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Victoria L. Lowell; Weijian Yan – TechTrends: Linking Research and Practice to Improve Learning, 2024
Virtual reality (VR) in education has tremendous potential in providing immersive and interactive experiences for students. Immersive virtual reality (IVR) technologies and IVR learning experiences have been increasingly used in education settings to support a variety of instructional methods and outcomes by providing experiential and authentic…
Descriptors: Systems Approach, Instructional Design, Computer Simulation, Learning Experience
Yunjo An; Regina Kaplan-Rakowski – TechTrends: Linking Research and Practice to Improve Learning, 2024
Most research on virtual reality (VR) for learning has focused on young populations in formal learning contexts. Little research has been conducted on how adults engage in informal learning using VR. This study examined adults' informal learning experiences in high-immersion VR, focusing on the aspects of VR they enjoyed and the challenges they…
Descriptors: Informal Education, Computer Simulation, Experiential Learning, Adults
Caratachea, Matthew X.; Greene, Moe Debbagh; Jones, W. Monty – TechTrends: Linking Research and Practice to Improve Learning, 2023
The shift from traditional education to maker-centered learning calls for an analysis and evaluation of the current studies on professional development in maker-centered learning. The current systematic literature review was conducted to examine existing literature on teacher professional development for maker-centered learning. It aligns the…
Descriptors: Teachers, Faculty Development, Cooperative Learning, Problem Based Learning
Mary Ellen Dello Stritto; Naomi R. Aguiar; Greta R. Underhill; Cat Turk; Gretchen Lohry-Smith; Raquel Lamantain – TechTrends: Linking Research and Practice to Improve Learning, 2025
In higher education, online students are often precluded from research assistantships that are more accessible for campus-based students. At a highly ranked institution for online learning, we developed the Undergraduate Research Program (URP) to address this gap in opportunities for online students. The URP is designed to engage fully distanced…
Descriptors: Undergraduate Students, Distance Education, Student Research, Research Opportunities
Smith, Shaunna; Rodriguez, Shelly – TechTrends: Linking Research and Practice to Improve Learning, 2021
Maker-centered learning is a creative hands-on educational strategy that uses a variety of tools and materials to support the iterative design of physical or digital artifacts. It involves the "messy" process of trial and error; therefore, authentic integration of maker-centered learning requires teachers to embrace ambiguity. This…
Descriptors: Ambiguity (Context), Shared Resources and Services, Learning Strategies, Experiential Learning
Woods, Stacey; Hsu, Yu-Chang – TechTrends: Linking Research and Practice to Improve Learning, 2020
Despite the high demand of careers in STEM (Science, Technology, Engineering, and Mathematics) fields, the extent and access to focused K-12 STEM education varies across the country. K-12 school libraries with their democratization of resources including both high- and low-/no- tech equipment can fill gaps by implementing makerspaces in the school…
Descriptors: STEM Education, Elementary Secondary Education, School Libraries, Library Role
Loucks, Susan; Ozogul, Gamze – TechTrends: Linking Research and Practice to Improve Learning, 2020
There is an increased demand for a skilled workforce that is prepared for work in today's digital economy, which is often done in virtual teams. Thus, while many students today have little or no experience working in this mode, they are often placed in virtual teams early in their careers. We argue that that if students have the opportunity to…
Descriptors: Undergraduate Students, Business Administration Education, Leadership Training, Leadership
Goode, Claire A.; Hegarty, Bronwyn; Levy, Carolyn – TechTrends: Linking Research and Practice to Improve Learning, 2018
The organisational culture at New Zealand's Otago Polytechnic has been shifting as a result of the "Designing for Learner Success" initiative, which focuses on the redesign and redevelopment of all vocational and degree programmes to improve learner success. The four-phase process (Preparation--Design--Development--Delivery) follows…
Descriptors: Foreign Countries, Curriculum Design, Organizational Culture, Alignment (Education)
Yu-Hui Ching; Sasha Wang; Min Long – TechTrends: Linking Research and Practice to Improve Learning, 2025
This study explored pre-service teachers' perceptions of a 3D printing integrated science, technology, engineering, and mathematics (STEM) module within a college-level mathematics content course. Data from surveys and reflections collected from nineteen participants were analyzed. Results indicated that the pre-service teachers perceived…
Descriptors: Printing, Computer Peripherals, STEM Education, College Mathematics
Hsu, Yu-Chang; Baldwin, Sally; Ching, Yu-Hui – TechTrends: Linking Research and Practice to Improve Learning, 2017
In this paper, we provide an overview of the current efforts in maker education, supported by a review of empirical studies. Our synthesis will inform the community about learning outcomes, potential and common issues, challenges, resources, and future research direction regarding maker education.
Descriptors: Programming, Coding, Teaching Methods, Literature Reviews
Hall, Jacob A.; Widdall, Christine; Lei, Jing – TechTrends: Linking Research and Practice to Improve Learning, 2021
As online classrooms become more commonplace in K-12 education, teacher education programs seek to better prepare candidates for these contexts and are considering ways to address this additional preparation within their curricula. This article presents a design case of a 2-credit, 10-day, online course that was created to prepare 237 pre-service…
Descriptors: Online Courses, Elementary Secondary Education, Teacher Education Programs, Teacher Competencies
Transfer of Training, Trainee Attitudes and Best Practices in Training Design: A Multiple-Case Study
Yang, Mohan; Lowell, Victoria L.; Talafha, Ahmad M.; Harbor, Jonathan – TechTrends: Linking Research and Practice to Improve Learning, 2020
Transfer of training has not been perceived as successful for training programs in bringing about targeted knowledge, skills, and attitudes (KSA). The review of current literature revealed a lack of consensus of the nature of transfer and ambiguity of the role an individual's attitude plays in the learning and transfer process. To provide insight…
Descriptors: Transfer of Training, Trainees, Student Attitudes, Best Practices
Irie, Natalie Roote; Hsu, Yu-Chang; Ching, Yu-Hui – TechTrends: Linking Research and Practice to Improve Learning, 2019
First conceived as spaces stocked with D.I.Y. tools and materials for community members to join together in the activity of making, makerspaces have begun popping up in schools, libraries, universities and museums across the world. The maker mindset summarizes the ideology of the maker movement--a set of values predicated on making, sharing,…
Descriptors: Shared Resources and Services, Comparative Education, Foreign Countries, Discourse Analysis
Dunlap, Joanna C.; Verma, Geeta; Johnson, Heather Lynn – TechTrends: Linking Research and Practice to Improve Learning, 2016
In this article, we share a framework for the purposeful design of presence in online courses. Instead of developing something new, we looked at two models that have helped us with previous instructional design projects, providing us with some assurance that the design decisions we were making were fundamentally sound. As we began to work with the…
Descriptors: Online Courses, Models, Instructional Design, Communities of Practice
Johnson, Heather Lynn; Dunlap, Joanna C.; Verma, Geeta; McClintock, Evan; DeBay, Dennis J.; Bourdeaux, Brandy – TechTrends: Linking Research and Practice to Improve Learning, 2019
In this article, we share design guidelines for the development and use of online, video-based "teaching playgrounds," which provide opportunities for prospective teachers to engage in professional noticing of teaching practices. Through teaching playgrounds, we provide an instantiation of the Presence+Experience framework, which…
Descriptors: Video Technology, Playgrounds, Online Courses, Design
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