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Chen, Angela – Chronicle of Higher Education, 2012
The ability to print a 3-D object may sound like science fiction, but it has been around in some form since the 1980s. Also called rapid prototyping or additive manufacturing, the idea is to take a design from a computer file and forge it into an object, often in flat cross-sections that can be assembled into a larger whole. While the printer on…
Descriptors: Engineering Education, Engineering, Campuses, Intellectual Property
Turner, Judith Axler – Chronicle of Higher Education, 1986
Faculty members are writing computer programs that could change the ways professors teach and students learn. Five examples of software are described including those for presenting mathematical concepts in architecture, staging a scene of a play, and an introductory course in plasma physics. (MLW)
Descriptors: Agricultural Education, Architects, Computer Graphics, Computer Software