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Tanya Chichekian; Joel Trudeau; Tawfiq Jawhar; Dylan Corliss – Journal of Computer Assisted Learning, 2024
Background: Despite its obvious relevance to computer science, computational thinking (CT) is transdisciplinary with the potential of impacting one's analytical ability. Although countless efforts have been invested across K-12 education, there is a paucity of research at the postsecondary level about the extent to which CT can contribute to…
Descriptors: College Students, Computation, Thinking Skills, Transfer of Training
Pramod Abichandani; Deepan Lobo; Branislav Dimitrijevic; Ashish Borgaonkar; Jaskirat Sodhi; Smit Kabrawala; Daniel Brateris; Moshe Kam – Interactive Learning Environments, 2024
This paper presents a competition-based active learning approach that prepares undergraduate students for careers in the drone industry. The competition-based learning (CBL) approach focuses on preparing students for three key drone industry requirements (1) drone assembly, testing, and validation using commercial off-the-shelf (COTS) parts, (2)…
Descriptors: Active Learning, Competition, Undergraduate Students, Aviation Technology
Kuo, Hsu-Chan; Yang, Ya-Ting Carolyn; Chen, Jung-San; Hou, Ting-Wei; Ho, Ming-Tzu – IEEE Transactions on Education, 2022
Contribution: Prior studies have shown that project-based learning (PBL) is an effective approach on engineering education. This study further identifies the impact of a design thinking (DT) integrated PBL approach on the college students' learning motivation and creativity. Background: A well-developed robot and its project often require…
Descriptors: Design, Creative Thinking, Active Learning, Student Projects
Hulls, Carol C. W.; Rennick, Christopher – IEEE Transactions on Education, 2020
Contribution: A first-year programming course was redesigned with a large, open-ended robotics project. The course design aligns with best practices for promoting development of students' self-efficacy in solving ill-structured software design problems. Background: From Jonassen's theory, problem-solving outcomes are dependent on the problem…
Descriptors: Programming, Robotics, College Freshmen, Computer Software
Ibrahim, Mohd Faisal; Huddin, Aqilah Baseri; Hashim, Fazida Hanim; Abdullah, Mardina; Rahni, Ashrani Aizzuddin Abd; Mustaza, Seri Mastura; Hussain, Aini; Zaman, Mohd Hairi Mohd – International Journal of Evaluation and Research in Education, 2020
This study examined the educational effects in strengthening programming skills among university's undergraduate engineering students via integration of a robotics project and an experiential learning approach. In this study, a robotics project was conducted to close the gap of students' difficulty in relating the theoretical concepts of…
Descriptors: Programming, Engineering Education, Experiential Learning, Active Learning
Copp, David A.; Isaacs, Jason T.; Hespanha, João P. – Advances in Engineering Education, 2021
Recent changes have been made in Science, Technology, Engineering, and Mathematics (STEM) education in the United States with the goal of increasing the number of students pursuing degrees and careers in STEM. The Next Generation Science Standards (NGSS) integrate new science and engineering standards in an attempt to achieve this goal and are the…
Descriptors: Programming, Robotics, STEM Education, Standards
Auerbach, Joshua E.; Concordel, Alice; Kornatowski, Przemyslaw M.; Floreano, Dario – IEEE Transactions on Learning Technologies, 2019
It has often been found that students appreciate hands-on work, and find that they learn more with courses that include a project than those relying solely on conventional lectures and tests. This type of project driven learning is a key component of "Inquiry-based learning" (IBL), which aims at teaching methodology as well as content by…
Descriptors: Active Learning, Inquiry, Robotics, Artificial Intelligence
Calvo, Isidro; Cabanes, Itziar; Quesada, Jeronimo; Barambones, Oscar – IEEE Transactions on Education, 2018
This paper describes the design of an industrial informatics course, following the project-based learning methodology, and reports the experience of four academic years (from 2012-13 to 2015-16). Industrial Informatics is a compulsory course taught in the third year of the B.Sc. degree in industrial electronics and automation engineering at the…
Descriptors: Active Learning, Student Projects, Interdisciplinary Approach, Information Science
McLean, Mandy; McBeath, Jasmine Kyle; Susko, Tyler; Harlow, Danielle Boyd; Bianchini, Julie – AERA Online Paper Repository, 2018
There is a growing demand in the US for more trained engineers, yet attrition rates from university engineering programs are high and diversity in engineering is low. Few resources have been dedicated to the improvement of freshman engineering courses even though freshman students have the highest rates of attrition. Through a synthesis of the…
Descriptors: Service Learning, Engineering Education, Design, Active Learning
Hong, Christina, Ed.; Ma, Will W. K., Ed. – Lecture Notes in Educational Technology, 2023
This edited book seeks to evolve a global community of practice to share case studies, engage in critical discussion and spearhead thought leadership, to address the paradigm shift in next generation educational practice. This book showcases novel research studies in various forms and engenders interdisciplinary conversation and exchange…
Descriptors: Educational Practices, Global Approach, Interdisciplinary Approach, Information Technology
Sababha, Belal H.; Alqudah, Yazan A.; Abualbasal, Abdelraheem; AlQaralleh, Esam A. – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Exposing engineering students during their education to real-world problems and giving them the chance to apply what they learn in the classroom is a vital element of engineering education. The Embedded Systems course at Princess Sumaya University for Technology (PSUT) is one of the main courses that bridge the gap between theoretical electrical…
Descriptors: Active Learning, Student Projects, Engineering Education, Foreign Countries
Huang, Hsin-Hsiung; Su, Juing-Huei; Lee, Chyi-Shyong – IEEE Transactions on Education, 2013
A contest-oriented project for undergraduate students to learn implementation skills and theories related to intelligent mobile robots is presented in this paper. The project, related to Micromouse, Robotrace (Robotrace is the title of Taiwanese and Japanese robot races), and line-maze contests was developed by the embedded control system research…
Descriptors: Robotics, Competition, Student Projects, Active Learning
Crowder, R. M.; Zauner, K.-P. – IEEE Transactions on Education, 2013
The design of any robotic system requires input from engineers from a variety of technical fields. This paper describes a project-based module, "Biologically-Inspired Robotics," that is offered to Electronics and Computer Science students at the University of Southampton, U.K. The overall objective of the module is for student groups to…
Descriptors: Robotics, Engineering Education, Computer Science Education, Biology
Cappelleri, D. J.; Vitoroulis, N. – IEEE Transactions on Education, 2013
This paper presents a series of novel project-based learning labs for an introductory robotics course that are developed into a semester-long Robotic Decathlon. The last three events of the Robotic Decathlon are used as three final one-week-long project tasks; these replace a previous course project that was a semester-long robotics competition.…
Descriptors: Robotics, Introductory Courses, Student Projects, Active Learning
Riek, L. D. – IEEE Transactions on Education, 2013
This paper describes a newly designed upper-level undergraduate and graduate course, Autonomous Mobile Robots. The course employs active, cooperative, problem-based learning and is grounded in the fundamental computational problems in mobile robotics defined by Dudek and Jenkin. Students receive a broad survey of robotics through lectures, weekly…
Descriptors: Robotics, Active Learning, Cooperative Learning, Problem Based Learning
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