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Aguilera, Earl – Theory Into Practice, 2021
This article uses a lens of procedural literacies to theorize youth practices of digital game-playing, modification, and creation as digital writing. The concept of procedurality describes the ways that videogames and other digital media are composed of systems of processes--computational or otherwise, which define these artifacts in form,…
Descriptors: Computer Games, Video Games, Writing (Composition), Programming
Amy Hutchison; Qi Si; Jamie Colwell; Erdogan Kaya; Eileen Jakeway; Brittany Miller; Kristie Gutierrez; Kelly Regan; Anna Evmenova – Journal of Computer Assisted Learning, 2025
Background: In recent years, computer science education has emerged as a necessary part of school curricula for students of all ages. With such momentum in this direction, it is essential that program designers, educators, and researchers ensure that computer science education is designed to be inclusive, effective, and engaging for all students.…
Descriptors: Coding, Instruction, Scaffolding (Teaching Technique), Literacy
Kalindi, Sylvia C.; McBride, Catherine; Dan, Lin – Reading Research Quarterly, 2018
Considering the importance attached to writing as a life skill, this study investigated the nature and variability of adults' aid to Zambian second graders in the context of shared writing in Bemba (first language), and the relations between this support and students' literacy and cognitive-metalinguistic skills. Fifty-seven children and their…
Descriptors: Foreign Countries, Elementary School Students, Grade 2, Emergent Literacy
Collaborating in the Community: Fostering Identity and Creative Expression in an Afterschool Program
Cavendish, Leslie M.; Vess, Sarah F.; Li-Barber, Kirsten – Journal of Language and Literacy Education, 2016
Nationwide budget cuts have forced many public school systems to significantly reduce opportunities for engaging in creative arts in the classroom despite the fact that such programs are associated with positive child outcomes. To address this deficit, we developed and executed the "Afterschool Creative Expression Program" (ASCEP) and…
Descriptors: After School Programs, Creativity, Budgets, Retrenchment
DeFauw, Danielle L. – Reading Horizons, 2017
High-quality writing instruction needs to permeate elementary students' in- and outside-of-school experiences. The aim of this research was to explore how teaching writing to parents may support home-school literacy connections. This qualitative case study explored parents' experiences in interactive writing sessions. The descriptive coding and…
Descriptors: Writing Instruction, Oral Reading, Pictorial Stimuli, Elementary School Students
Franco, Mary J.; Unrath, Kathleen – Art Education, 2015
The purpose of this qualitative study was to investigate how purposeful and substantive visual art experiences might support the literacy learning of elementary-aged boys. The overarching research question that guided this exploration was: What happens when Visual Thinking Strategies (VTS) art discussions and related artmaking are infused into a…
Descriptors: Qualitative Research, Males, Visual Arts, Literacy Education
Developing Language and Writing Skills of Deaf and Hard of Hearing Students: A Simultaneous Approach
Dostal, Hannah M.; Wolbers, Kimberly A. – Literacy Research and Instruction, 2014
In school, deaf and hard of hearing students (d/hh) are often exposed to American Sign Language (ASL) while also developing literacy skills in English. ASL does not have a written form, but is a fully accessible language to the d/hh through which it is possible to mediate understanding, draw on prior experiences, and engage critical thinking and…
Descriptors: Deafness, Hearing Impairments, American Sign Language, Literacy Education