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Classroom Computer News, 1983
Reviews Apple-II versions of "CyberLogo Turtle" and "Delta Drawing." Focuses on special features, educational value, design quality, written materials, and ease of use, pointing out strengths and weaknesses. Both programs are given high rankings for criteria reviewed. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Instructional Materials
Hively, Wells – Popular Computing, 1984
Reviews user-adaptable learning games that can be customized for any subject, including Tic Tac Show and the Game Show from Computer Advanced Ideas, which are question-answer learning programs based on game shows, and Master Match from Computer Advanced Ideas and Square Pairs from Scholastic Inc., which are based on the card game Concentration.…
Descriptors: Computer Programs, Educational Games, Elementary Education, Instructional Materials
Leonard, Gary E. – InCider, 1983
Provided is a program listing for the Apple microcomputer which helps children learn to count. From one to nine color square shapes are displayed. Displays are accompanied by sound. The player's score is revealed after 10 responses. A list of program variables is also included. (JN)
Descriptors: Computation, Computer Programs, Elementary Education, Elementary School Mathematics
Staples, Betsy – Creative Computing, 1984
Reviews "Key Lingo" (vocabulary practice in adventure setting), "Watch Your Speech" (practice identifying parts of speech), and "WordWork" (challenging word game to stimulate reading and spelling skills). Includes computer needed, manufacturer, current price, and detailed evaluation of the software. (JN)
Descriptors: Computer Programs, Elementary Education, Instructional Materials, Language Arts
Wheeler, Fay – Classroom Computer Learning, 1983
"The Puzzler," which operates on Apple microcomputers, is designed to assist the teacher as an integral part of classroom reading and language arts instruction. This program is reviewed in terms of eight characteristics considered to be features of the best special-purpose reading tools. (JN)
Descriptors: Computer Programs, Elementary Education, Instructional Materials, Language Arts
Wright, Jerry; Ollman, Lloyd, Jr. – Creative Computing, 1982
Presents a computer program (Atari basic) called Animath (animated math program). A modified character set is to create a sauntering gorilla who, for example, jumps up and down when a problem is correctly solved. Extensive documentation is included. (JN)
Descriptors: Animation, Computer Graphics, Computer Programs, Elementary Education
Abbott, Hilton – Classroom Computer News, 1983
Three-Key Logo is a useful method for introducing young children to Logo because it does not require numbers skills and eliminates typing slow-down. Briefly outlines the method and provides an exercise which may be duplicates for classroom use. (JN)
Descriptors: Computer Programs, Computer Science Education, Elementary Education, Instructional Materials
Carter, Ricky – Classroom Computer News, 1983
Provides information on Logo, a powerful computer language that allows students to control their own learning. Includes list of available Logo and Turtle Graphics programs (publisher, manufacturer, hardware requirements, software/print materials, and price included). Cautions buyers to beware of imitations which may not support all Logo features…
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Education
Boyd, Richard – Computing Teacher, 1983
Discusses the introduction of one microcomputer into a fourth grade classroom to assist learners in achieving the goals already established by the teacher. Programs used were SPEED DRILL, for drill and practice of basic arithmetic with varying difficulty and speed, and CRITICAL READING, a program for logical thinking and comprehension. (EAO)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Programs, Elementary Education
Dugdale, Sharon – Classroom Computer News, 1983
Discusses computer games (called intrinsic models) focusing on mathematics rather than on unrelated motivations (flashing lights or sounds). Games include "Green Globs," (equations/linear functions), "Darts"/"Torpedo" (fractions), "Escape" (graphing), and "Make-a-Monster" (equivalent fractions and…
Descriptors: Computer Programs, Educational Games, Elementary Education, Elementary School Mathematics
Fox, Annie – Creative Computing, 1982
Reviews an elementary school mathematics computer program (Applesoft Basic) focusing on whole numbers. Discusses lessons (with built-in tutorials), tutorials, games, management disk; and documentation which presupposes no prior knowledge of computers. Indicates that the program is of excellent quality and although expensive, a demonstration disk…
Descriptors: Computer Assisted Instruction, Computer Programs, Elementary Education, Elementary School Mathematics

Wiebe, James H. – Arithmetic Teacher, 1981
The instruction of BASIC programing to gifted and other interested pupils from fifth through eighth grades in Tempe, Arizona is described. Sample assignments and major recommendations for people planning to begin BASIC programing courses for elementary students are featured. (MP)
Descriptors: Computer Programs, Elementary Education, Elementary School Mathematics, Instructional Materials
Sisson, Lee Hansen; And Others – 1983
This paper describes the use of commercially-available software for the Apple Computer to augment diagnostic evaluations of learning disabled children and to enhance "learning to learn" strategies at the application/transfer level of learning. A short rationale discusses levels of evaluation and learning, using a model that synthesizes the ideas…
Descriptors: Case Studies, Classification, Computer Assisted Instruction, Computer Programs
Burns, Edward – 1975
A computer program which generates randomly sequenced problems for testing the abilities of students to add, subtract, and multiply one-digit numbers is described. Appendices provide tables of random sequences with directions for using the tables. The 54-statement FORTRAN program which can be used in generating additional sequences is also…
Descriptors: Addition, Basic Skills, Computer Programs, Elementary Education
McLaughlin, Laura L. – Creative Computing, 1978
A computer program designed to give a student practice in multiplication is discussed. The program features Editing of Input, Answer Positioning, and Timing Routines. (MN)
Descriptors: Computer Assisted Instruction, Computer Programs, Computers, Elementary Education
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