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Jay, Timothy B. – Educational Technology, 1983
Focuses on five human information processing abilities which cognitive psychologists anticipate must be accounted for in order to develop good computer courseware--memory and attention; language or text characteristics; graphics and visual processing; cognitive characteristics of user; feedback to users. A 31-item bibliography is included. (EJS)
Descriptors: Attention Span, Cognitive Processes, Cognitive Style, Computer Graphics
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Powers, David A. – Computers in the Schools, 1986
This discussion of the use of microcomputers by mentally handicapped learners focuses on software availability and selection. Criteria for evaluating software are given, including considerations of visual display, reading level, program design, drill and practice opportunities, positive reinforcement, format variety, graphics, instructional…
Descriptors: Computer Assisted Instruction, Computer Graphics, Courseware, Drills (Practice)
Okey, James R.; Jones, Marshall G. – 1990
The purpose of this paper is to consider different kinds of actions learners may take during computer assisted instruction (CAI), and to examine the kind of information they need in order to exercise control over the instruction, i.e., information about their performance level, the organization of the content, the choices available to them and the…
Descriptors: Computer Assisted Instruction, Computer Graphics, Course Organization, Elementary Secondary Education
Lahm, Elizabeth A., Ed. – 1989
This report is the product of a symposium which examined the current knowledge base of technology use in special education and identified aspects ready to be transferred into the practical setting. Presentations revolve around students with low-incidence disabilities: severe physical and severe cognitive impairments, and those impairments in…
Descriptors: Artificial Speech, Assistive Devices (for Disabled), Computer Graphics, Computer Software
De Laurentiis, E. C. – 1993
There is a lot of educational software on the market, but little of it can be said to be revolutionary. Despite all the talk about education and computers, the educational software revolution has yet to begin. All educational software can be placed in categories of games (edutainment), simulations, reference software, and tutorials. Choosing…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Graphics, Computer Managed Instruction