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Shute, Valerie; Rahimi, Seyedahmad; Smith, Ginny – Grantee Submission, 2019
Well-designed digital games hold promise as effective learning environments. However, designing games that support both learning and engagement without disrupting flow is quite tricky. In addition to including various game design features (e.g., interactive problem solving, adaptive challenges, and player control of gameplay) to engage players,…
Descriptors: Physics, Science Instruction, Educational Games, Educational Technology
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Pawl, Andrew; Teodorescu, Raluca E.; Peterson, Joseph D. – Physical Review Special Topics - Physics Education Research, 2013
We have developed simple data-mining algorithms to assess the consistency and the randomness of student responses to problems consisting of multiple true or false statements. In this paper we describe the algorithms and use them to analyze data from introductory physics courses. We investigate statements that emerge as outliers because the class…
Descriptors: Data Collection, Test Reliability, Physics, Introductory Courses
Gobert, Janice D.; Baker, Ryan; Pedro, Michael Sao – Society for Research on Educational Effectiveness, 2011
The authors present work towards automatically assessing data collection behaviors as middle school students engage in inquiry within a physics microworld. In this study, the authors used machine learned models that can detect when students test their articulated hypotheses, design controlled experiments, and engage in planning behaviors using…
Descriptors: Physics, Middle School Students, Multiple Choice Tests, Data Collection