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Couture-Matte, Robin – Canadian Modern Language Review, 2022
The present study explored negotiated interaction with Grade 6 students (age 11-12) engaged in communicative tasks supported by Club Penguin Island, a massively multiplayer online role-playing game (MMORPG). Unlike previous studies on digital games, the present study assessed the use of Club Penguin Island during face-to-face interaction.…
Descriptors: Elementary School Students, Grade 6, Grammar, Second Language Learning
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Coyle, Yvette; Reverte Prieto, Maria José – Language Learning & Technology, 2017
This is an empirical study in which we explore child foreign language learners' interactional strategy use, uptake, and lexical acquisition in synchronous computer-mediated communication (SCMC). The study was carried out with 16 10-year-old Spanish English as a foreign language learners paired with age- and proficiency-matched English native…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Second Language Learning
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Dooly, Melinda; Sadler, Randall – Language Learning & Technology, 2016
This article outlines research into innovative language teaching practices that make optimal use of technology and Computer-Mediated Communication (CMC) for an integrated approach to Project-Based Learning. It is based on data compiled during a 10- week language project that employed videoconferencing and "machinima" (short video clips…
Descriptors: Science Instruction, Student Projects, Computer Mediated Communication, Videoconferencing
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Charlton, Jenna J. V.; Law, James – Emotional & Behavioural Difficulties, 2014
There is evidence for co-occurrence of social, emotional and behavioural difficulties (SEBD) and communication/language difficulties in children. Our research investigated the feasibility of vocalisation technology, its combination with observational software and the efficacy of a novel coding scheme and assessment technique. It aimed to…
Descriptors: Nonverbal Communication, Task Analysis, Coding, Computer Mediated Communication