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Rita N. To – Marketing Education Review, 2024
The Packaging Mockup Project directs students to (1) learn the basic tools in the Adobe Photoshop application, (2) research and create a new brand concept for different product categories, and (3) design an original packaging mockup of their own brand concept. This project is designed to allow students to apply what they learn about branding as…
Descriptors: Design, Computer Software, Visual Aids, Editing
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Jin, Yi; Harron, Jason R. – Journal of Technology and Teacher Education, 2022
Before the COVID-19 pandemic, some teacher education programs started maker education initiatives to integrate the tools, practices, and mindset of the maker movement into their curricula. These efforts came to a grinding halt at the beginning of the pandemic due to the sudden transition to emergency remote teaching (ERT). Post-ERT, educators have…
Descriptors: Teacher Education Programs, Teacher Educators, Cooperative Learning, Problem Based Learning
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Lee, Jean Sangmin; Galindo, Enrique – Interdisciplinary Journal of Problem-based Learning, 2021
This phenomenological study describes how secondary mathematics preservice teachers (PSTs) in a teacher residency program designed and implemented project-based learning (PBL) units. The Six A's, a framework used to evaluate the rigor and relevance of PBL units, helped capture the research question: What are the successes and challenges PSTs…
Descriptors: Mathematics Teachers, Preservice Teachers, Preservice Teacher Education, Experiential Learning
Soi Chong Powell – ProQuest LLC, 2021
In an effort to interest more students in science, technology, engineering, and mathematics classes (STEM), more school systems have implemented maker education in the formal school setting. However, many teachers assigned to implement the maker curricula met difficulties due to their unfamiliarity with the maker mindset and lack of the…
Descriptors: STEM Education, Cooperative Learning, Problem Based Learning, Student Projects
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Ezezika, Obidimma – Collected Essays on Learning and Teaching, 2019
Experiential learning has the potential to enhance students' success and prepare them for the job market, including through class experiences that mirror experiences in the workforce. In this article, I lay out the process of incorporating experiential learning in a global health course. I have derived three key lessons from the design and…
Descriptors: Experiential Learning, Education Work Relationship, Global Approach, Public Health
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Zhan, Wei; Porter, Jay R.; Morgan, Joseph A. – IEEE Transactions on Education, 2014
This paper discusses the design and implementation of laboratories and course projects using LabVIEW in an instrumentation course. The pedagogical challenge is to enhance students' learning of digital communication using LabVIEW. LabVIEW was extensively used in the laboratory sessions, which better prepared students for the course projects. Two…
Descriptors: Experiential Learning, Virtual Classrooms, Courseware, Database Management Systems
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Bailey, Brad; Spence, Dianna J.; Sinn, Robb – Journal of Statistics Education, 2013
Researchers and statistics educators consistently suggest that students will learn statistics more effectively by conducting projects through which they actively engage in a broad spectrum of tasks integral to statistical inquiry, in the authentic context of a real-world application. In keeping with these findings, we share an implementation of…
Descriptors: Statistics, Curriculum Implementation, Discovery Learning, Learning Activities
Southern Regional Education Board (SREB), 2013
To keep pace with accelerating technology and workplace expectations, high school and technology center students need access to high-level programs and courses that open the doors to further education and careers. The Southern Regional Education Board (SREB) and nine states have launched a far-reaching program to provide rigorous and relevant…
Descriptors: Active Learning, Student Projects, Career Readiness, College Readiness
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Grau, Stacy Landreth; Akin, Robert – Marketing Education Review, 2011
As educators, we have two missions. First, we must serve our students--they are both our customer and our product. Second, we aim to provide the market in general with graduates with relevant skills and knowledge for jobs that have not even been created yet. Given that most students graduating and moving into the workplace are not necessarily…
Descriptors: Learner Engagement, Majors (Students), Experiential Learning, Marketing