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Phillips, Margaret; Zwicky, Dave – Issues in Science and Technology Librarianship, 2017
How might engineering technology students make use of patent information in the engineering design process? Librarians analyzed team project reports and personal reflections created by students in an undergraduate mechanical engineering technology design course, revealing that the students used patents to consider the patentability of their ideas,…
Descriptors: Intellectual Property, Engineering Education, Engineering Technology, Design
Katz-Buonincontro, Jen; Davis, Orin; Aghayere, Abi; Rosen, Dave – Journal of Cognitive Education and Psychology, 2016
We report on the findings from an exploratory pilot study using the experience-sampling method (ESM) and interviews to examine learning in two undergraduate engineering technology courses designed to promote creativity. Results of the ESM analysis showed that students' positive experience decreased slightly in the first course and increased…
Descriptors: Pilot Projects, Learning Experience, Engineering Technology, Creativity
Reed, Philip A. – Technology and Engineering Teacher, 2013
Learning about intellectual property can help students understand the process it takes to bring ideas to fruition. It is very important for technology and engineering students to learn early that technology is not just concrete processes and physical artifacts. Creativity is closely linked to technology and is vital in helping us address perceived…
Descriptors: Engineering Technology, Engineering Education, Design, Intellectual Property
West, Richard E.; Tateishi, Isaku; Wright, Geoffrey A.; Fonoimoana, Melia – Creativity Research Journal, 2012
Over the years, many training methods for creativity and innovation have been developed. Despite these programs and research, further improvement is necessary, particularly in schools of technology and engineering education, where previous efforts have focused on developing solutions to defined problems, not in identifying and defining the…
Descriptors: Innovation, Undergraduate Students, Training Methods, Creativity