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Abdullahi Yusuf; Nasrin Pervin; Marcos Román-González; Norah Md Noor – Review of Education, 2024
Given the potential applications of generative AI (GenAI) in education and its rising interest in research, this systematic review mapped the thematic landscape of 407 publications indexed in the Web of Science, ScienceDirect and Scopus. Using EPPI Reviewer, publication type, educational level, disciplines, research areas and applications of GenAI…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Elementary Secondary Education
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Özer, Zeynep; Demirbatir, Rasim Erol – European Journal of STEM Education, 2023
STEAM is an interdisciplinary educational approach. Based on the idea that different disciplines can meet on a common ground, the STEAM approach aims to give students the habit of working together, to provide rich learning experiences and to focus on real-world problems. This study investigates STEAM-based digital learning applications used in…
Descriptors: STEM Education, Art Education, Music Education, Interdisciplinary Approach
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Joseph M. Furner – International Journal of Education in Mathematics, Science and Technology, 2024
This paper will provide several examples of science and mathematics integration: navigation/map-reading, ecology/ecosystems/population growth, and chemistry/molecular structures. This paper underscores integrating STEM subjects with problem-based learning with technology such as video/computer simulations/programming/coding and the dynamic free…
Descriptors: Problem Based Learning, Mathematics Instruction, Educational Technology, Geometry
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Sabiha Yeni; Nataša Grgurina; Mara Saeli; Felienne Hermans; Jos Tolboom; Erik Barendsen – Informatics in Education, 2024
There is an increasing interest in the integration of computational thinking (CT) in the K-12 curriculum. By integrating CT into other disciplines, the aim is to equip students with essential skills to navigate domain-specific challenges. This study conducts a systematic review of 108 peer-reviewed scientific papers to analyze in which K-12…
Descriptors: Interdisciplinary Approach, Mental Computation, Curriculum Implementation, Research Reports
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Huang, Ronghuai; Spector, J. Michael; Yang, Junfeng – Lecture Notes in Educational Technology, 2019
The aim of this book is to prepare students with knowledge and skills to understand the organizational needs and requirements of educational technology. Students should be able to use and manage both existing and emerging technologies effectively and be able to apply associated pedagogies to suit the environment, but also evaluate and manage…
Descriptors: Educational Technology, Technology Uses in Education, Elementary Secondary Education, Higher Education
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Rao, Analía E.; Koval, Jayma; Grossman, Sabrina; Boice, Katherine L.; Alemdar, Meltem; Usselman, Marion – Journal of STEM Outreach, 2021
The GoSTEAM program promotes authentic integration of the arts into PreK-12 computer science, engineering, and invention instruction. STEM and arts teachers come together to form STEAM Innovation Teams in collaboration with university-based coaches and creative Innovators-in-Residence. Starting with a STEAM professional development summer…
Descriptors: Art Education, STEM Education, Teacher Collaboration, College School Cooperation
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Powers, Jillian; Azhar, Mohammad – Journal of Computers in Mathematics and Science Teaching, 2020
This article describes an introductory computational thinking (CT) lesson that was implemented into five educational technology classes at a large university in the southern United States. A total of 88 undergraduate and graduate students participated in the lesson. The project was the result of a collaboration between education faculty and a…
Descriptors: Computation, Thinking Skills, Educational Technology, College Students
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Wellington, Angela; Easton, Genevieve; Davis, James; Yeh, Andy – Teaching Science, 2020
An important element of STEAM education that teachers struggle with is the adoption and application of digital technologies. Digital technologies have the potential to enhance social inclusion and student-centred learning, and for this reason it is important for teachers across all levels of schooling to develop skills and confidence in this area…
Descriptors: STEM Education, Art Education, Interdisciplinary Approach, Teaching Methods
Crane, Alison – ProQuest LLC, 2018
Before the mobile revolution, the father of educational technology Seymour Papert declared, "[T]he computer's true power as an educational medium lies...in the ability to facilitate and extend children's awesome natural ability and drive to construct, hypothesize, explore, experiment, evaluate, draw conclusions--in short to learn--all by…
Descriptors: Kindergarten, Elementary Secondary Education, Best Practices, Design
Office of Educational Technology, US Department of Education, 2019
To help teachers implement new, research-based approaches for leveraging technology to improve science, technology, engineering and mathematics (STEM) learning, a systematic review of the research literature on the impact of integrating innovative digital technology in STEM and computer science curricula and classrooms was conducted. For purposes…
Descriptors: STEM Education, Educational Technology, Technology Uses in Education, Teaching Methods
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Li, Qing; Richman, Laila; Haines, Sarah; McNary, Scot – Canadian Journal of Learning and Technology, 2019
This study explores the influence of a professional development (PD) model aiming to build teacher capacities for K-12 schools. It examines the impact of this PD on teachers' learning of content and pedagogical knowledge related to computational thinking (CT). It also investigates the lessons learned during the implementation process. This…
Descriptors: Faculty Development, Elementary Secondary Education, Teacher Competencies, Pedagogical Content Knowledge
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Keane, Linda; Keane, Mark – Design and Technology Education, 2016
We live in a designed world. STEAM by Design presents a transdisciplinary approach to learning that challenges young minds with the task of making a better world. Learning today, like life, is dynamic, connected and engaging. STEAM (Science, Technology, Environment, Engineering, Art, and Math) teaching and learning integrates information in…
Descriptors: STEM Education, Art Education, Design, Interdisciplinary Approach
Waite, Chelsea – Clayton Christensen Institute for Disruptive Innovation, 2021
Among the lessons to take away from COVID-19 in the K-12 sector, one is this: we can never again say that schools haven't changed in a hundred years. After a year in which all schools upended the status quo to support students' learning and wellbeing during a pandemic, the most vocal critics of outdated school systems must acknowledge that even…
Descriptors: COVID-19, Pandemics, Elementary Secondary Education, Educational Innovation
Executive Office of the President, 2018
Since the founding of the Nation, science, technology, engineering, and mathematics (STEM) have been a source of inspirational discoveries and transformative technological advances, helping the United States develop the world's most competitive economy and preserving peace through strength. The pace of innovation is accelerating globally, and with…
Descriptors: STEM Education, Literacy, Student Diversity, Equal Education
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Ertmer, Peggy A.; Ottenbreit-Leftwich, Anne – Computers & Education, 2013
Educators have been striving to achieve meaningful technology use in our K-12 classrooms for over 30 years. Yet, despite significant investments of time and money in infrastructure, training, and support "we have few assurances that [educators] are able to use technology for teaching and learning" (NEA, 2008, p. 1). In this article, we call for a…
Descriptors: Educational Technology, Barriers, Technology Integration, Educational Environment
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