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Wood, Susannah M.; Szymanski, Antonia – Gifted Child Today, 2020
Gifted adolescents may identify as "gamers" who create avatars to navigate video games and cell phone apps. Avatars provide a unique venue through which gifted teens can explore the issues of self and identity in a critical time of their development. The purpose of this article is to (a) provide an overview of what avatars are, (b)…
Descriptors: Video Games, Self Concept, Telecommunications, Handheld Devices
International Council for Computers in Education, Eugene, OR. – 1985
Five articles and two columns reprinted from 1984 and 1985 issues of "The Computing Teacher" address various ethical and legal issues involved in computer use. In "A Question of Ethics," Larry S. Hannah and Charles B. Matus suggest guidelines for dilemma discussion in the classroom to address social and moral issues and to help…
Descriptors: Computer Software, Copyrights, Elementary Secondary Education, Ethical Instruction