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Clason, Robert G. – Journal of Computers in Mathematics and Science Teaching, 1991
Described is a recursive LOGO method for dissecting polygons into congruent parts (rep tiles) similar to the original polygon, thereby producing unexpected patterns. A list of descriptions for such dissections is included along with suggestions for modifications that allow extended student explorations into tile patterns. (JJK)
Descriptors: Computer Assisted Instruction, Elementary School Mathematics, Elementary Secondary Education, Geometric Concepts
Peer reviewed Peer reviewed
Ecker, Michael W. – Journal of Computers in Mathematics and Science Teaching, 1988
Describes three games that one can play with or without a computer involving arithmetic, strategy, and problem solving techniques. Lists an abbreviated program for BASIC. Provides information on availability of the variable number game and the ARITHMETICULATOR which does calculations of large numbers and runs on IBM PCs. (RT)
Descriptors: Arithmetic, Computer Uses in Education, Educational Games, Elementary School Mathematics
Peer reviewed Peer reviewed
Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Discusses the use of Logo tools, spinners, dice, and coins for creating and understanding probability. Gives procedures for devising a spinner board and other necessary functions for performing the activity. Presents ideas for extending the experiment. (RT)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Elementary School Mathematics