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Martinez, Michael E. – Phi Delta Kappan, 1998
Many important human activities involve accomplishing goals without a script. There is no formula for true problem-solving. Heuristic, cognitive "rules of thumb" are the problem-solver's best guide. Learners should understand heuristic tools such as means-end analysis, working backwards, successive approximation, and external representation. Since…
Descriptors: Algorithms, Discovery Learning, Educational Games, Elementary Secondary Education
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Morgenstern, Frances B.; Pincus, Morris – Arithmetic Teacher, 1977
This article discusses the use of concrete materials as conceptual models which serve as references for later learning of algorithms. (DT)
Descriptors: Algorithms, Discovery Learning, Elementary School Mathematics, Elementary Secondary Education
Jones, Chris – Mathematics Teaching, 1981
An example of a lesson involving calculators that focused on calculator use is given. An examination of the traditional algorithm by the students led to student-directed investigations. (MP)
Descriptors: Algorithms, Calculators, Discovery Learning, Elementary Secondary Education