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Showing 1 to 15 of 29 results Save | Export
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York, Julie – Childhood Education, 2023
The STEM acronym (science, technology, engineering, and mathematics) has evolved into STEAM, to reflect the increasingly held view that art and creativity are essential components of math/science teaching and learning. Sadly, too few students are choosing to take computer science classes. When presented as a technical science, many students,…
Descriptors: Programming, STEM Education, Art Education, Early Childhood Education
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Dagli, Zerrin; Sancar Tokmak, Hatice – Journal of Research on Technology in Education, 2022
The importance of developing individuals' computational thinking (CT) skills has given rise to many practices and research and development initiatives. Although there is a considerable volume of research on improving students' CT skills, remarkably little is known about teachers' design work to improve students' CT skills. This multiple case study…
Descriptors: High School Teachers, Computation, Thinking Skills, High School Students
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Qian, Yingxiao; Choi, Ikseon – Educational Technology Research and Development, 2023
Echoing the increasing emphasis on STEM literacy, computational thinking has become a national priority in K-12 schools. Scholars have acknowledged abstraction as the keystone of computational thinking. To foster K-12 students' computational thinking and STEM literacy, students' ability to think abstractly should be enhanced. However, the existing…
Descriptors: Elementary Secondary Education, Computation, Thinking Skills, Abstract Reasoning
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Amos Oyelere Sunday; Friday Joseph Agbo; Jarkko Suhonen – Technology, Knowledge and Learning, 2025
The recent popularity of computational thinking (CT) and the desire to apply CT in our daily lives have prompted the need for a successful pedagogical technique for learning CT in K-12 education. The application of co-design pedagogical techniques has the potential to improve students' CT learning through knowledge sharing and the creation of…
Descriptors: Thinking Skills, Computer Science Education, Research Reports, Teaching Methods
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Palts, Tauno; Pedaste, Margus – Informatics in Education, 2020
Computer science concepts have an important part in other subjects and thinking computationally is being recognized as an important skill for everyone, which leads to the increasing interest in developing computational thinking (CT) as early as at the comprehensive school level. Therefore, research is needed to have a common understanding of CT…
Descriptors: Models, Skill Development, Computation, Thinking Skills
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Demir, Ö.; Taskin, B.; Seferoglu, S. S. – Journal of Educational Technology, 2020
This study aimed at examining the COTS (Commercial off the Shelf) games having strong potential for helping to enhance intrinsic motivation and computational thinking skills. To this end, STEAM game store was searched with the keywords of "programming, coding, computing, and algorithm". This search yielded 1,249 games. After eliminating…
Descriptors: Media Selection, Selection Criteria, Computer Games, Game Based Learning
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Buitrago Flórez, Francisco; Casallas, Rubby; Hernández, Marcela; Reyes, Alejandro; Restrepo, Silvia; Danies, Giovanna – Review of Educational Research, 2017
Computational thinking (CT) uses concepts that are essential to computing and information science to solve problems, design and evaluate complex systems, and understand human reasoning and behavior. This way of thinking has important implications in computer sciences as well as in almost every other field. Therefore, we contend that CT should be…
Descriptors: Computation, Computer Science Education, Programming, Problem Solving
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Borge, Marcela; Toprani, Dhvani; Yan, Shulong; Xia, Yu – Computer Science Education, 2020
Background and Context: in this paper, we argue that integrating Human-Computer Interaction (HCI) into K-12 computing education can present learners with opportunities to develop human-centered design skills as well as higher-order thinking skills. Objective: to address the issues related to the development of HCI forms of expertise, we introduce…
Descriptors: Elementary Secondary Education, Design, Skill Development, Thinking Skills
Kafai, Yasmin B.; Burke, Quinn – Phi Delta Kappan, 2013
We are witnessing a remarkable comeback of programming. Current initiatives to promote computational thinking and to broaden participation in computing signal a renewed interest to bring programming back into K-12 schools and help develop children as producers and not simply consumers of digital media. This essay explores the re-emergence of…
Descriptors: Programming, Computer Science Education, Educational Practices, Elementary Secondary Education
Webb, Heidi Cornelia – ProQuest LLC, 2013
Advances in technology have caused high schools to update their computer science curricula; however there has been little analogous attention to technology-related education in middle schools. With respect to computer-related knowledge and skills, middle school students are at a critical phase in life, exploring individualized education options…
Descriptors: Middle School Students, Computer Science Education, Computer Literacy, Thinking Skills
Harvey, Wayne – Classroom Computer Learning, 1984
Describes the strengths and weaknesses of four programing languages (Logo, PILOT, BASIC, Pascal) in terms of the tasks to be performed (task environment), capabilities of the language (programing environment), and skills user wants to develop (user environment). (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Programing, Programing Languages
Recker, Margaret M.; Pirolli, Peter – 1990
Students learning to program recursive LISP functions in a typical school-like lesson on recursion were observed. The typical lesson contains text and examples and involves solving a series of programming problems. The focus of this study is on students' learning strategies in new domains. In this light, a Soar computational model of…
Descriptors: Comparative Analysis, Computer Science Education, Elementary Secondary Education, Learning Strategies
National Education Association, Washington, DC. Project on Utilization of Inservice Education R & D Outcomes. – 1978
The school personnel program described here is designed to provide users with a basic, yet comprehensive understanding of computers--their concepts, functions, and their applicability to today's education. It is intended for teachers, school administrators, curriculum specialists, and undergraduate education majors who wish to acquire computer…
Descriptors: Computer Science Education, Elementary Secondary Education, Inservice Teacher Education, Learning Modules
Bonner, Paul – Personal Computing, 1984
Discusses issues related to how students should use computers in schools. Indicates that using computers as tools leads to further experimentation and new discoveries and that skills learned in the computing process can be used to find innovative ways to solve new problems. (JN)
Descriptors: Computer Literacy, Computer Oriented Programs, Computer Science Education, Educational Trends
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Learning Tomorrow: Journal of the Apple Education Advisory Council, 1986
The first report details the computer education plans of the school district in Palo Alto (California), where the use of the computer is part of normal school activities in grades K-6, all seventh grade students participate in a computer awareness unit, and students in grades 9-12 are encouraged to enroll for one quarter in a computer studies…
Descriptors: Computer Literacy, Computer Science Education, Educational Planning, Elementary Secondary Education
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