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Beare, R. – Journal of Computer Assisted Learning, 1992
Describes a spreadsheet system that enables students, teachers, and curriculum developers to use Microsoft EXCEL's database and graphics capabilities in the science classroom. System design goals are explained, examples of system applications are given, and possible future developments are discussed. (15 references) (LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software Development, Courseware
Jakobsdottir, Solveig; Krey, Cynthia L. – 1993
A gender gap between boys and girls has been reported in computer usage. Graphics may play a role in bridging that gap because of their motivational value. The literature reports gender differences regarding graphic content, color, detail, size, and movement. Based on these findings, preliminary design guidelines for graphics in computer-based…
Descriptors: Children, Color, Computer Graphics, Computer Software Development
Pauline, Ronald F. – 1999
Computer Assisted Instruction (CAI) is, quite simply, an instance in which instructional content activities are delivered via a computer. Many commercially-available software programs, although excellent programs, may not be acceptable for each individual teacher's classroom. One way to insure that software is not only acceptable but also targets…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics, Computer Software Development
Eisenberg, Michael; Nishioka, Ann – 1996
Mathematics educators often despair at math's austere, "abstract" reputation. This paper describes recent work in developing an application named "HyperGami," which is designed to integrate both the abstract and"real-world" aspects of mathematics by allowing children to design and construct polyhedral models and…
Descriptors: Computer Assisted Design, Computer Graphics, Computer Software Development, Computer Uses in Education
Downs, Elizabeth; Clark, Kenneth – Technology Connection, 1997
Presents guidelines for media specialists to help faculty and students in designing and producing multimedia presentation programs. Notes the importance of simplicity coupled with creativity. Discusses design principles for color, text, graphics, and special effects. (AEF)
Descriptors: Color, Computer Graphics, Computer Software Development, Creativity
De Laurentiis, E. C. – 1993
There is a lot of educational software on the market, but little of it can be said to be revolutionary. Despite all the talk about education and computers, the educational software revolution has yet to begin. All educational software can be placed in categories of games (edutainment), simulations, reference software, and tutorials. Choosing…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Graphics, Computer Managed Instruction
Griffin, Robert E., Ed.; And Others – 1997
This document contains 59 selected papers from the 1996 International Visual Literacy Association (IVLA) conference. Topics include: learning to think visually; information design via the Internet; a program for inner-city at-risk children; dubbing versus subtitling television programs; connecting advertisements and classroom reading through…
Descriptors: Advertising, Computer Graphics, Computer Simulation, Computer Software Development