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Gallová, Mária, Ed.; Guncaga, Ján, Ed.; Chanasová, Zuzana, Ed.; Chovancová, Michaela Moldová, Ed. – Online Submission, 2013
Purpose: The purpose of this scientific monograph is to show new and creative approaches to different school subjects in primary and secondary level. Methodology: Interdisciplinary and international comparative approaches were used. Now according to the 7th Framework Program, the preferred form of Science Education (www.scientix.eu) is preferred…
Descriptors: Elementary Secondary Education, Interdisciplinary Approach, Intellectual Disciplines, Comparative Analysis
Savas, Stephen D.; Savas, E. S. – 1985
This 10-chapter book is intended to fill a need for a clearly written, easy to follow, introduction to computer programming that teachers or parents can immediately put to use. Its sample programs are designed to capture attention and spark the imagination of children learning to use computers. The first chapter provides such introductory…
Descriptors: Computer Graphics, Computer Science Education, Elementary Secondary Education, Learning Activities
Oner, Diler – International Journal of Computer-Supported Collaborative Learning, 2008
In this paper, I review both mathematics education and CSCL literature and discuss how we can better take advantage of CSCL tools for developing mathematical proof skills. I introduce a model of proof in school mathematics that incorporates both empirical and deductive ways of knowing. I argue that two major forces have given rise to this…
Descriptors: Mathematics Education, Computer Software, Mathematical Logic, Geometry
Shaw, Christopher J. – Creative Computing, 1984
Lists and describes a program (Microsoft Basic) which: computes the value of a numberic function of two variables (x/y); uses x/y values to determine a spot on the screen; uses the function value to designate a color; and displays the color at the proper spots on the screen. (JN)
Descriptors: Color, Computer Graphics, Computer Programs, Elementary School Mathematics

Clayson, James – Impact of Science on Society, 1982
The difficulty many students have in solving complex problems stems not from a lack of mathematical skill but from an inability to visualize the problem. An appropriately-structured computer game may assist students in achieving this visualization and in solving problems better. A heuristic approach in programing one game is provided. (Author/JN)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Programs, Educational Games

Ball, Derek – Computer Education, 1984
PROLOG is a relatively new programing language with graphics capability. In addition, the language has a declarative rather than a procedural structure. Two programs illustrating use of the language in the mathematics classroom are presented. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary School Mathematics, Elementary Secondary Education
Olds, Henry F. Jr – Classroom Computer News, 1982
Reviews "Dueling Digits," an arcade-style computer game, in which the player creates mathematical equations. Discusses features of the program, educational value, design quality, documentation, and ease of use. Tested on Apple II/Apple II-Plus, the program (requiring 48K, disk drive and game paddles/joystick) is rated as an excellent…
Descriptors: Computer Graphics, Computer Programs, Educational Games, Elementary School Mathematics
Oldknow, Adrian – Mathematics Teaching, 1980
The current state of computers in mathematics education is discussed. Aspects of new technology available to mathematics teachers include high resolution color graphics, the potential for making computer films, and the use of computers in working out or helping in problem solving. (MP)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computers
Ellis, Carol; McDaniel, Nan – 1984
This series of units is designed to help middle, junior high, and high school students use LOGO computer language as a tool to explore concepts in geometry, estimation and problem solving. The format of the unit was designed so that the instruction can be provided by the classroom teacher. The lessons are constructed so that, with some teacher…
Descriptors: Computer Graphics, Computer Uses in Education, Elementary Secondary Education, Estimation (Mathematics)
Planchard, Marie – Engineering Design Graphics Journal, 2007
At some point in their education, pre-engineering students will take physics and/or calculus. For many freshmen who aren't certain about their career paths, taking these courses is a litmus test to determine whether they have the aptitude or desire to pursue an engineering degree. Therein lies the challenge for many students in the U.S. Science,…
Descriptors: Engineering Education, Student Interests, Physics, Computer Software

Baird, William E., Abst. – Journal of Computers in Mathematics and Science Teaching, 1984
Presented are abstracts of 10 papers presented at the 1984 National Educational Computing Conference. Paper topics deal with science teaching using microcomputers, exploring mathematical concepts with LOGO, a chemistry problem-solving program, interactive computer graphics in mathematics, an educational game to teach science/mathematics, learning…
Descriptors: Algebra, Chemistry, Computer Graphics, Computer Simulation
Classroom Computer Learning, 1988
Reviewed are 41 software packages. Many topic areas are covered. A brief synopsis, grade levels, hardware requirements, and approximate cost are included. A list of 23 software producers is included. (CW)
Descriptors: Computer Graphics, Computer Interfaces, Computer Software Reviews, Computer Uses in Education

Thomas, David A. – Journal of Computers in Mathematics and Science Teaching, 1988
Provides an introduction to the mathematics and art of the complex plane. Includes two computer programs written in GW BASIC to facilitate a reader's initial investigation. Identifies additional software resources. Stresses the appeal to future scientists, mathematicians, and artists. (CW)
Descriptors: Art, Computer Assisted Instruction, Computer Graphics, Computer Uses in Education

Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Illustrates the exploration of random and chance events with a microcomputer. Demonstrates this principle using turtle graphics, coin flips, and die rolls in a student exercise involving distance and direction on a number line. Includes the necessary LOGO programming statements to use this method. (CW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Courseware
Ahl, David H. – Creative Computing Software Buyer's Guide, 1983
Reviews educational computer games, tutorials, and drill/practice programs for Atari and Apple microcomputers. Includes: games/nursery rhymes for pre-schoolers; graphics, word scramble, and vocabulary programs; mathematics programs (fractions, reading/solving mathematics problems, estimating angles/lengths); science (chemistry, weather, astronomy,…
Descriptors: Astronomy, Chemistry, Computer Assisted Instruction, Computer Graphics
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