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Kevin C. Haudek; Xiaoming Zhai – International Journal of Artificial Intelligence in Education, 2024
Argumentation, a key scientific practice presented in the "Framework for K-12 Science Education," requires students to construct and critique arguments, but timely evaluation of arguments in large-scale classrooms is challenging. Recent work has shown the potential of automated scoring systems for open response assessments, leveraging…
Descriptors: Accuracy, Persuasive Discourse, Artificial Intelligence, Learning Management Systems
Simona Bernotaite; Eli Ottesen – European Educational Research Journal, 2025
Digital instruments developed to support education practices add new dimensions to education governance. Among such developments is the digitisation of the national curriculum through instruments that govern teachers' planning practices. In this article, a semiotics of configurations approach is applied to analyse a digital instrument, the…
Descriptors: Governance, Educational Change, Teacher Collaboration, National Curriculum
Yizhu Gao; Xiaoming Zhai; Min Li; Gyeonggeon Lee; Xiaoxiao Liu – Grantee Submission, 2025
The rapid evolution of generative artificial intelligence (GenAI) is transforming science education by facilitating innovative pedagogical paradigms while raising substantial concerns about scholarly integrity. One particularly pressing issue is the growing risk of student use of GenAI tools to outsource assessment tasks, potentially compromising…
Descriptors: Artificial Intelligence, Computer Software, Science Education, Integrity
Thomas K. F. Chiu – Interactive Learning Environments, 2024
Generative artificial intelligence (GenAI) tools have become increasingly accessible and have impacted school education in numerous ways. However, most of the discussions occur in higher education. In schools, teachers' perspectives are crucial for making sense of innovative technologies. Accordingly, this qualitative study aims to investigate how…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Standards
Mengkorn Pum; Sarin Sok – Asian Journal of Distance Education, 2024
With current state-of-the-art advances in artificial intelligence (AI), especially large language models, such as Google's Gemini, Microsoft's Copilot, and ChatGPT, among others, a plethora of research on this phenomenon has been conducted worldwide aiming to examine its limitations, benefits and ethical implications. Nonetheless, such a…
Descriptors: Foreign Countries, Artificial Intelligence, Technology Uses in Education, Computer Software
Katia Ciampa; Zora Wolfe; Meagan Hensley – Technology, Pedagogy and Education, 2025
This study explores the role of artificial intelligence (AI) in K-12 student assessment practices, focusing on educators' use of AI tools. Through content analysis of active Facebook groups dedicated to AI in education, the authors examined how educators integrate AI into assessment across various grade levels and subjects. Using the Technology…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Kindergarten
Kovalkov, Anastasia; Paassen, Benjamin; Segal, Avi; Gal, Kobi; Pinkwart, Niels – International Educational Data Mining Society, 2021
Promoting creativity is considered an important goal of education, but creativity is notoriously hard to define and measure. In this paper, we make the journey from defining a formal creativity and applying the measure in a practical domain. The measure relies on core theoretical concepts in creativity theory, namely fluency, flexibility, and…
Descriptors: Creativity, Theory Practice Relationship, Evaluators, Specialists
A Comparison of In-Vivo and Videoconference Momentary Time Sampling Observations of On-Task Behavior
Fischer, Aaron J.; Dart, Evan H.; Lehman, Erica; Polakoff, Ben; Wright, Sarah J. – Assessment for Effective Intervention, 2019
Systematic direct observation (SDO) is frequently used in schools to document student response to evidence-based interventions, determine eligibility for special education services, and provide objective data during high-stakes decisions. However, there are several limitations associated with this widely used data collection tool including a…
Descriptors: Observation, Time on Task, Data Collection, Videoconferencing
Balaban, Igor; Filipovic, Danijel; Peras, Marko – International Association for Development of the Information Society, 2019
This paper deals with a problem of digital competence acquisition and certification. In order to overcome the problem of still inadequate number of digitally competent students and the tools that merely focus on skills acquisition, this paper proposes the CRISS platform which is a unique cloud-based digital learning solution, based on the most…
Descriptors: Computer Software, Integrated Learning Systems, Technological Literacy, Teaching Methods
Marker, Kathryn Christner – ProQuest LLC, 2016
Because data access may be perceived by principals as overwhelming or irrelevant rather than helpful (Wayman, Spikes, & Volonnino, 2013), data access does not guarantee effective data use. The data-based decision making literature has largely focused on teacher use of data, considering less often data-based organizational improvements for the…
Descriptors: Principals, Data Collection, Evaluation Methods, Decision Making
Leblanc, Michael; Dufore, Emily; McDougal, James – Journal of Applied School Psychology, 2012
Cutscores for reading and math (general outcome measures) to predict passage on New York state-mandated assessments were created by using a freely available Excel workbook. The authors used linear regression to create the cutscores and diagnostic indicators were provided. A rationale and procedure for using this method is outlined. This method…
Descriptors: Academic Achievement, Regression (Statistics), School Personnel, Evaluation Methods
Santos, Marc Ericson C.; Chen, Angie; Taketomi, Takafumi; Yamamoto, Goshiro; Miyazaki, Jun; Kato, Hirokazu – IEEE Transactions on Learning Technologies, 2014
Augmented reality (AR) technology is mature for creating learning experiences for K-12 (pre-school, grade school, and high school) educational settings. We reviewed the applications intended to complement traditional curriculum materials for K-12. We found 87 research articles on augmented reality learning experiences (ARLEs) in the IEEE Xplore…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Meta Analysis
Cheung, Alan C. K.; Slavin, Robert E. – Center for Research and Reform in Education, 2011
The use of educational technology in K-12 classrooms has been gaining tremendous momentum across the country since the 1990s. Many school districts have been investing heavily in various types of technology, such as computers, mobile devices, internet access, and interactive whiteboards. Almost all public schools have access to the internet and…
Descriptors: Evidence, Elementary Secondary Education, Mathematics Achievement, Program Effectiveness
Hodges, Charles B.; Clark, Kenneth – Library Media Connection, 2011
Web-based presentation tools are sometimes referred to as "next generation presentation tools" (EDUCAUSE, 2010). At the most basic level, these tools are simply online versions of traditional presentation software, such as Microsoft's PowerPoint or Apple's Keynote, but some services offer features like web-based collaboration, online presentation…
Descriptors: Elementary Secondary Education, Web 2.0 Technologies, Evaluation Criteria, Evaluation Methods
Bienkowski, Marie; Gerard, Sarah Nixon; Rubin, Shawn; Sanford, Cathy; Borrelli-Murray, Dana; Driscoll, Tom; Arora, Jessie; Hruska, Mike; Beck, Katie; Murray, Thomas; Hoekstra, Jason; Gannes, Stuart; Metz, Edward; Midgley, Steve; Castilla, Stephanie; Tomassini, Jason; Madda, Mary Jo; Chase, Zac; Martin, Erik; Noel, Marcus; Styles, Kathleen – Office of Educational Technology, US Department of Education, 2015
Opportunities abound for software designers and developers to create impactful tools for teachers, school leaders, students, and their families. This guide for developers, startups, and entrepreneurs addresses key questions about the education ecosystem and highlights critical needs and opportunities to develop digital tools and apps for learning.…
Descriptors: Computer Software, Design, Technology Uses in Education, Educational Technology