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Showing 1 to 15 of 39 results Save | Export
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Lam, Joseph Hin Yan; Tong, Shelley Xiuli – Learning Environments Research, 2023
Despite the increasing use of virtual modalities in schools since the COVID-19 pandemic, no systematic tools exist to evaluate the process of online learning. We developed and validated an Online Learning Process Questionnaire (OLPQ) for assessing online at-home learning among 219 Hong Kong primary-school students and 474 caregivers. Exploratory…
Descriptors: Questionnaires, Test Construction, Test Validity, Electronic Learning
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Chen, Zhi-Hong; Wang, Sheng-Chun – Educational Technology & Society, 2018
Educational agents (including animal companions) are a kind of interface agent, which is a significant component in educational systems, and has great impacts on student learning. However, with the development of emerging technologies (e.g., tangible technology), few studies have yet investigated how tangible technology can be used to combine with…
Descriptors: Animals, Man Machine Systems, Learning Processes, Attention
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Malmberg, Lars-Erik; Lim, Wee H. T.; Tolvanen, Asko; Nurmi, Jari-Erik – Frontline Learning Research, 2016
In order to advance our understanding of educational processes, we present a tutorial of intraindividual variability. An adaptive educational process is characterised by stable (less variability), and a maladaptive process is characterised by instable (more variability) learning experiences from one learning situation to the next. We outline step…
Descriptors: Learning Experience, Teacher Attitudes, Structural Equation Models, Individual Differences
Meganathan, Ramanujam – Online Submission, 2018
This study explores English language teaching in multilingual situations, where learners speak more than two languages. The following issues were investigated in two multilingual schools in New Delhi 1. the role of English and the English language curriculum 2. English language teaching-learning processes and classroom practices 3. the perceptions…
Descriptors: Multilingualism, English (Second Language), Second Language Instruction, Second Language Learning
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Ting, Yu-Liang; Tai, Yaming; Chen, Jun-Horng – Interactive Learning Environments, 2017
Telepresence has been playing an important role in a mediated learning environment. However, the current design of telepresence seems to be dominated by the emulation of physical human presence. With reference to social constructivism learning and the recognition of individuals as intelligent entities, this study explored the transformation of…
Descriptors: Computer Uses in Education, Cooperative Learning, Case Studies, English (Second Language)
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Nokes, Jeffery D. – Theory and Research in Social Education, 2014
This article reports on a study that repositioned elementary students in new roles as active, critical participants in historical inquiry--roles that required a more mature epistemic stance. It reports 5th-grade students' responses to instructional methods intended to help them understand the nature of historical knowledge, appreciate the work of…
Descriptors: Elementary School Students, Student Role, Interviews, Questionnaires
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Walker, Cheryl L.; Shore, Bruce M. – Gifted and Talented International, 2015
There has been a longstanding assumption that gifted, high-ability, or high-performing students prefer working alone; however, this may not be true in every case. The current study expanded on this assumption to reveal more nuanced learning preferences of these students. Sixty-nine high-performing and community-school students in Grades 5 and 6…
Descriptors: Academically Gifted, High Achievement, Preferences, Learning Processes
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Martin-SanJose, Juan-Fernando; Juan, M. -Carmen; Mollá, Ramón; Vivó, Roberto – Interactive Learning Environments, 2017
Advanced displays and natural user interfaces (NUI) are a very suitable combination for developing systems to provide an enhanced and richer user experience. This combination can be appropriate in several fields and has not been extensively exploited. One of the fields that this combination is especially suitable for is education. Nowadays,…
Descriptors: Computer Interfaces, Visual Aids, Teaching Methods, Computer Games
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Brouzos, Andreas; Vassilopoulos, Stephanos P.; Baourda, Vasiliki C. – Journal for Specialists in Group Work, 2015
The purpose of this study was to investigate therapeutic factors and perception of co-leaders' attitudes in elementary children. The Critical Incident Questionnaire was collected from participants during 8 sessions of 3 psychoeducational groups for social anxiety, whereas the Barrett-Lennard Relationship Inventory was administered twice. It was…
Descriptors: Critical Incidents Method, Elementary School Students, Questionnaires, Affective Behavior
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Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Interactive Learning Environments, 2016
Well-designed game-based learning can provide students with an innovative environment that may enhance students' motivation and engagement in learning and thus improve their learning performance. The purpose of this study was to examine the relationships among elementary school students' flow experience and learning performances. We also…
Descriptors: Foreign Countries, Elementary School Students, Educational Games, Learning Processes
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Kumpulainen, Kristiina; Mikkola, Anna; Jaatinen, Anna-Mari – Learning, Media and Technology, 2014
This socioculturally informed study examines space-time configurations of students' technology-mediated creative learning practices in a Finnish elementary school over a school musical project. This study focuses on the social practices of 21 students who worked with personal laptops, wireless internet access, and a collaborative writing service,…
Descriptors: Elementary School Students, Foreign Countries, Computer Mediated Communication, Creativity
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Wong, Lung-Hsiang; Hsu, Ching-Kun – Technology, Pedagogy and Education, 2016
This paper reports a novel, mobile-assisted, game-based learning design for Chinese character learning. In playing the "Chinese-PP" game in a 1:1 (one-device-per-student) setting, each of the 31 target students in Primary 3 (9 years old) is assigned a Chinese character component. A student may make use of his/her own and peers' character…
Descriptors: Foreign Countries, Primary Education, Elementary School Students, Grade 3
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Lee, Scott; McDonough, Andrea; Bird, Jo – Early Child Development and Care, 2014
Self-talk has been recognised as an important tool used by children to regulate their thinking and behaviour. Existing studies typically characterise children's self-talk according to broad categories that do not allow for investigation of self-regulatory aspects of children's internalised self-talk. The findings reported in this paper are based…
Descriptors: Classroom Communication, Classroom Environment, Elementary School Students, Self Management
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Laine, Teemu H.; Nygren, Eeva; Dirin, Amir; Suk, Hae-Jung – Educational Technology Research and Development, 2016
Lack of motivation and of real-world relevance have been identified as reasons for low interest in science among children. Game-based learning and storytelling are prominent methods for generating intrinsic motivation in learning. Real-world relevance requires connecting abstract scientific concepts with the real world. This can be done by…
Descriptors: Foreign Countries, Elementary School Students, Grade 5, Science Education
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Tilfarlioglu, Filiz Yalçin; Anwer, Jivan Kamal – Journal of Education and Training Studies, 2017
Lean is regarded as a systematic approach to maximizing value by minimizing waste, and by flowing the product or service at the pull of the customer demand. These key concepts of "value," "flow," and "pull," align with the ultimate lean goal: "perfection," or a continuous striving for improvement in the…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Teaching Methods
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