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Shute, Valerie; Rahimi, Seyedahmad; Smith, Ginny – Grantee Submission, 2019
Well-designed digital games hold promise as effective learning environments. However, designing games that support both learning and engagement without disrupting flow is quite tricky. In addition to including various game design features (e.g., interactive problem solving, adaptive challenges, and player control of gameplay) to engage players,…
Descriptors: Physics, Science Instruction, Educational Games, Educational Technology
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Hovardas, Tasos; Korfiatis, Konstantinos J. – Learning and Instruction, 2006
In the present study, we have applied a word association procedure for assessing conceptual change in science education, leaning on the presuppositions of the theory of social representations. The proposed method was applied both before and after a university population ecology course. Our results have shown that the teaching procedure can change…
Descriptors: Associative Learning, Science Education, Theories, Ecology
Airasian, Peter W.; And Others – 1979
The methodological parameters of evaluative research studies help to identify a conceptualization of the phenomenon under investigation. Holistic critiques that identify the conceptual models under which the research was conducted shed light on the validity of the disparate inferences made from a number of studies of schools and school…
Descriptors: Academic Achievement, Concept Formation, Data Analysis, Data Collection