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Miri Barak; Tamar Ginzburg; Sibel Erduran – Science & Education, 2024
Engineering education has slowly been making its way into schools with the aim of promoting engineering literacy, which is central to learning and working in a technology-oriented society. Educators and policy makers advocate the need for developing students' understanding of the nature of engineering (NOE); yet, there is an ongoing debate on the…
Descriptors: Engineering Education, Science Curriculum, Integrated Curriculum, Educational Research
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Viktor Chmyr; Artem Koriekhov; Serhii Psol; Serhii Partyka – Problems of Education in the 21st Century, 2024
Digital tools have become integral to training military engineers, and the introduction of a technology enhanced learning environment may improve the educational process at higher military educational institutions. This study explores the impact of digital transformations in military engineering education through a technology-enhanced learning…
Descriptors: Foreign Countries, Expertise, Military Personnel, Engineering
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Saurav Shrestha; Yongwei Shan; Robert Emerson; Zahrasadat Hosseini – IEEE Transactions on Learning Technologies, 2025
This article introduces the development process of social presence-enabled augmented reality (SPEAR) tool, an innovative augmented reality (AR) based learning application tailored for online engineering education. SPEAR focuses on a learning module of structural beam-bending, empowering users to seamlessly integrate 3-D virtual beams into their…
Descriptors: Computer Simulation, Educational Technology, Online Courses, Engineering Education
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Yunze He; Meiyou Ding; Min Liu; Leyang Wu; Zheyuan Liu; Haiyan Guo; Hongjin Wang – International Review of Research in Open and Distributed Learning, 2024
Sensing and Detection Technology is a core course in engineering specialties. Traditional sensor teaching methods have obvious deficiencies in cultivating students' ability. To better foster students' comprehensive qualities, this study explored a 4D1P (Four Dimensions and One Penetration) teaching mode. We independently developed an industrial…
Descriptors: Engineering Education, Engineering Technology, Teaching Methods, Student Centered Learning
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Udeozor, Chioma; Russo Abegão, Fernando; Glassey, Jarka – Journal of Educational Computing Research, 2022
The growing interest in the use of digital games for education resulted in the expansion of the field of game-based learning. There have been several research on the perceptions and attitudes of students towards the use of games for learning. These studies have tried to understand what students make of the use of digital games for learning, as it…
Descriptors: Game Based Learning, Computer Games, Engineering Education, Student Attitudes
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Radhika Kulkarni; Rajat Harne – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: The study seeks to utilize Augmented Reality (AR) in creating virtual laboratories for engineering education, focusing on enhancing teaching methodologies to facilitate student understanding of intricate and theoretical engineering principles while also assessing engineering students' acceptance of such laboratories. Background: AR, a…
Descriptors: Computer Simulation, Laboratory Experiments, Engineering Education, Educational Technology
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L. Van den Broeck; U. Beagon; S. Craps; K. Coppens; J. Hanssens; G. Langie – European Journal of Engineering Education, 2024
In the ever-evolving landscape of technology and labour markets, the imperative for lifelong learning (LLL) for professional engineers has become evident. The need for interventions to equip higher education students with LLL competencies is crucial for their sustainable careers. This systematic review explores interventions in higher education…
Descriptors: Lifelong Learning, Research Reports, Engineering, Engineering Education
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Isaac Dunmoye; Olanrewaju Olaogun; Nathaniel Hunsu; Dominik May; Robert Baffour – IEEE Transactions on Education, 2024
Contribution: The study examines the predictive and mediating significance of social and teaching presences on cognitive presence in a Community of Inquiry (CoI) mediated by a desktop virtual reality (VR). The findings of this study have implications for how to leverage VR learning environments to support meaningful collaborative engagement.…
Descriptors: Computer Simulation, Engineering Education, Interpersonal Relationship, Cooperative Learning
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Ismail, Ismahani; Zabidi, Muhammad Mun'im Ahmad; Paraman, Norlina; Mohd-Yusof, Khairiyah; Rahman, Nor Farahwahida Abdul – IEEE Transactions on Education, 2023
Contribution: This article describes efforts to improve the teaching and learning process for the digital system design course using active learning (AL) approaches in the classroom and a parallel hands-on project designed based on constructive alignment (CA). Background: The digital systems design course is an important part of Undergraduate…
Descriptors: Active Learning, Student Projects, Curriculum Implementation, Alignment (Education)
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Hisao Fukumoto; Tomoki Kamio; Toshihiro Matsuo; Takayuki Nitta; Hideki Shimada; Masashi Ohchi; Hideaki Itoh – IEEE Transactions on Education, 2025
Contribution: A remote laboratory system for induction motors was developed in this study. By creating an original simulated induction motor, the structure of the motor can be observed, and the current and magnetic flux can be measured safely. Background: Electrical machinery has little appeal to young engineers. Such machinery deals with…
Descriptors: Engines, Laboratories, Distance Education, Computer Simulation
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Vanessa Serrano; Jordi Cuadros; Laura Fernández-Ruano; Javier García-Zubía; Unai Hernández-Jayo; Francesc Lluch – Technology, Knowledge and Learning, 2025
In science and engineering education, remote laboratories are designed to bring ubiquity to experimental scenarios, by having real laboratories operated through the Internet. Despite that remote laboratories enable the collection of students' work data, the educational use of these data is still underdeveloped. Learning analytics dashboards are…
Descriptors: Learning Analytics, Educational Technology, Distance Education, Science Education
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Srecko Stamenkovic; Nenad Jovanovic – IEEE Transactions on Learning Technologies, 2024
Although we are witnessing the accelerated development of computer science, and the opening of new fields of study, compiler construction is still a very important field that is taught at most world universities. Because of a large number of algorithms and complex theoretical constructions, these topics represent a difficult and complex domain for…
Descriptors: Computer Science, Computer Software, Educational Technology, Computer Simulation
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Lauren C. Pagano; Riley E. George; David H. Uttal; Catherine A. Haden – Child Development, 2024
This study addressed whether combining tinkering with digital storytelling (i.e., narrating and reflecting about experiences to an imagined audience) can engender engineering learning opportunities. Eighty-four families with 5- to 10-year-old (M = 7.69) children (48% female children; 57% White, 11% Asian, 6% Black) watched a video introducing a…
Descriptors: Children, Engineering Education, Object Manipulation, Educational Technology
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Khameel B. Mustapha; Eng Hwa Yap; Yousif Abdalla Abakr – Interactive Technology and Smart Education, 2024
Purpose: Following the recent rise in generative artificial intelligence (GenAI) tools, fundamental questions about their wider impacts have started to reverberate around various disciplines. This study aims to track the unfolding landscape of general issues surrounding GenAI tools and to elucidate the specific opportunities and limitations of…
Descriptors: Engineering Education, Artificial Intelligence, Computer Software, Synchronous Communication
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Özdemir, Ibrahim Halil; Sarsar, Firat; Andiç-Çakir, Özge – Open Journal for Educational Research, 2021
The usage of videos in undergraduate students' engineering education has gained importance in recent years. Videos, which are used as a supportive tool in traditional engineering education, have become a source of information in online learning environments. The aim of this study is to examine the effects of educational videos on engineering…
Descriptors: Undergraduate Students, Engineering Education, Technology Uses in Education, Video Technology
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