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Potter, Patricia; France, Bev – International Journal of Technology and Design Education, 2018
Design and problem solving are central to technology and have distinguished learning in technology from other curriculum areas. This research investigated how expert technologists learn design and problem solving through experience. Data was collected from four expert technologists and this information was analysed using learning theories that…
Descriptors: Design, Problem Solving, Technology Education, Expertise
Dorfsman, Marcelo I.; Horenczyk, Gabriel – Journal of Experiential Education, 2018
Background: Educational museums are composed of objects, documents, and narratives that together create a learning experience. Existing models of museum education tend to analyze the visitor experience, but rarely take into consideration the unique characteristics and challenges of multicultural heritage museums. Purpose: This article proposes a…
Descriptors: Museums, Jews, Foreign Countries, Learning Experience
Isoardi, Gillian – Journal of Learning Design, 2010
Lighting industry professionals work in an international marketplace and encounter a range of social, geographical and cultural challenges associated with this. Education in lighting should introduce students to aspects of these challenges. To achieve this, an international field trip was recently undertaken that sought to provide an authentic…
Descriptors: Foreign Countries, Field Trips, Graduate Students, Lighting
Ramey, Linda – Online Submission, 2012
Community gardening provides many benefits for students like outdoor physical activity, an understanding of plant life cycles, food production and healthy eating (Blair, 2009; Whiren, 1995). Gardening also provides hands-on learning opportunities to draw parallels between what is needed for plants to grow and what students need to be healthy. When…
Descriptors: Prior Learning, Physical Activities, Plants (Botany), Agricultural Production
White, David; Le Cornu, Alison – Educational Research, 2010
Background: Many of the potential benefits of using virtual worlds for teaching and learning are difficult to define and often become overly focused on the functionality of the technology or on its ability to support informal or "social" forms of learning. Purpose: The aim of the paper is to highlight the experiential nature of virtual…
Descriptors: Experiential Learning, Learning Theories, Lifelong Learning, Pilot Projects