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Habgood, M. P. Jacob; Ainsworth, Shaaron E. – Journal of the Learning Sciences, 2011
The concept of "intrinsic motivation" lies at the heart of the user engagement created by digital games. Yet despite this, educational software has traditionally attempted to harness games as extrinsic motivation by using them as a sugar coating for learning content. This article tests the concept of "intrinsic integration" as…
Descriptors: Educational Games, Incentives, Student Motivation, Time on Task
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Baron, Lois J.; Abramai, Phillip C. – Journal of Computing in Childhood Education, 1992
Investigated the effects of group size and exposure time in the use of a commercially prepared tutorial program or drill-and-practice software by 168 fifth and sixth graders. Found that exposure time was related to students' scores on posttests. Results suggested a need to examine allocated time in microcomputer learning situations. (LB)
Descriptors: Academic Achievement, Comparative Analysis, Computer Assisted Instruction, Computer Software