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McKelvey, James – Classroom Computer Learning, 1986
Discusses the elements of programming style, considering capitalization, variables, constants, format, GOTO statements, user friendliness, and clarity. Although Pascal is used as the example, the information provided is applicable to any programming language. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Microcomputers, Programing
Peer reviewed Peer reviewed
Estes, Yvonne, Ed. – Journal of Computers in Mathematics and Science Teaching, 1985
Iteration is the process of doing something repeatedly in a computer program. In LOGO, the most elementary form of iteration is provided by the REPEAT command. This paper explores how programers can use LOGO's extensibility to create more powerful iterative forms than those offered by the REPEAT command. (JN)
Descriptors: Computer Science Education, Computer Software, Elementary Secondary Education, Mathematics Education
Classroom Computer Learning, 1986
Presents computer-oriented activities which (although requiring a certain level of computer expertise) can be easily adapted for students in any grade. They include creating Pascal limericks, a day of the week calculation worksheet, two LOGO activities (including one used to introduce the building block approach to LOGO programming). (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Programing
McCarley, Barbara – Classroom Computer Learning, 1984
Giving students their own disks to use as they please can inspire them to develop new programming skills and original approaches to using the computer. Offers suggestions on preparing disks for individual student use and making such disks a personal item. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Programing
Harvey, Wayne – Classroom Computer Learning, 1984
Describes the strengths and weaknesses of four programing languages (Logo, PILOT, BASIC, Pascal) in terms of the tasks to be performed (task environment), capabilities of the language (programing environment), and skills user wants to develop (user environment). (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Programing, Programing Languages
Pea, Roy D. – 1983
This paper discusses five points related to developmental research on children learning to do Logo programming: (1) systematic developmental research documenting what children are learning as they learn to program is necessary; (2) Logo is cognitively complex beyond its early steps and difficult to learn without instructional guidance; (3) the…
Descriptors: Cognitive Processes, Computer Science Education, Elementary Secondary Education, Microcomputers
Pea, Roy D. – 1984
Persistent conceptual bugs exist in how novices, from primary school to college age, program and understand programs. These bugs are not specific to a given programming language but appear to be language-independent. The three different classes of bugs are: (1) parallelism, the assumption that different lines in a program can be active at the same…
Descriptors: Computer Science Education, Elementary Secondary Education, Error Patterns, Higher Education
Classroom Computer Learning, 1986
Presents computer-oriented activities which (although requiring a certain level of computer expertise) can be easily adapted for students in any grade. They include making greeting cards, rotating figures (while creating interesting designs and learning key geometric concepts), and examining LOGO procedures that will build a database. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Microcomputers
Peer reviewed Peer reviewed
Piddock, Peter – Educational Review, 1987
Discussess the state of the art in computer science education for elementary and secondary students. Includes (1) teacher preparation, (2) hardware, and (3) software. (CH)
Descriptors: Computer Science Education, Computer Software, Elementary Secondary Education, Foreign Countries
Neu, Pat – Classroom Computer Learning, 1985
Eight computer-oriented teaching activities are presented. Although all require some computer expertise, they can be easily adapted for students in any grade. Included are various programs using LOGO (drawing insects, fruits, and stars), a LOGO speller, a computer club activities, and others. (JN)
Descriptors: Computer Science Education, Computer Software, Elementary Secondary Education, Learning Activities
Classroom Computer Learning, 1986
Presents seven computer-oriented activities. Although some of the activities assume a certain level of computer expertise, all of them can be easily adapted for students in any grade. Activity topics include electronic geoboard, codes/coding, probing problems, looping, metrics, Logo databases, and writing Cinquain poetry. Program listings are…
Descriptors: Computer Science Education, Computer Software, Databases, Elementary Secondary Education
Peer reviewed Peer reviewed
Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1985
LOGO tools are procedures which accomplish specific tasks. They can be furnished to students, along with suggestions for exploratory activities, or students can develop them. Several of these tools (program listings) with sample output are presented. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Mathematics Education, Programing
Classroom Computer Learning, 1984
Presented are six activities suitable for middle grades. They include programs for voting, creating Logo patterns, and for selecting a writing topic. Other activities focus on use of the colon and FOR/NEXT loop in BASIC and evaluating programs. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Programing
Classroom Computer Learning, 1984
Five activities suitable for upper grades are provided. They include programs to create polygons (Logo), determine where text is placed on screen (Apple Pascal), and draw a working clock (Logo). Other activities focus on command statements and creating a quiz. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Programing
Piele, Donald T. – Creative Computing, 1982
Answers to problems (in Applesoft Basic) in the Second Annual Computer Problem Solving Contest are presented, corresponding to elementary/junior/senior levels. Problems require good control of programing language, ability to solve problems, and implementing a problem-solving strategy within a computer language. Problem types include words,…
Descriptors: Computer Programs, Computer Science Education, Elementary Secondary Education, Instructional Materials
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