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Darlene Clover; Kathy Sanford – International Journal of Lifelong Education, 2024
This article explores the hidden gendered curriculum concealed in the texts, exhibitions and other structural devices of museums and what they teach visitors to see and think. Grounded in conceptualisations of culture, representation, and language, past feminist studies of museums and applying feminist visual discourse analysis (FVDA) we found…
Descriptors: Foreign Countries, Museums, Feminism, Visual Perception
Seok-Hyun Ga; Hyun-Jung Cha; Hye-Gyoung Yoon – Journal of Science Education and Technology, 2024
As augmented reality (AR) gains prevalence, various AR exhibits are being installed in science museums. However, few research has thus far examined the extent to which these exhibits can improve visitors' learning. This study qualitatively evaluates the effectiveness of an AR dinosaur exhibit at the Gwacheon National Science Museum in Korea and…
Descriptors: Exhibits, Museums, Computer Simulation, Sciences
Safron L. Milne; Malavika Ramkumar; Julie M. Rieland; Henry E. Thurber; Brian J. Love; Anne J. McNeil – Journal of Chemical Education, 2024
Microplastics have been found in the most remote locations on Earth as well as in where we live, work, and play. Despite increasing research focus on microplastics, efforts to inform the public about their omnipresence have lagged. To bridge this gap between research and public knowledge, we developed a museum exhibit with interactive and…
Descriptors: Plastics, Information Dissemination, Museums, Exhibits
Johns, Rebecca A.; Beach, Julie – Journal of Outdoor and Environmental Education, 2023
Weedon Island Nature Preserve in Florida houses an educational center, which displays a visual and rhetorical narrative of local ecology and the lifeways of the region's Indigenous inhabitants. We conduct rhetorical and narrative analysis to examine how the exhibits construct the relationship between Indigenous people and the land. We conclude…
Descriptors: Ecology, Indigenous Knowledge, Exhibits, Indigenous Populations
Mello, Débora Amaral Taveira; Neves, Marcos Cesar Danhoni; Mello, Alexandre José Tuoto Silveira; dos Santos, Giovana Blitzkow Scucato – Science & Education, 2023
Science museums have demonstrated over time, and through various academic researches, to be a favorable environment to awaken the desire to learn more about scientific content, bringing visitors closer to artifacts and concepts in a different way than any other media can offer. In this research, we investigate how the public interacts with the…
Descriptors: Models, Museums, Computer Simulation, Science Education
Veitschegger, Antonia; Seethaler, Markus – Journal of Museum Education, 2023
We argue that the art museum can and should be a place of philosophical exploration. It can be such a place because philosophy and art have important similarities. They both ask us to adopt a non-instrumental, contemplative attitude toward the world that allows us to widen our personal viewpoint and explore the complex nature of things. To…
Descriptors: Art, Museums, Exhibits, Philosophy
Williams, Joseph – Journal of Technical Writing and Communication, 2022
The virtual museum tour has claimed new audiences during the pandemic, but not all virtual tours are created equal. First, this paper will explore the world of virtual museums and UX scholarship. Secondly, the paper will propose a viable set of options in determining effectiveness of virtual museums. Thirdly, the paper will discuss specific…
Descriptors: Museums, Exhibits, Computer Simulation, Computer Software
Tamara Borovica; Grace McQuilten; Renata Kokanovic; Larissa Hjorth; Angela Clarke; Camilla Maling; N'arweet Carolyn Briggs – International Journal of Art & Design Education, 2024
'The Children's Sensorium -- art, play and mindfulness for post-pandemic recovery' was an exhibition that brought together sensory-based art installations featuring First Nations Connection to Country with mindfulness and embodiment strategies to enhance well-being for children (ages 4-11). As the COVID-19 pandemic slowly moves from the centre of…
Descriptors: Art, Play, Metacognition, Exhibits
Lynne Zummo; Rebecca T. Menlove; Eliana Massey – Journal of Science Education and Technology, 2024
The need for well-designed learning experiences about modern, anthropogenic climate change is great. In light of this need, many scholars have looked towards museums, arguing that as trusted institutions of informal learning, museums are uniquely positioned to support public engagement with contentious, impactful issues like climate change.…
Descriptors: Failure, Museums, Video Games, Cooperation
Katarzyna Potega vel Zabik; Dor Abrahamson; Ilona Ilowiecka-Tanska – Digital Experiences in Mathematics Education, 2024
The O?THO exhibit, situated within the LivingLab at Copernicus Science Centre (CSC) in Warsaw, Poland, introduces visitors to the Cartesian principles of representing numerical data as points in a two-dimensional space--the coordinate system. This interactive tabletop digital exhibit takes the form of a collaborative two-player game where…
Descriptors: Foreign Countries, Numeracy, Geometry, Educational Games
Vanessa Fonseca-Chávez; Patricia Perea – Journal of Folklore and Education, 2024
For Manitos, or Hispanic New Mexicans, sheep symbolized a way of life. Working with sheep not only provided a way to earn a living, but it also contributed to a fiber arts tradition that has been cultivated and sustained over many generations. Sheep became a symbol of Nuevomexicano culture and an example of affirmation and resistance in the face…
Descriptors: Hispanic Americans, Cultural Influences, Agricultural Occupations, Animal Husbandry
Yao, Shu-Nung; Liang, Chaoyun – IEEE Transactions on Learning Technologies, 2023
Image processing-based augmented reality (AR) is widely used in several fields. However, audio content is also crucial in certain cases, for example, focusing on appreciating artwork in a museum, rather than a virtually synthesized image. In this study, an attempt was made to provide ubiquitous learning (u-learning) services by using audio AR for…
Descriptors: Computer Simulation, Electronic Learning, Audio Equipment, Educational Technology
Neufeld, Michael J. – Journal of Educational Media, Memory and Society, 2022
The Smithsonian Institution's National Air and Space Museum (NASM) remains one of the world's most visited museums precisely because it embodies the "romance of technological progress." From its origins in the US National Museum of the early twentieth century to the opening of its first dedicated building in 1976 and beyond, visitors…
Descriptors: Museums, Technological Advancement, Exhibits, Aerospace Education
Robledo-Allen Yamamoto, Asami; Asfora Galuban, Beatriz – Journal of Museum Education, 2022
This article describes the Miniature Exhibition Project, a collaborative project involving two intimate, at-home, miniature exhibitions curated by the co-author, Beatriz Asfora Galuban, for the co-author Asami Robledo-Allen Yamamoto. These miniature exhibitions were made to study disability, empathy, and friendship and were intended to reclaim and…
Descriptors: Museums, Exhibits, Disabilities, Empathy
Shijuan Wang; Xiao Li; Huichen Gao – Research in Science Education, 2024
Science museums (SMs) are important places for informal science learning, with visitors' self-directed social interactions affecting their learning outcomes. Analyzing group conversations with varying compositions in SMs can reveal visitor interactions characteristics, knowledge construction process, and emotional experiences during their visits.…
Descriptors: Museums, Informal Education, Science Education, Interaction