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Austin M. Shin; Ayaan M. Kazerouni – ACM Transactions on Computing Education, 2024
Background and Context: Students' programming projects are often assessed on the basis of their tests as well as their implementations, most commonly using test adequacy criteria like branch coverage, or, in some cases, mutation analysis. As a result, students are implicitly encouraged to use these tools during their development process (i.e., so…
Descriptors: Feedback (Response), Programming, Student Projects, Computer Software
Ye Qingyi; Wang Liangmin; Pan Senshan; Zhang Yifan; Li Jiayi – Education and Information Technologies, 2024
Information technology advancements have facilitated the widespread adoption of online education, providing learners with more flexible and convenient means of accessing educational resources and completing learning tasks. To improve the quality of online education and promote collaborative learning, online assessment is crucial in this…
Descriptors: Information Technology, Electronic Learning, Online Courses, Assessment Literacy
Shahjad; Mustafa, Khurram – Journal of Information Technology Education: Research, 2022
Aim/Purpose: The goal of this writing was not to promote any particular assessment tool. We aimed to critically explore the numerous assessment techniques that are accessible to app stakeholders with an emphasis on their strengths, shortcomings, and trustworthiness. We underline the importance of a relatively good and research-based tool that can…
Descriptors: Literature Reviews, Educational Technology, Computer Software Evaluation, Evaluation Methods
Erica J. Lewis; Michelle Hesse; Catherine Copeland – Journal on Excellence in College Teaching, 2024
Innovation courses are needed in higher education to meet workforce demands and prepare students for societal challenges. Assessment of outcomes can be challenging in innovation courses, particularly those that leverage diversity to drive innovation. The authors report on assessment methods in one such course at a public university using the…
Descriptors: College Students, Instructional Innovation, Diversity, Performance Based Assessment
Vieira, Estela Aparecida Oliveira; da Silveira, Aleph Campos; Martins, Ronei Ximenes – Informatics in Education, 2019
This work presents a systematic review whose objective was to identify heuristics applicable to the evaluation of the usability of educational games. Heuristics are usability engineering methods that aim to detect problems in the use of a system during its development and/or when its interface is in interaction with the user. Therefore, applying…
Descriptors: Educational Games, Usability, Heuristics, Computer Games
Altun Turker, Yasemin; Baynal, Kasim; Turker, Turgay – Turkish Online Journal of Distance Education, 2019
Distance Education has become an important educational model with the development of information and communication technologies in the world. It has also become increasingly used model in Turkey. In our country, the number of universities and educational organizations offering distance education programs increase day by day. Distance education is…
Descriptors: Integrated Learning Systems, Distance Education, Computer Software Evaluation, Evaluation Methods
Koundinya, Vikram; Klink, Jenna; Widhalm, Melissa – Journal of Extension, 2017
Extension educators are increasingly using online resources in their program design and delivery. Usability testing is essential for ensuring that these resources are relevant and useful to learners. On the basis of our experiences with iteratively developing products using a testing service called UserTesting, we promote the use of fee-based…
Descriptors: Usability, Evaluation Methods, Computer Software Evaluation, Educational Resources
Chen, Teresa; Hsu, Hui-Mei; Stamm, Sheila Wright; Yeh, Ronnie – E-Learning and Digital Media, 2019
The purpose of this study was to identify salient features for a critical thinking app and create an instrument to facilitate the app evaluation and selection process. Two questions guided the study: (1) What distinguishes critical thinking instructional apps from others? and (2) What design principles are essential to develop a critical thinking…
Descriptors: College Students, Student Evaluation, Evaluation Methods, Critical Thinking
Kolling, Michael; McKay, Fraser – ACM Transactions on Computing Education, 2016
The past few years has seen a proliferation of novice programming tools. The availability of a large number of systems has made it difficult for many users to choose among them. Even for education researchers, comparing the relative quality of these tools, or judging their respective suitability for a given context, is hard in many instances. For…
Descriptors: Heuristics, Programming, Programming Languages, Computer Software
Duvall, Matthew – Educational Media International, 2016
The researcher combined qualitative media analysis with tools for discourse analysis to review Blackboard Collaborate™, a tool often used in online education. Technology design references Discourses which dictate how and why these tools should be used. The analysis showed Collaborate™ uses sign systems and knowledge, along with politics, to…
Descriptors: Discourse Analysis, Program Content, Qualitative Research, Courseware
Hasan, Layla – Informatics in Education, 2013
Generally, universities have complex and large websites, which include a collection of many sub-sites related to the different parts of universities (e.g. registration unit, faculties, departments). Managers of academic institutions and educational websites need to know types of usability problems that could be found on their websites. This would…
Descriptors: Foreign Countries, Heuristics, Universities, Web Sites
Lee, Jeong-Sook; Kim, Sung-Wan – Journal of Educational Computing Research, 2015
The purpose of this study is to develop and validate an evaluation tool of educational apps for smart education. Based on literature reviews, a potential model for evaluating educational apps was suggested. An evaluation tool consisting of 57 survey items was delivered to 156 students in middle and high schools. An exploratory factor analysis was…
Descriptors: Educational Technology, Courseware, Computer Software Evaluation, Test Construction
Durak, Gürhan; Ataizi, Murat – Universal Journal of Educational Research, 2016
The purpose of this study was to design the course of Programming Languages-I online, which is given on face-to-face basis at undergraduate level. It is seen in literature that there is no detailed research on the preparation of a fully-online course directly based on an instructional design model. In this respect, depending on the ADDIE design…
Descriptors: Online Courses, Instructional Design, Programming Languages, Computer Science Education
Small, Ruth V.; Arnone, Marilyn P. – Knowledge Quest, 2014
Just as with print resources, as the number of Web-based resources continues to soar, the need to evaluate them has become a critical information skill for both children and adults. This is particularly true for schools where librarians often are called on to recommend Web resources to classroom teachers, parents, and students, and to support…
Descriptors: Web Sites, Computer Software Evaluation, Measurement Techniques, Motivation
Sigman, Betsy Page; Boston, Brian J. – Decision Sciences Journal of Innovative Education, 2013
Students entering the business workforce today may well share some responsibility for developing, revising, or evaluating their company's Web site. They may lack the experience, however, to critique their employer's Web presence effectively. The purpose of developing Digital Discernment, an e-commerce Web site evaluation tool, was to prepare…
Descriptors: Marketing, Retailing, Online Systems, Computer Software Evaluation