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Leinonen, Teemu; Hakkarainen, Kai; Appelt, Wolfgang; Dean, Philip; Gomez-Skarmetav, A.; Ligorio, Beatrice; Lipponen, Lasse; Merisaari, Samu; Pontecorvo, Clotilde; Sligte, Henk; Vosniadou, Stella – 2001
The purpose of this paper is to describe the pedagogical background and design rationale of ITCOLE (Innovative Technology for Collaborative Learning) software. The ITCOLE software is a highly scalable and easy to use modular environment that supports students' joint efforts to build knowledge together, whether they are primary, secondary, or older…
Descriptors: Computer Mediated Communication, Computer Software Development, Cooperative Learning, Courseware
Perkins, Matthew; Pfaffman, Jay – Science Teacher, 2006
Course management systems (CMSs) enable teachers to easily post assignments, lesson plans, announcements, and course documents. They also allow students to participate in online discussions and chats and turn in assignments online. Unfortunately, commercial systems are often expensive to purchase and maintain, removing them from the reach of many…
Descriptors: Management Systems, Elementary Secondary Education, Classroom Communication, Assignments
Borras, Isabel – 1998
This paper reports on a research study which investigated how the implementation of a "strategy redundancy" device, which consisted of the instructor's use of five teaching strategies and their mirroring in five of the features of the webware package, affected the participants' learning outcomes. Participants were eight inservice K-12…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Mediated Communication, Courseware
Speitel, Thomas – Educational Perspectives, 2003
Online communities are meeting places for learners on the Internet designed to facilitate interaction and collaboration among people who share common interests and needs. Most participants are drawn by an opportunity to share a sense of community with like-minded strangers, regardless of were they live. School communities can be distinguished by…
Descriptors: Elementary Secondary Education, Communities of Practice, Network Analysis, Social Networks
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2013
For the thirty-sixth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Anaheim, California. The Proceedings of AECT's Convention are published in two…
Descriptors: Educational Technology, Discussion Groups, Content Analysis, Games
Chen, Gwo-Dong; Shen, Gee-Yu; Ou, Kuo-Liang; Liu, Baw-Jhiune – 1998
This paper discusses the use of WebQuest, a World Wide Web-based multi-user game, in promoting learning motivation and navigation skills in K-9 students. WebQuest demonstrates ways to integrate games, Internet communication facilities, Web-based courseware, and database techniques together in order to assist learning. The following guidelines for…
Descriptors: Academic Achievement, Comparative Analysis, Computer Assisted Instruction, Computer Games