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Irava, Vastav; Pathak, Aditi; DeRosier, Melissa; Chatterjee Singh, Nandini – Journal of Educational Technology Systems, 2019
"Hall of Heroes," a digital game, was used to compare social and emotional skills of 63 adolescent female students matched for age across Malaysia, South Africa, and the United States. Participants were assessed on six social and emotional competencies during game play, namely impulse control, cooperation, communication, social…
Descriptors: Cross Cultural Studies, Computer Games, Social Development, Interpersonal Competence
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Polat, Nihat; Mahalingappa, Laura; Hughes, Elizabeth; Karayigit, Cebrail – International Multilingual Research Journal, 2019
This study examines the effectiveness of a specially designed intervention in changing preservice teacher beliefs about the education of linguistically diverse students. The experiment involved a semester-long online letter exchange with English learner (EL) pen pal partners from two public schools. The research questions included: What effect did…
Descriptors: Culturally Relevant Education, English Language Learners, Preservice Teachers, Teaching Methods
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Besnoy, Kevin D.; Maddin, Ellen; Eisenhardt, Sara; Steele, Emily – Journal of Catholic Education, 2015
The goals of developing a global perspective are consistent with the faith-based values of Catholicism. The primary goal is to prepare students academically, morally, and socially to participate in a globalized world that constantly faces new problems. A key component of this is the understanding that other people, who may appear on the surface to…
Descriptors: Friendship, Middle School Students, Catholic Schools, Moral Values