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Eickholt, Jesse; Jogiparthi, Vikas; Seeling, Patrick; Hinton, Quintrese; Johnson, Matthew – Education Sciences, 2019
Project-based learning often centers learning experiences around projects and is characterized by the application of knowledge, management of resources, and self-directed learning. In recent years, newer classroom designs have been developed to facilitate communication, classroom interaction and active learning but the cost of such spaces can be…
Descriptors: Active Learning, Student Projects, Space Utilization, Cost Effectiveness
Education Commission of the States, 2018
Business leaders in Michigan cannot find the science, technology, engineering and mathematics (STEM) talent they need to stay competitive. Students' lagging performance in K-12 is a critical reason why. The good news is that the nation's most effective STEM education programs can help turn the tide. Yet there is much work to do. Students have made…
Descriptors: STEM Education, Elementary Secondary Education, Demand Occupations, Mathematics Achievement
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Foster, D. L. – IEEE Transactions on Education, 2012
For a basic foundation in computer engineering, universities traditionally teach synchronous sequential circuit design, using discrete gates or field programmable gate arrays, and a microcomputers course that includes basic I/O processing. These courses, though critical, expose students to only a small subset of tools. At co-op schools like…
Descriptors: Engineering Education, Computer Science Education, Programming, Computer Assisted Design
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Kraft, Theresa A.; Carlisle, Judith – Information Systems Education Journal, 2011
The expanded use of teaching case based analysis based on current events and news stories relating to computer ethics improves student engagement, encourages creativity and fosters an active learning environment. Professional ethics standards, accreditation standards for computer curriculum, ethics theories, resources for ethics on the internet,…
Descriptors: Ethics, Standards, Computer Use, Undergraduate Students