction, Creativity
Elias, Barbara P. – 1985
A study was conducted to examine computer programming as a problem solving activity. Thirteen fifth grade children were selected by their teacher from an above average class to use Apple IIe microcomputers. The investigator conducted sessions of 40-50 minutes with the children in groups of two or three. Four problems, incorporating the programming…
Descriptors: Cognitive Processes, Cognitive Style, Computer Assisted Instruction, Decision Making

Costanzo, William – Language Arts, 1985
Discusses the logical and psychological significance of video games, microcomputer prose adventures, and computer programing. Explores the implications of these for teachers as humanists. (HTH)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Software, Educational Trends

Mioduser, David; Santa Maria Marin, Marta – Journal of Research on Computing in Education, 1995
Describes an exploratory study on the acquisition and use of knowledge representation skills and structures by sixth-graders, supported by a computer-based learning environment. Results indicated that symbolic structures can be taught successfully, and that students using them in the context of instructional tasks perform at the higher band of…
Descriptors: Cognitive Processes, Cognitive Structures, Communications, Computer Assisted Instruction

Graci, Craig; And Others – Journal of Computing in Childhood Education, 1992
Educational microworlds are defined and their potential for developing learners' thought processes is hypothesized to be more realizable than has previously been thought. A structured programing methodology that uses a point-and-click technique and that requires little syntactic sophistication on the part of the participant is presented. (LB)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Software, Computer Uses in Education

Gleason, Mary; And Others – Exceptional Children, 1991
Forty-seven elementary and middle school students, most with learning disabilities, used a computer-assisted instruction program which rapidly presented seven pieces of information or one which cumulatively presented smaller information "chunks." Both groups worked to mastery level successfully, but the cumulative group spent one-third…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Elementary Education, Instructional Effectiveness

Steffe, Leslie P.; Wiegel, Heide G. – Educational Studies in Mathematics, 1994
Describes studies of children involved in cognitive play activities using discrete and continuous computer microworlds and their transformation of these activities into independent mathematical activity. (Contains 22 references.) (MKR)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Constructivism (Learning), Elementary Education