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Sevinç Parlak; Neriman Tokel; Ünal Cakiroglu – International Journal of Computer Science Education in Schools, 2024
This study explores the impact of robotics activities on the creativity and problem-solving performances of secondary school students. The participants consisted of 10 students from a computer science class at a secondary school. The robotics activities utilized Lego Ev3 kits and incorporated reverse engineering principles. Data were gathered…
Descriptors: Engineering Education, Robotics, Creative Thinking, Problem Solving
Peter Hu; Yangqiuting Li; Chandralekha Singh – Physical Review Physics Education Research, 2024
Quantum information science and engineering (QISE) is a rapidly developing field that leverages the skills of experts from many disciplines to utilize the potential of quantum systems in a variety of applications. It requires talent from a wide variety of traditional fields, including physics, engineering, chemistry, and computer science, to name…
Descriptors: Quantum Mechanics, Computer Science Education, Inquiry, Teaching Methods
Lu, Chang; Macdonald, Rob; Odell, Bryce; Kokhan, Vasyl; Demmans Epp, Carrie; Cutumisu, Maria – Journal of Computing in Higher Education, 2022
The field of computational thinking (CT) is developing rapidly, reflecting its importance in the global economy. However, most empirical studies have targeted CT in K-12, thus, little attention has been paid to CT in higher education. The present scoping review identifies and summarizes existing empirical studies on CT assessments in…
Descriptors: Computation, Thinking Skills, Higher Education, Educational Trends
Ye, Jiachu; Lai, Xiaoyan; Wong, Gary Ka-Wai – Journal of Computer Assisted Learning, 2022
Background: Computational thinking (CT) is regarded as an essential 21st-century skill, and attempts have been made to integrate it into other subjects. Instructional approaches to CT development and assessment in the field of computer science have attracted global attention, but the influence of CT skills on other subject areas is…
Descriptors: Transfer of Training, Thinking Skills, Meta Analysis, 21st Century Skills
Meng-Han Tsai – Journal of Civil Engineering Education, 2024
This research describes a case study of an integrated human-computer interaction (HCI) course for construction engineering students using project-based learning and experiential learning cycle methods. To help engineering students keep pace with the increasing use of information technology (IT) in the construction industry, educational…
Descriptors: Design, Thinking Skills, Student Projects, Active Learning
I-Ying Hsu; Fu-Hsing Tsai – Educational Technology & Society, 2023
This study developed a physical computing game-design project that incorporates block-based programming, physical computing, and computer game design for Taiwan's high school technology education curriculum to strengthen students' computational thinking. The project asked students to develop a somatosensory computer game using a block-based…
Descriptors: Computer Games, Design, Programming Languages, Student Attitudes
Lai, Ying-Hsun; Chen, Shih-Yeh; Lai, Chin-Feng; Chang, Yao-Chung; Su, Yu-Sheng – Interactive Learning Environments, 2021
Due to their applications on varied and complex issues, Artificial Intelligence (AI) and Internet of Things (IoT) (collectively, AIoT) have become popular new-generation courses, but the learning of such courses needs to consider actual situations and to analyze complicated problems, making it difficult for students to improve their academic…
Descriptors: Artificial Intelligence, Internet, Computation, Thinking Skills
Lockwood, Elise – Cognition and Instruction, 2022
In this paper, I discuss undergraduate students' engagement in basic Python programming while solving combinatorial problems. Students solved tasks that were designed to involve programming, and they were encouraged to engage in activities of prediction and reflection. I provide data from two paired teaching experiments, and I outline how the task…
Descriptors: Undergraduate Students, Thinking Skills, Prediction, Teaching Methods
Burrows, Andrea C.; Borowczak, Mike – Educational Action Research, 2019
This article explores one group's use of action research (AR) and lesson study in three US university-level computer science courses affecting 85 undergraduate computer science and engineering students. It offers an overview of three areas including AR, lesson study, and engineering soft skills. The research group identified a problem:…
Descriptors: Computer Science Education, Engineering Education, Action Research, Conflict Resolution
Gunckel, Kristin L.; Covitt, Beth A.; Berkowitz, Alan R.; Caplan, Bess; Moore, John C. – Journal of Research in Science Teaching, 2022
Nearly a decade ago, the "Framework for K-12 Science Education" argued for the need to intertwine science and engineering practices, disciplinary core ideas, and crosscutting concepts in performance expectations. However, there are few empirical examples for how intertwining three dimensions facilitates learning. In this study, we used a…
Descriptors: Thinking Skills, Science Instruction, Engineering Education, Learning Processes
Bushmeleva, Natalia A.; Isupova, Natalya I.; Mamaeva, Ekaterina A.; Kharunzheva, Elena V. – European Journal of Contemporary Education, 2020
The problem of the research is due to the need to create a special engineering style of thinking within the digital educational space, which implies readiness for research, creativity, responsibility, and supported by modern high-tech tools in order to provide resources for solving the problems of Industry 4.0. The purpose of the study is to…
Descriptors: Engineering Education, Thinking Skills, Creativity, Information Technology
Deniz, Hasan; Kaya, Erdogan; Yesilyurt, Ezgi; Newley, Anne; Lin, Emily – Journal of Learning and Teaching in Digital Age, 2021
Science, Technology, Engineering, and Mathematics (STEM) entered the general lexicon in the United States within the last ten years. Both Presidents Obama and Trump emphasized STEM education as a priority for the United States because the number of college graduates with STEM degrees is perceived as an important factor contributing to the global…
Descriptors: STEM Education, Science Programs, Robotics, Interdisciplinary Approach
Farrar, Emily J. – IEEE Transactions on Education, 2020
Contribution: This article illustrates how to design and implement a Design Thinking project in a biomedical instrumentation course as a bridge between education and industry. It also presents the effect of the project on student perceptions of their learning gains and their postgraduate preparedness. Background: Biomedical engineering continues…
Descriptors: Design, Biomedicine, Industry, Education Work Relationship
Rodriguez, Sarah L.; Doran, Erin E.; Friedensen, Rachel E.; Martinez-Podolsky, Elizabeth; Hengesteg, Paul S. – International Journal of Education in Mathematics, Science and Technology, 2020
Engineering identity plays a vital role in the persistence of engineering students, yet limited research exists on how particular pedagogical approaches influence engineering identity at the college level. This qualitative case study explored how undergraduate student perceptions of design thinking pedagogy influence computer, electrical, and…
Descriptors: Design, Thinking Skills, Teaching Methods, Engineering Education
Gu, Lin; Ling, Guangming; Liu, Ou Lydia; Yang, Zhitong; Li, Guirong; Kardanova, Elena; Loyalka, Prashant – Assessment & Evaluation in Higher Education, 2021
We examine the effects of computer-based versus paper-based assessment of critical thinking skills, adapted from English (in the U.S.) to Chinese. Using data collected based on a random assignment between the two modes in multiple Chinese colleges, we investigate mode effects from multiple perspectives: mean scores, measurement precision, item…
Descriptors: Critical Thinking, Tests, Test Format, Computer Assisted Testing
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