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Rene Schmidt; Britta Stumpe – Review of Education, 2025
Augmented reality (AR) as a mobile educational technology enables self-directed and interactive learning by anchoring multimedia-enhanced three-dimensional (3D) content at selected locations. Numerous systematic and meta-reviews for education, specifically for science, technology, engineering and mathematics (STEM), have demonstrated a wide range…
Descriptors: Elementary Secondary Education, Geography Instruction, STEM Education, Computer Simulation
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Vojteková, Jana; Vojtek, Matej; Žoncová, Michaela; Repaská, Gabriela – Curriculum and Teaching, 2023
This article presents several examples of digital technologies, such as the use of augmented reality, virtual reality, mLearning, web-based GIS, online applications, and the like, which can be used in the educational process of geography. We also present the methodologies created within the national project called IT Academy - Education for the…
Descriptors: Technology Uses in Education, Educational Technology, Computer Simulation, Geographic Information Systems
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Kenna, Joshua L.; Potter, Sarah – Social Studies, 2018
Due to the changing landscape of K-12 education in the United States, particularly issues arising from funding, safety, accessibility, and standardization, the frequency at which teachers utilize traditional field trips has diminished over the last few decades. Thanks to continued advances in communicative technology, however, teachers are able to…
Descriptors: Social Studies, Elementary Secondary Education, Field Trips, Computer Simulation
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Haas, Leslie, Ed.; Tussey, Jill, Ed. – IGI Global, 2021
The idea of storytelling goes beyond the borders of language, culture, or traditional education, and has historically been a tie that bonds families, communities, and nations. Digital storytelling offers opportunities for authentic academic and non-academic literacy learning across a multitude of genres. It is easily accessible to most members of…
Descriptors: Story Telling, Elementary Secondary Education, Popular Culture, Video Games
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Bastiaens, Theo, Ed. – Association for the Advancement of Computing in Education, 2016
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "E-Learn 2016: World Conference on E-Learning" took place in…
Descriptors: Educational Technology, Technology Uses in Education, Online Courses, Electronic Publishing
Daetz, Denney – Classroom Computer Learning, 1985
Describes and reviews commercially-available computer software for social studies (SS). They are: "Jury Trial II" (utilizes artificial intelligence); "Africa" (utilizes creative graphics to teaching SS facts; "Revolutions: Past, Present and Future"; "The Other Side" (examines world peace using values…
Descriptors: Computer Simulation, Computer Software, Decision Making, Economic Development
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Schlene, Vickie J. – History Microcomputer Review, 1992
Provides and annotated bibliography of items from the ERIC database dealing with technological advances in history and social studies instruction. Includes items that address computer-assisted instruction, geography software, computer simulation, the science, technology, and society movement, and economics instruction. Explains how to obtain ERIC…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Economics Education
Classroom Computer Learning, 1987
Provides information and reviews of geography computer software classified as drill-and-practice, simulations, and databases. Includes title, publisher, hardware needed, suggested grade level, geographic area covered, content emphasized, and the strengths and weaknesses of each program. (TW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Reviews, Computer Uses in Education
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Fitzpatrick, Charlie – Journal of Geography, 1993
Asserts that the power and prices of computers have changed dramatically in recent years. Reviews 10 approaches to using computers in geographic instruction. Includes a 10-item questionnaire to determine whether teachers are using computers effectively. (CFR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Educational Media
Northwest Regional Educational Lab., Portland, OR. – 1983
This compilation of 11 courseware evaluations gives a general overview of available social studies microcomputer courseware for students in grades 3-12. Each evaluation lists title, date, producer, date of evaluation, evaluating institution, cost, ability level, topic, medium of transfer, required hardware, required software, instructional…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Demography
Wolcott, Lisa – Teacher Magazine, 1991
Describes Maine's GAIA (Greek goddess of the earth) Crossroads Project. Elementary and secondary students prepare maps of local land and water resources from computer analyses of satellite images of the coastline. Students mix technology and environmental awareness, learning they can control their future by advising the townspeople on development.…
Descriptors: Cartography, Computer Simulation, Computer Uses in Education, Conservation (Environment)
Northwest Regional Educational Lab., Portland, OR. – 1985
This compilation of 17 courseware evaluations gives a general overview of available social studies microcomputer courseware for students in grades 1-12. Each evaluation lists title, date, producer, date of evaluation, evaluating institution, cost, ability level, topic, medium of transfer, required hardware, required software, instructional…
Descriptors: Civics, Computer Assisted Instruction, Computer Simulation, Courseware
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Peterson, Nils S.; And Others – Machine-Mediated Learning, 1987
This discussion of teaching science as a design activity emphasizes open-ended problem solving. Highlights include the relationship between teachers and students; hypotheses as solutions; and descriptions of four microworlds, or computer simulations, in chemistry, geography, physiology, and genetics which use graphic interfaces. (LRW)
Descriptors: Chemistry, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Classroom Computer Learning, 1989
Reviews three software programs: (1) "Cartooners"--develops creative arts and animation, grades 1-6, Apple IIGS; (2) "PC Globe+"--social studies, geography, grades 4-12, IBM(384K); (3) "Wood Car Rally"--physical science, scientific method, grades 3-9, Apple II. (MVL)
Descriptors: Animation, Computer Graphics, Computer Simulation, Computer Software Reviews
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Wulfson, Stephen, Ed. – Science and Children, 1987
Reviews seven computer software programs that can be used in science education programs. Describes courseware which deals with muscles and bones, terminology, classifying animals without backbones, molecular structures, drugs, genetics, and shaping the earth's surface. (TW)
Descriptors: Anatomy, Animals, Computer Assisted Instruction, Computer Simulation
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