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Watt, Dan – Popular Computing, 1983
This comprehensive guide to Logo as a programing language discusses its potential for advanced as well as introductory programing, lists and explains several computer programs, and provides evaluative reviews of eight Logo systems, including information on their developers, distributors, price, format, appropriate microcomputer, documentation,…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Graphics, Computer Programs
Colvin, Linda B. – Computing Teacher, 1989
Describes trends in educational software design in the United States for elementary and secondary education. Highlights include user-friendly software; learner control; interfacing the computer with other media, including television, telecommunications networks, and optical disk technology; microworlds; graphics; word processing; database…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Networks, Courseware
Jakobsdottir, Solveig; Krey, Cynthia L. – 1993
A gender gap between boys and girls has been reported in computer usage. Graphics may play a role in bridging that gap because of their motivational value. The literature reports gender differences regarding graphic content, color, detail, size, and movement. Based on these findings, preliminary design guidelines for graphics in computer-based…
Descriptors: Children, Color, Computer Graphics, Computer Software Development
Roweton, William E.; And Others – 1988
It is argued that in order to make computer assisted instruction effective in the schools, educators should pay more attention to implementation issues (including modifying teacher attitudes, changing classroom routines, and offering realistic technical training and support) and to producing understandable product and performance evaluations.…
Descriptors: Administration, Classroom Environment, Computer Assisted Instruction, Computer Graphics
Peer reviewed Peer reviewed
Barker, Philip – Education and Computing, 1986
This discussion of the use of images in learning processes focuses on recent developments in optical storage disc technology, particularly compact disc read-only (CD-ROM) and optical video discs. Interactive video systems and user interfaces are described, and applications in education and industry in the United Kingdom are reviewed. (Author/LRW)
Descriptors: Computer Graphics, Computer Storage Devices, Developed Nations, Display Systems
Peer reviewed Peer reviewed
Peterson, Nils S.; And Others – Machine-Mediated Learning, 1987
This discussion of teaching science as a design activity emphasizes open-ended problem solving. Highlights include the relationship between teachers and students; hypotheses as solutions; and descriptions of four microworlds, or computer simulations, in chemistry, geography, physiology, and genetics which use graphic interfaces. (LRW)
Descriptors: Chemistry, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Peer reviewed Peer reviewed
Berson, Michael J. – Journal of Research on Computing in Education, 1996
Examines the literature on the effectiveness of computers in social studies instruction and learning. Topics include drill and practice, tutorials, study guides, games and simulations, inquiry and problem solving, graphics, and word processing and writing. Contains 58 references. (LRW)
Descriptors: Computer Assisted Instruction, Computer Games, Computer Graphics, Computer Simulation
Peer reviewed Peer reviewed
Andre, Pamela Q. J. – Library Trends, 1989
Discusses a variety of library applications of optical disc storage technology, including CD-ROM, digital videodisc, and WORM. Research and development projects at the Library of Congress, National Library of Medicine, and National Agricultural Library are described, products offered by library networks are reviewed, and activities in academic and…
Descriptors: Academic Libraries, Cataloging, Computer Graphics, Computer System Design
Helgeson, Stanley L. – 1988
This ERIC Digest presents a brief description of some applications and findings of the microcomputer in science classrooms. It is suggested that microcomputer simulations are at least as effective as hands-on experiences for some cognitive outcomes and may in fact enhance these outcomes when the simulations are sequenced to follow hands-on…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Simulation