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Mufidah Firzanah Mihat – Journal of Science and Mathematics Education in Southeast Asia, 2024
The digital era's technological transformation has a wide range of beneficial effects on the science learning process. Game-based learning (GBL) is the use of game design ideas to learn about some topic while pupils are striving to do their best in the process. This study was carried out with the help of Educaplay apps ("Identify Me…
Descriptors: Science Education, Computer Software, Grade 4, Elementary School Students
Fernando López-Calatayud; Jesús Tejada – Research Studies in Music Education, 2024
Self-regulation strategies and behaviors are important aspects of instrumental music learning because they allow students to set learning goals by testing and controlling their cognition, motivation, behaviors, and emotions. This work investigates the self-regulation processes of four young instrumentalists (aged 10-11 years) in their initial…
Descriptors: Metacognition, Music Education, Learning Motivation, Musical Instruments
Iskrenovic-Momcilovic, Olivera – Interactive Learning Environments, 2023
The aim of the research is to examine the contribution of mobile application using in botanical fieldwork to the quality and durability of knowledge of the subject Nature and society compared to multimedia teaching in the fourth grade of primary school. The study involved 120 students, divided into two groups: control group, which taught on the…
Descriptors: Elementary School Students, Control Groups, Grade 4, Handheld Devices
Fatimah H. Aldeeb; Omar M. Sallabi; Monther M. Elaish; Gwo-Jen Hwang – Journal of Computer Assisted Learning, 2024
Background: This paper examines the use of augmented reality (AR) as a concept-association tool in schools, with the aim of enhancing primary school students' learning outcomes and engagement. Conflicting findings exist in previous studies regarding the cognitive load of AR-enriched learning, with some reporting reduced load and others indicating…
Descriptors: Artificial Intelligence, Computer Software, Teaching Methods, Learning Processes
Xuejing Song; Joonkong Mak; Haowei Chen – SAGE Open, 2025
The integration of artificial intelligence (AI) tools in educational environments presents creative chances to improve mathematics education in elementary schools. This mixed-method study investigates the use of artificial intelligence tools in elementary mathematics classrooms. Complementing qualitative data from semi-structured interviews, the…
Descriptors: Teacher Attitudes, Student Attitudes, Mathematics Instruction, Mathematics Skills
Billion, Lara Kristina – International Electronic Journal of Mathematics Education, 2021
This paper adopts a semiotic perspective on mathematical learning according to Peirce, in which the actions on material arrangements are considered the bases for diagrammatic work. The focus is on the learner's actions using digital and analogue material arrangements which are the starting point for the reconstruction of the learner's mathematical…
Descriptors: Semiotics, Elementary School Students, Mathematics Instruction, Content Analysis
Boggio, Cynthia; Zaher, Ahmed; Bosse, Marie-Line – British Journal of Educational Technology, 2023
The present study assessed the effectiveness of the ECRIMO educational application designed to build first-grade level spelling skills. We tested whether using the app to teach spelling would be as effective as providing the same training using traditional paper exercises. The effect of integrating gamification into mobile learning apps, which has…
Descriptors: Grade 1, Elementary School Students, Computer Software, Spelling Instruction
Ken Nee Chee – Best Evidence in Chinese Education, 2024
Background: As technology continues to advance, language acquisition methodologies have increasingly been integrated into computer-assisted language learning (CALL) systems. In the context of Chinese language acquisition, characters are structured in three phases: the overall character, its components, and its strokes. Proficiency in identifying…
Descriptors: Reading Instruction, Computer Assisted Instruction, Chinese, Language Proficiency
Yelitza Freitas; Fernando Martins; Silvia-Natividad Moral-Sánchez; Francisco-José Ruiz-Rey – Educational Process: International Journal, 2025
Background/purpose: This article aims to identify and analyze the actions of a trainee teacher in orchestrating mathematical discussions in an Exploratory Teaching environment. Materials/methods: This qualitative study of an interpretative nature and case study design focuses on analyzing the content of four Multimodal Narratives. Results: The…
Descriptors: Preservice Teachers, Teacher Education Programs, Questioning Techniques, Learning Processes
Pielsticker, Felicitas – International Electronic Journal of Mathematics Education, 2022
The paper addresses concept formation processes of students in the field of geometry. More precisely, the paper deals with the questions of what knowledge do students activate about triangles in different contexts with different (digital) tools and furthermore what content-related meaning do they give to the concept of triangles? Methodologically,…
Descriptors: Geometry, Mathematical Concepts, Concept Formation, Case Studies
Shokeen, Ekta; Katirci, Nihal; Williams-Pierce, Caro; Bonsignore, Elizabeth – Information and Learning Sciences, 2022
Purpose: This study aims to understand children's sketching behavior while they engage in interest-driven design activities. Particularly, the authors examine their information sharing practices and the learning opportunities that may occur when they engage in a sketching activity. Design/methodology/approach: The data collection is based on a…
Descriptors: Freehand Drawing, Learning Processes, Student Behavior, Design
Morakinyo Akintolu; Akinpelu A. Oyekunle – Journal of Educators Online, 2025
This paper provides a comprehensive overview of the research on the application of artificial intelligence (AI) in primary education to explore its potential to enhance teaching and learning processes. Through a systematic review of the relevant literature, this study identifies key areas in which AI can significantly impact primary education and…
Descriptors: Data Analysis, Learning Analytics, Artificial Intelligence, Computer Software
Marie-Monique Schaper; Mariana Aki Tamashiro; Rachel Charlotte Smith; Ole Sejer Iversen – ACM Transactions on Computing Education, 2025
As emerging technologies are rapidly advancing as part of our societies and everyday life, it is crucial to include and empower all students in learning about computing and advanced technologies. These include technical capabilities of algorithms, such as the use of AI, that enable novel interactions between humans and their environment and give…
Descriptors: Inclusion, Artificial Intelligence, Student Empowerment, Algorithms
Ting-Chia Hsu; Ching Chang; Tien-Hsiu Jen – Interactive Learning Environments, 2024
Young learners' vocabulary learning needs interaction with language input when they are engaged in an activity. Given that AI-supported image recognition technologies offer hands-on learning in authentic contexts, and that self-regulated learning (SRL) enables learners to monitor and evaluate their learning when interacting with multi-sensory…
Descriptors: Metacognition, Multisensory Learning, Vocabulary Development, Learning Strategies
Younmi Jeon – ProQuest LLC, 2023
A number of studies in mobile learning research have shown that the use of computer-assisted language learning (CALL) and many different types of technology within language learning contexts can potentially influence learning of students, particularly the younger generation. In the current study, two participant groups -- EFL teachers and parents…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Assisted Instruction