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Casey, J. Elizabeth; Gill, Puneet; Pennington, Lisa; Mireles, Selina V. – Education and Information Technologies, 2018
Teaching programming and coding skills in K-12 classrooms is becoming a part of science, technology, engineering, and math (STEM) programs across the United States. Often, these opportunities are available through extra-curricular activities such as Robotics club, math club, STEM club, etc. Increasing STEM opportunities for students who are…
Descriptors: Programming, Coding, Elementary Secondary Education, STEM Education
Miller, Jodie – ZDM: The International Journal on Mathematics Education, 2019
Cross-curricula opportunities afforded by STEM education (Science, Technology, Engineering and Mathematics education), supports an environment where students can develop twenty-first century competencies. One approach to addressing cross-curricula opportunities in STEM education is the introduction of computer science (computer…
Descriptors: STEM Education, Interdisciplinary Approach, Thinking Skills, Coding
Tran, Yune – Journal of Educational Computing Research, 2019
The Computer Science Teachers Association has asserted that computational thinking equips students with essential critical thinking which allows them to conceptualize, analyze, and solve more complex problems. These skills are applicable to all content area as students learn to use strategies, ideas, and technological practices more effectively as…
Descriptors: Equal Education, Elementary School Students, Pretests Posttests, Computer Science Education
Hayes, Jennifer; Stewart, Ian – British Journal of Educational Psychology, 2016
Background: Previous research found that pre-teenage ability to derive arbitrary "same," "opposite," "more," and "less" relations correlated with measured intelligence quotient (IQ) and that training this "derived relational responding" (DRR) skill produced substantial IQ rises. Aims: This study…
Descriptors: Foreign Countries, Preadolescents, Females, Elementary School Students
Sung, Han-Yu; Hwang, Gwo-Jen – Interactive Learning Environments, 2018
Researchers have recognized the potential of educational computer games in improving students' learning engagement and outcomes; however, facilitating effective learning behaviors during the gaming process remains an important and challenging issue. In this paper, a collaborative knowledge construction strategy was incorporated into an educational…
Descriptors: Educational Technology, Technology Uses in Education, Computer Games, Teaching Methods
Farias, Cláudio Filipe; Mesquita, Isabel Ribeiro; Hastie, Peter A. – Journal of Teaching in Physical Education, 2015
The impact of a hybrid Sport Education-Invasion Games Competence Model (IGCM) unit of instruction on students' game performance and game understanding in soccer was examined in this study. Pre- and posttest measures were collected from one fifth grade class of students (n = 24, mean age 10.3) residing in Portugal during a 17-lesson unit of…
Descriptors: Physical Education, Athletics, Pretests Posttests, Grade 5
Bofferding, Laura; Hoffman, Andrew; Suazo, Elizabeth; Lisy, Nicole – North American Chapter of the International Group for the Psychology of Mathematics Education, 2015
When to introduce negative integers to children is an important issue in school mathematics; delaying their introduction can lead to lasting misconceptions such as one cannot subtract a larger whole number from a smaller. Yet understanding negatives involves a complex extension of whole-number knowledge. It is not known whether this extension is…
Descriptors: Elementary School Students, Elementary School Mathematics, Number Concepts, Intervention
Lin, Chien-Heng; Chen, Chien-Min; Lou, Yu-Chiung – Educational Technology & Society, 2014
The abilities of both spatial orientation and spatial memory play very important roles in human navigation and spatial cognition. Since such abilities are difficult to strengthen through books or classroom instruction, there are no particular curricula or methods to assist in their development. Therefore, this study develops a spatial…
Descriptors: Spatial Ability, Memory, Educational Games, Computer Games
Stephens, Ana; Fonger, Nicole L.; Blanton, Maria; Knuth, Eric – Grantee Submission, 2016
In this paper, we describe our learning progressions approach to early algebra research that involves the coordination of a curricular framework, an instructional sequence, written assessments, and levels of sophistication describing the development of students' thinking. We focus in particular on what we have learning through this approach about…
Descriptors: Elementary School Students, Elementary School Mathematics, Mathematics Instruction, Learning Processes
Hirsch, Pamela L.; Sandberg, Elisabeth Hollister – Journal of Cognition and Development, 2013
Two studies examined children's map construction skills when drawing demands were removed from the task and scenes were highly simplified. Study 1 compared the performance of first graders and third graders on their ability to preserve configuration during transformation of pictured arrays from eye-level to aerial views. For children with…
Descriptors: Elementary School Students, Comparative Analysis, Age Differences, Map Skills
Danish, Joshua A. – Journal of the Learning Sciences, 2014
This article reports on a study in which activity theory was used to design, implement, and analyze a 10-week curriculum unit about how honeybees collect nectar with a particular focus on complex systems concepts. Students (n = 42) in a multi-year kindergarten and 1st-grade classroom participated in this study as part of their 10 regular classroom…
Descriptors: Social Theories, Science Curriculum, Entomology, Kindergarten
Peterman, Karen; Cranston, Kayla A.; Pryor, Marie; Kermish-Allen, Ruth – International Journal of Science Education, 2015
This case study was conducted within the context of a place-based education project that was implemented with primary school students in the USA. The authors and participating teachers created a performance assessment of standards-aligned tasks to examine 6-10-year-old students' graph interpretation skills as part of an exploratory research…
Descriptors: Case Studies, Place Based Education, Elementary School Students, Elementary School Teachers
Moreno-León, Jesús; Robles, Gregorio; Román-González, Marcos – Journal of Information Technology Education: Research, 2016
The introduction of computer programming in K-12 has become mainstream in the last years, as countries around the world are making coding part of their curriculum. Nevertheless, there is a lack of empirical studies that investigate how learning to program at an early age affects other school subjects. In this regard, this paper compares three…
Descriptors: Foreign Countries, Programming, Computer Science Education, Introductory Courses
Loehr, Abbey Marie; Fyfe, Emily R.; Rittle-Johnson, Bethany – Journal of Problem Solving, 2014
Engaging learners in exploratory problem-solving activities prior to receiving instruction (i.e., explore-instruct approach) has been endorsed as an effective learning approach. However, it remains unclear whether this approach is feasible for elementary-school children in a classroom context. In two experiments, second-graders solved mathematical…
Descriptors: Problem Solving, Mathematics Instruction, Elementary School Students, Elementary School Mathematics
Clarke, Aleisha M.; Sixsmith, Jane; Barry, Margaret M. – Health Education Journal, 2015
Objective: This paper reports on the use of child participatory approaches to evaluate the implementation and impact of the "Zippy's Friends" emotional wellbeing programme on children in disadvantaged primary schools in Ireland. Design: As part of the overall evaluation study, which comprised a clustered randomised controlled trial,…
Descriptors: Elementary School Students, Program Implementation, Emotional Development, Well Being
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